Author: Robert J. Teather
Msc
Robert J. Teather is a Ph.D. candidate in Computer Science and Engineering at York University. He received his BSc (Hons.) in Computer Science from Brock University in 2003 and his MSc in Computer Science from York University in 2008. His primary area of research is comparing 2D and 3D user interfaces, and quantifying their differences. Robert's research is funded by the Natural Sciences and Engineering Research Council of Canada.
Publications
Co-authors
Productive Colleagues
Publications
Teather, Robert J., Stuerzlinger, Wolfgang (2007): Guidelines for 3D positioning techniques. In: Proceedings of the 2007 Conference on Future Play , 2007, . pp. 61-68. https://doi.acm.org/10.1145/1328202.1328214
Teather, Robert J., Stuerzlinger, Wolfgang (2008): Exaggerated head motions for game viewpoint control. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 240-243. https://doi.acm.org/10.1145/1496984.1497034
Teather, Robert J., Stürzlinger, Wolfgang (2008): Assessing the Effects of Orientation and Device on 3D Positioning. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 293-294. https://dx.doi.org/10.1109/VR.2008.4480807
Teather, Robert J., Pavlovych, Andriy, Stürzlinger, Wolfgang (2009): Effects of Latency and Spatial Jitter on 2D and 3D Pointing. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 229-230. https://dx.doi.org/10.1109/VR.2009.4811029
Teather, Robert J., Natapov, Daniel, Jenkin, Michael (2010): Evaluating haptic feedback in virtual environments using ISO 9241-9. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 307-308. https://dx.doi.org/10.1109/VR.2010.5444753
Teather, Robert J., Pavlovych, Andriy, Stuerzlinger, Wolfgang, MacKenzie, I. Scott (2009): Effects of tracking technology, latency, and spatial jitter on object movement. In: Proceedings of the 2009 IEEE Symposium on 3D User Interfaces , 2009, . pp. 43-50.