Author: László Szécsi
Publications
Co-authors
Productive Colleagues
Publications
Szirmay-Kalos, Laszlo, Umenhoffer, Tamas, Tóth, Balázs, Szécsi, László, Sbert, Mateu (2010): Volumetric Ambient Occlusion for Real-Time Rendering and Games. In IEEE Computer Graphics and Applications, 30 (1) pp. 70-79. https://doi.ieeecomputersociety.org/10.1109/MCG.2010.19
Sbert, Mateu, Szécsi, László, Szirmay-Kalos, Laszlo (2004): Real-time Light Animation. In Comput. Graph. Forum, 23 (3) pp. 291-300. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp291-300_abstract.html
Szécsi, László, Sbert, Mateu, Szirmay-Kalos, Laszlo (2004): Combined Correlated and Importance Sampling in Direct Light Source Computation and Environ. In Comput. Graph. Forum, 23 (3) pp. 585-594. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp585-594_abstract.html