Author: Paul Coulton

Publications

Publication period start: 2012
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
William Bamford
6
Omer Rashid
6
Reuben Edwards
9

Productive Colleagues

Most productive colleagues in number of publications
Andrew Wilson
16
Adrian Friday
21
Keith Cheverst
50

Publications

Chehimi, Fadi, Coulton, Paul, Edwards, Reuben (2008): Evolution of 3D mobile games development. In Personal and Ubiquitous Computing, 12 (1) pp. 19-25. https://dx.doi.org/10.1007/s00779-006-0129-9

Rashid, Omer, Coulton, Paul, Edwards, Reuben (2008): Providing location based information/advertising for existing mobile phone users. In Personal and Ubiquitous Computing, 12 (1) pp. 3-10. https://dx.doi.org/10.1007/s00779-006-0121-4

Gilbertson, Paul, Coulton, Paul, Chehimi, Fadi, Vajk, Tamás (2008): Using “tilt” as an interface to control “no-button” 3-D mobile gam. In Computers in Entertainment, 6 (3) pp. . https://dl.acm.org/doi/10.1145/1394021.1394031

Rashid, Omer, Mullins, Ian, Coulton, Paul, Edwards, Reuben (2006): Extending cyberspace: location based games using cellular phones. In Computers in Entertainment, 4 (1) pp. . https://dl.acm.org/doi/10.1145/1111293.1111302

Rashid, Omer, Bamford, William, Coulton, Paul, Edwards, Reuben, Scheible, Jürgen (2006): PAC-LAN: mixed-reality gaming with RFID-enabled mobile phones. In Computers in Entertainment, 4 (4) pp. . https://dl.acm.org/doi/10.1145/1178418.1178425

Coulton, Paul, Rashid, Omer, Edwards, Reuben, Thompson, Robert (2005): Creating entertainment applications for cellular phones. In Computers in Entertainment, 3 (3) pp. 3. https://dl.acm.org/doi/10.1145/1077246.1077254

Cheverst, Keith, Coulton, Paul, Bamford, William, Taylor, Nick (2008): Supporting (Mobile) User Experience at a Rural Village \"Scarecrow Festival\": A Formative. In: Henze, Niels, Broll, Gregor, Rukzio, Enrico, Rohs, Michael, Zimmermann, Andreas, Boll, Susanne (eds.) Mobile Interaction with the Real World 2008 - MIRW 2008 - Mobile HCI Workshop September 2, 2008, Amsterdam, The Netherland. pp. 27-38. https://mirw08.offis.de/paper/05.pdf

Bamford, William, Coulton, Paul, Walker, Marion, Whyatt, Duncan, Davies, Gemma, Pooley, Colin (2008): Using mobile phones to reveal the complexities of the school journey. In: Hofte, G. Henri ter, Mulder, Ingrid, Ruyter, Boris E. R. de (eds.) Proceedings of the 10th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2008 September 2-5, 2008, Amsterdam, the Netherlands. pp. 283-292. https://doi.acm.org/10.1145/1409240.1409271

Bamford, William, Coulton, Paul, Edwards, Reuben (2007): Space-time travel blogging using a mobile phone. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 1-8. https://doi.acm.org/10.1145/1255047.1255049

Garner, Philip, Rashid, Omer, Coulton, Paul, Edwards, Reuben (2006): The mobile phone as a digital SprayCan. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 12. https://doi.acm.org/10.1145/1178823.1178838

Rashid, Omer, Bamford, William, Coulton, Paul, Edwards, Reuben (2006): PAC-LAN: the human arcade. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 33. https://doi.acm.org/10.1145/1178823.1178864

Bamford, William, Coulton, Paul, Edwards, Reuben (2006): A massively multi-authored mobile surrealist book. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 11. https://doi.acm.org/10.1145/1178823.1178837

Chehimi, Fadi, Coulton, Paul (2008): Motion controlled mobile 3D multiplayer gaming. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 267-270. https://doi.acm.org/10.1145/1501750.1501813

Wylie, Carlos Garcia, Coulton, Paul (2008): Mobile exergaming. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 338-341. https://doi.acm.org/10.1145/1501750.1501830

Scheible, Jürgen, Ojala, Timo, Coulton, Paul (2008): MobiToss: a novel gesture based interface for creating and sharing mobile multimedia art o. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk, Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 957-960. https://doi.acm.org/10.1145/1459359.1459532

Coulton, Paul, Lund, Kate, Wilson, Andrew (2010): Harnessing player creativity to broaden the appeal of location based games. In: Proceedings of the HCI10 Conference on People and Computers XXIV , 2010, . pp. 143-150. https://dl.acm.org/citation.cfm?id=2146325

Lochrie, Mark, Lund, Kate, Coulton, Paul (2010): Community generated location based gaming. In: Proceedings of the HCI10 Conference on People and Computers XXIV , 2010, . pp. 474-478. https://dl.acm.org/citation.cfm?id=2146378

Pucihar, Klen C;opic;, Coulton, Paul (2011): Estimating scale using depth from focus for mobile augmented reality. In: ACM SIGCHI 2011 Symposium on Engineering Interactive Computing Systems , 2011, . pp. 253-258. https://dx.doi.org/10.1145/1996461.1996531

Pucihar, Klen C;opic;, Coulton, Paul, Hutchinson, Daniel (2011): Utilizing sensor fusion in markerless mobile augmented reality. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 663-666. https://dx.doi.org/10.1145/2037373.2037479

Lund, Kate, Coulton, Paul, Wilson, Andrew (2011): Free All Monsters!: a context-aware location based game. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 675-678. https://dx.doi.org/10.1145/2037373.2037482

Weise, Sebastian, Hardy, John, Agarwal, Pragya, Coulton, Paul, Friday, Adrian, Chiasson, Mike (2012): Fostering off-line interactions through local ubicomp systems: the case of urban developme. In: Proceedings of the 2012 International Conference on Uniquitous Computing , 2012, . pp. 804-805.

Weise, Sebastian, Hardy, John, Agarwal, Pragya, Coulton, Paul, Friday, Adrian, Chiasson, Mike (2012): Democratizing ubiquitous computing: a right for locality. In: Proceedings of the 2012 International Conference on Uniquitous Computing , 2012, . pp. 521-530. https://dx.doi.org/10.1145/2370216.2370293

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,214 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,214 designers enjoy our newsletter—sure you don’t want to receive it?