Raphael Grasset

Author: Raphael Grasset

Ph.D

Since 2011, I'm a Senior Researcher at the Institute for Computer Graphics and Vision (ICG), Graz University of Technology, Austria. Previously, I was working as a Senior Researcher at the HIT Lab NZ, University of Canterbury (Christchurch, New Zealand), and still affiliated to the lab until 2012. I obtained my PhD in 2004 from Joseph Fourier University (Grenoble, France) in the ARTIS research group (INRIA).

My main research focus is on interactive graphics, with a special interest on 3D user interface and mobile HCI. My main research areas are augmented reality, mixed reality, visualization or video-conferencing.

Publications

Publication period start: 2011
Number of co-authors: 22

Co-authors

Number of publications with favourite co-authors
Hartmut Seichter
3
Dieter Schmalstieg
4
Mark Billinghurst
8

Productive Colleagues

Most productive colleagues in number of publications
Jihad El-Sana
13
Dieter Schmalstieg
86
Mark Billinghurst
92

Publications

Sodnik, Jaka, Tomazic, Saso, Grasset, Raphael, Duenser, Andreas, Billinghurst, Mark (2006): Spatial sound localization in an augmented reality environment. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 111-118. https://doi.acm.org/10.1145/1228175.1228197

Hampshire, Alastair, Seichter, Hartmut, Grasset, Raphael, Billinghurst, Mark (2006): Augmented reality authoring: generic context from programmer to designer. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 409-412. https://doi.acm.org/10.1145/1228175.1228259

Mathews, Moffat, Challa, Madan, Chu, Cheng-Tse, Jian, Gu, Seichter, Hartmut, Grasset, Raphael (2007): Evaluation of spatial abilities through tabletop AR. In: Proceedings of CHINZ07, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction 1-4 July 2007, 2007, Hamilton, New Zealand. pp. 17-24. https://doi.acm.org/10.1145/1278960.1278963

Grasset, Raphael, Lamb, Philip, Billinghurst, Mark (2005): Evaluation of Mixed-Space Collaboration. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 90-99. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.30

Grasset, Raphael, Gascuel, Jean-Dominique, Schmalstieg, Dieter (2003): Interactive Mediated Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 302-303. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060302abs.htm

Grasset, Raphael, Looser, Julian, Billinghurst, Mark (2005): A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 206-207. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.7

Grasset, Raphael, Looser, Julian, Billinghurst, Mark (2006): Transitional interface: concept, issues and framework. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 231-232. https://dx.doi.org/10.1109/ISMAR.2006.297819

Buchanan, Philip, Seichter, Hartmut, Billinghurst, Mark, Grasset, Raphael (2008): Augmented reality and rigid body simulation for edutainment: the interesting mechanism - a. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 17-20. https://doi.acm.org/10.1145/1501750.1501754

Grasset, Raphael, Dünser, Andreas, Billinghurst, Mark (2008): Edutainment with a mixed reality book: a visually augmented illustrative childrens\' book. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 292-295. https://doi.acm.org/10.1145/1501750.1501819

Grasset, Raphael, Boissieux, Laurence, Gascuel, Jean-Dominique, Schmalstieg, Dieter (2005): Interactive Mediated Reality. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 21-29. https://crpit.com/confpapers/CRPITV40Grasset.pdf

Hagbi, Nate, Grasset, Raphael, Bergig, Oriel, Billinghurst, Mark, El-Sana, Jihad (2010): In-Place Sketching for content authoring in Augmented Reality games. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 91-94. https://dx.doi.org/10.1109/VR.2010.5444806

Waldner, Manuela, Steinberger, Markus, Grasset, Raphael, Schmalstieg, Dieter (2011): Importance-driven compositing window management. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 959-968. https://dx.doi.org/10.1145/1978942.1979085

Waldner, Manuela, Grasset, Raphael, Steinberger, Markus, Schmalstieg, Dieter (2011): Display-adaptive window management for irregular surfaces. In: Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces , 2011, . pp. 222-231. https://dx.doi.org/10.1145/2076354.2076394

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

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