Author: Miguel Sainz
Publications
Co-authors
Productive Colleagues
Publications
Sainz, Miguel, Pajarola, Renato, Mercade, Albert, Susin, Antonio (2004): A Simple Approach for Point-Based Object Capturing and Rendering. In IEEE Computer Graphics and Applications, 24 (4) pp. 24-33. https://csdl.computer.org/comp/mags/cg/2004/04/g4024abs.htm
Sainz, Miguel, Pajarola, Renato (2004): Point-based rendering techniques. In Computers & Graphics, 28 (6) pp. 869-879. https://dx.doi.org/10.1016/j.cag.2004.08.014
Laan, Wladimir J. van der, Green, Simon, Sainz, Miguel (2009): Screen space fluid rendering with curvature flow. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 91-98. https://doi.acm.org/10.1145/1507149.1507164