Author: Ken Perlin
Publications
Co-authors
Productive Colleagues
Publications
Rosenfeld, Dan, Zawadzki, Michael, Sudol, Jeremi, Perlin, Ken (2004): Physical Objects as Bidirectional User Interface Elements. In IEEE Computer Graphics and Applications, 24 (1) pp. 44-49. https://csdl.computer.org/comp/mags/cg/2004/01/g1044abs.htm
Perlin, Ken (2002): Better acting in computer games: the use of procedural methods. In Computers & Graphics, 26 (1) pp. 3-11. https://dx.doi.org/10.1016/S0097-8493(01)00173-X
Velho, Luiz, Perlin, Ken, Biermann, Henning, Ying, Lexing (2002): Algorithmic shape modeling with subdivision surfaces. In Computers & Graphics, 26 (6) pp. 865-875. https://dx.doi.org/10.1016/S0097-8493(02)00175-9
Perlin, Ken (2001): . In: Graphics Interface 2001 June 7-9, 2001, Ottawa, Ontario, Canada. pp. -.
Perlin, Ken, Meyer, Jon (1999): Nested User Interface Components. In: Zanden, Brad Vander, Marks, Joe (eds.) Proceedings of the 12th annual ACM symposium on User interface software and technology November 07 - 10, 1999, Asheville, North Carolina, United States. pp. 11-18. https://www.acm.org/pubs/articles/proceedings/uist/320719/p11-perlin/p11-perlin.pdf
Perlin, Ken (1998): Quikwriting: Continuous Stylus-Based Text Entry. In: Mynatt, Elizabeth D., Jacob, Robert J. K. (eds.) Proceedings of the 11th annual ACM symposium on User interface software and technology November 01 - 04, 1998, San Francisco, California, United States. pp. 215-216. https://www.acm.org/pubs/articles/proceedings/uist/288392/p215-perlin/p215-perlin.pdf
Bederson, Benjamin B., Hollan, James D., Perlin, Ken, Meyer, Jonathan, Bacon, David, Furnas, George W. (1996): Pad++: A Zoomable Graphical Sketchpad For Exploring Alternate Interface Physics. In J. Vis. Lang. Comput., 7 (1) pp. 3-32.
Rosenberg, Ilya D., Grau, Alexander, Hendee, Charles, Awad, Nadim, Perlin, Ken (2009): IMPAD: an inexpensive multi-touchpressure acquisition device. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3217-3222. https://doi.acm.org/10.1145/1520340.1520460
Resnick, Mitchel, Flanagan, Mary, Kelleher, Caitlin, MacLaurin, Matthew, Ohshima, Yoshiki, Perlin, Ken, Torres, Robert (2009): Growing up programming: democratizing the creation of dynamic, interactive media. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3293-3296. https://doi.acm.org/10.1145/1520340.1520472
Perlin, Ken, Flanagan, Mary, Hollingshead, Andrea (2005): The Rapunsel Project. In: Subsol, Gérard (eds.) ICVS 2005 - Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference November 30 - December 2, 2005, Strasbourg, France. pp. 251-259. https://dx.doi.org/10.1007/11590361_29
Perlin, Ken (2005): Toward Interactive Narrative. In: Subsol, Gérard (eds.) ICVS 2005 - Virtual Storytelling, Using Virtual Reality Technologies for Storytelling, Third International Conference November 30 - December 2, 2005, Strasbourg, France. pp. 135-147. https://dx.doi.org/10.1007/11590361_16
Perlin, Ken (2003): Building Virtual Actors Who Can Really Act. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 127-134. https://link.springer.de/link/service/series/0558/bibs/2897/28970127.htm
Perlin, Ken (2006): Computer graphics and the illusion of life. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal.
Perlin, Ken (2006): Computer graphics and the illusion of life. In: Ranchordas, Alpesh, Araújo, Helder, Encarnação, Bruno (eds.) VISAPP 2006 - Proceedings of the First International Conference on Computer Vision Theory and Applications - 2 Volumes , 2006, Setúbal, Portugal. pp. 1-2.