Author: Thomas G. Moher

Publications

Publication period start: 2004
Number of co-authors: 40

Co-authors

Number of publications with favourite co-authors
Stellan Ohlsson
4
Yongjoo Cho
4
Andrew E. Johnson
8

Productive Colleagues

Most productive colleagues in number of publications
Andrew E. Johnson
21
Scott P. Robertson
23
Benjamin Watson
26

Publications

Watson, Benjamin, Kim, Janet, McEneany, Tim, Moher, Thomas G., Hindo, Claudia, Gomez, Louis M., Fransen, Stephen (2004): StorySpace: Technology Supporting Reflection, Expression, and Discourse in Classroom Narra. In IEEE Computer Graphics and Applications, 24 (2) pp. 13-15.

Johnson, Andrew E., Moher, Thomas G., Cho, Yongjoo, Edelson, Daniel C., Russell, Eric (2004): Learning science inquiry skills in a virtual field. In Computers & Graphics, 28 (3) pp. 409-416. https://dx.doi.org/10.1016/j.cag.2004.03.008

Johnson, Andrew E., Moher, Thomas G., Cho, Yongjoo, Lin, Ya Ju, Haas, David, Kim, Janet (2002): Augmenting Elementary School Education with VR. In IEEE Computer Graphics and Applications, 22 (2) pp. 6-9. https://csdl.computer.org/comp/mags/cg/2002/02/g2006abs.htm

Moher, Thomas G., Ohlsson, Stellan, Johnson, Andrew, Gillingham, Mark (1999): Bridging Strategies for VR-Based Learning. In: Altom, Mark W., Williams, Marian G. (eds.) Proceedings of the ACM CHI 99 Human Factors in Computing Systems Conference May 15-20, 1999, Pittsburgh, Pennsylvania. pp. 536-543. https://www.acm.org/pubs/articles/proceedings/chi/302979/p536-moher/p536-moher.pdf

Roussos, Maria, Johnson, Andrew E., Moher, Thomas G., Leigh, Jason, Vasilakis, Christina, Barnes, Craig (1999): Learning and Building Together in an Immersive Virtual World. In Presence: Teleoperators and Virtual Environments, 8 (3) pp. 247-263.

Johnson, Andrew E., Moher, Thomas G., Ohlsson, Stellan, Gillingham, Mark (1999): The Round Earth Project-Collaborative VR for Conceptual Learning. In IEEE Computer Graphics and Applications, 19 (6) pp. 60-69. https://doi.ieeecomputersociety.org/10.1109/38.799741

Moher, Thomas G., Mak, David C., Blumenthal, Brad, Leventhal, Laura Marie (1993): Comparing the Comprehensibility of Textual and Graphical Programs: The Case of Petri Nets. In: Cook, Curtis, Scholtz, Jean, Spohrer, James C. (eds.) Empirical Studies of Programmers - Fifth Workshop December 3-15, 1993, 1993, Palo Alto, California. pp. 137-161.

Steiner, Karl E., Moher, Thomas G. (1992): Graphic StoryWriter: An Interactive Environment for Emergent Storytelling. In: Bauersfeld, Penny, Bennett, John, Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 357-364. https://www.acm.org/pubs/articles/proceedings/chi/142750/p357-steiner/p357-steiner.pdf

Dvorak, Joseph L., Moher, Thomas G. (1991): A Feasibility Study of Early Class Hierarchy Construction in Object-Oriented Development. In: Koenemann-Belliveau, Jurgen, Moher, Thomas G., Robertson, Scott P. (eds.) Proceedings of the Fourth Annual Workshop on Empirical Studies of Programmers , 1991, Norwood, New Jersey, USA. pp. 23-35.

Buchheit, Paul, Moher, Thomas G. (1990): Response Assertiveness in Human-Computer Dialogues. In International Journal of Man-Machine Studies, 32 (1) pp. 109-117.

Lange, Beth, Moher, Thomas G. (1989): Some Strategies of Reuse in an Object-Oriented Programming Environment. In: Bice, Ken, Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 69-73.

Moher, Thomas G. (1985): Estimating the Distribution of Software Complexity within a Program. In: Borman, Lorraine, Curtis, Bill (eds.) Proceedings of the ACM CHI 85 Human Factors in Computing Systems Conference April 14-18, 1985, San Francisco, California. pp. 61-64.

Moher, Thomas G., Schneider, G. Michael (1982): Methodology and Experimental Research in Software Engineering. In International Journal of Man-Machine Studies, 16 (1) pp. 65-87.

Koenemann-Belliveau, Jurgen, Moher, Thomas G., Robertson, Scott P. (eds.) Proceedings of the Fourth Annual Workshop on Empirical Studies of Programmers , 1991, Norwood, New Jersey, USA.

Moher, Thomas G. (2006): Embedded phenomena: supporting science learning with classroom-sized distributed simulatio. In: Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems , 2006, . pp. 691-700. https://doi.acm.org/10.1145/1124772.1124875

Moher, Thomas G., Hussain, Syeda, Halter, Tim, Kilb, Debi (2005): Roomquake: embedding dynamic phenomena within the physical space of an elementary school c. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1665-1668. https://doi.acm.org/10.1145/1056808.1056992

Moher, Thomas G., Watson, Ben, Kim, Janet, Hindo, Claudia, Gomez, Louis M., Fransen, Stephen, McEneany, Tim (2005): StoryGrid: a tangible interface for student expression. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1669-1672. https://doi.acm.org/10.1145/1056808.1056993

Moher, Thomas G., Uphoff, Brian, Bhatt, Darshan, Silva, Brenda López, Malcolm, Peter (2008): WallCology: designing interaction affordances for learner engagement in authentic science . In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 163-172. https://doi.acm.org/10.1145/1357054.1357082

Moher, Thomas G. (1995): Reports from Working Groups: User and Task Modelling. In: Palanque, Philippe A., Bastide, Remi (eds.) DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop June 7-9, 1995, Toulouse, France. pp. 358-361.

Moher, Thomas G., Dirda, Victor (1995): Revising Mental Models to Accomodate Expectation Failures in Human-Computer Dialogues. In: Palanque, Philippe A., Bastide, Remi (eds.) DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop June 7-9, 1995, Toulouse, France. pp. 76-92.

Johnson, Andrew E., Moher, Thomas G., Cho, Yongjoo, Edelson, Daniel C., Reiser, Brian J. (2002): 6th Graders "doin' science" - Collecting Data and Looking for Patterns in a Virtual Field. In: VR 2002 , 2002, . pp. 281-282. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920281abs.htm

Johnson, Andrew E., Moher, Thomas G., Ohlsson, Stellan, Gillingham, Mark (1999): The Round Earth Project: Deep Learning in a Collaborative Virtual World. In: VR 1999 , 1999, . pp. 164-171. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930164abs.htm

Johnson, Andrew E., Moher, Thomas G., Ohlsson, Stellan, Leigh, Jason (2001): Exploring Multiple Representations in Elementary School Science Education. In: VR 2001 , 2001, . pp. 201-208. https://csdl.computer.org/comp/proceedings/vr/2001/0948/00/09480201abs.htm

Cho, Yongjoo, Park, Kyoung Shin, Moher, Thomas G., Johnson, Andrew E. (2004): Mediating Collaborative Design for Constructing Educational Virtual Reality Environments: . In: Luo, Yuhua (eds.) Cooperative Design, Visualization, and Engineering, First International Conference - CDVE 2004 Palma de Mallorca, Spain, 2004, September 19-22. pp. 30-37. https://link.springer.de/link/service/series/0558/bibs/3190/31900030.htm

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