Author: Mats Liljedahl
Publications
Co-authors
Productive Colleagues
Publications
Liljedahl, Mats, Papworth, Nigel, Lindberg, Stefan (2007): Beowulf: an audio mostly game. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 200-203. https://doi.acm.org/10.1145/1255047.1255088
Liljedahl, Mats, Lindberg, Stefan, Berg, Jan (2005): Digiwall: an interactive climbing wall. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 225-228. https://doi.acm.org/10.1145/1178477.1178513
Wingstedt, Johnny, Berg, Jan, Liljedahl, Mats, Lindberg, Stefan (2005): REMUPP: an interface for evaluation of relations between musical parameters and perceived . In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 346-349. https://doi.acm.org/10.1145/1178477.1178543
Liljedahl, Mats, Fagerlonn, Johan (2010): Methods for sound design: a review and implications for research and practice. In: Proceedings of the 2010 Audio Mostly Conference A Conference on Interaction with Sound , 2010, . pp. 2. https://dx.doi.org/10.1145/1859799.1859801
Liljedahl, Mats, Lindberg, Stefan (2011): Sound parameters for expressing geographic distance in a mobile navigation application. In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 1-7. https://dx.doi.org/10.1145/2095667.2095668
Liljedahl, Mats, Papworth, Nigel (2012): Using sound to enhance users' experiences of mobile applications. In: Proceedings of the 2012 Audio Mostly Conference A Conference on Interaction with Sound , 2012, . pp. 24-31. https://dx.doi.org/10.1145/2371456.2371460