VR 1999

Website
Year
1999
Period
Place
ISBN
Series
VR - IEEE Virtual Reality Conference
DOI
Volume
Copyright info

All years

Articles

Park, Kyoung Shin, Kenyon, Robert V. (1999): Effects of Network Characteristics on Human Performance in a Collaborative Virtual Environ. In: VR 1999 , 1999, . pp. 104-111. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930104abs.htm

Steed, Anthony, Slater, Mel, Sadagic, Amela, Bullock, Adrian, Tromp, Jolanda G. (1999): Leadership and Collaboration in Shared Virtual Environments. In: VR 1999 , 1999, . pp. 112-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930112abs.htm

Baier, Hubert, Buss, Martin, Freyberger, Franz, Hoogen, Jens, Kammermeier, Peter, Schmidt, Günther (1999): Distributed PC-Based Haptic, Visual and Acoustic Telepresence System - Experiments in Virt. In: VR 1999 , 1999, . pp. 118-125. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930118abs.htm

Jr., Fitzgerald Steele, Thomas, Geb W., Blackmon, Theodore (1999): An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer. In: VR 1999 , 1999, . pp. 126-132. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930126abs.htm

Darken, Rudolph P., Cevik, Helsin (1999): Map Usage in Virtual Environments: Orientation Issues. In: VR 1999 , 1999, . pp. 133-140. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930133abs.htm

Tramberend, Henrik (1999): Avocado: A Distributed Virtual Reality Framework. In: VR 1999 , 1999, . pp. 14-21. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930014abs.htm

Wartell, Zachary, Ribarsky, William, Hodges, Larry F. (1999): Third-Person Navigation of Whole-Planet Terrain in a Head-tracked Stereoscopic Environment. In: VR 1999 , 1999, . pp. 141-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930141abs.htm

Rosenblum, Lawrence J., Bolas, Mark T., Foster, Scott, Stoll, Douglas, Tachi, Susumu, Templeman, James N. (1999): The Next Generation: Novel Techniques for Display and Interaction (Panel). In: VR 1999 , 1999, . pp. 150-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930150abs.htm

Shi, Jianping, Smith, Thomas J., Granieri, John P., Badler, Norman I. (1999): Smart Avatars in JackMOO. In: VR 1999 , 1999, . pp. 156-163. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930156abs.htm

Johnson, Andrew E., Moher, Thomas G., Ohlsson, Stellan, Gillingham, Mark (1999): The Round Earth Project: Deep Learning in a Collaborative Virtual World. In: VR 1999 , 1999, . pp. 164-171. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930164abs.htm

Jayaram, Sankar, Wang, Yong, Jayaram, Uma, Lyons, Kevin W., Hart, Peter (1999): A Virtual Assembly Design Environment. In: VR 1999 , 1999, . pp. 172-179. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930172abs.htm

Leigh, Jason, Johnson, Andrew E., DeFanti, Thomas A., Brown, Maxine D. (1999): A Review of Tele-Immersive Applications in the CAVE Research Network. In: VR 1999 , 1999, . pp. 180-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930180abs.htm

Kessler, G. Drew (1999): A Framework for Interactors in Immersive Virtual Environments. In: VR 1999 , 1999, . pp. 190-197. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930190abs.htm

Kitamura, Yoshifumi, Higashi, Tomohiko, Masaki, Toshihiro, Kishino, Fumio (1999): Virtual Chopsticks: Object Manipulation using Multiple Exact Interactions. In: VR 1999 , 1999, . pp. 198-204. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930198abs.htm

Jr., Frederick P. Brooks (1999): What's Real about Virtual Reality?. In: VR 1999 , 1999, . pp. 2-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930002abs.htm

Lindeman, Robert W., Sibert, John L., Hahn, James K. (1999): Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments. In: VR 1999 , 1999, . pp. 205-212. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930205abs.htm

Coquillart, Sabine, Wesche, Gerold (1999): The Virtual Palette and the Virtual Remote Control Panel: A Device and an Interaction Para. In: VR 1999 , 1999, . pp. 213-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930213abs.htm

Ellis, Stephen R., Adelstein, Bernard D., Baumeler, S., Jense, G. J., Jacoby, Richard H. (1999): Sensor Spatial Distortion, Visual Latency, and Update Rate Effects on 3D Tracking in Virtu. In: VR 1999 , 1999, . pp. 218-221. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930218abs.htm

Sung, Un-Jae, Yang, Jae-Heon, Wohn, KwangYun (1999): Concurrency Control in CIAO. In: VR 1999 , 1999, . pp. 22-28. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930022abs.htm

Dinh, Huong Q., Walker, Neff, Hodges, Larry F., Song, Chang, Kobayashi, Akira (1999): Evaluating the Importance of Multi-sensory Input on Memory and the Sense of Presence in Vi. In: VR 1999 , 1999, . pp. 222-228. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930222abs.htm

Harris, Laurence R., Jenkin, Michael, Zikovitz, Daniel C. (1999): Vestibular Cues and Virtual Environments: Choosing the Magnitude of the Vestibular Cue. In: VR 1999 , 1999, . pp. 229-236. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930229abs.htm

So, Richard H. Y., Lo, W. T. (1999): Cybersickness: An Experimental Study to Isolate the Effects of Rotational Scene Oscillatio. In: VR 1999 , 1999, . pp. 237-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930237abs.htm

Behringer, Reinhold (1999): Registration for Outdoor Augmented Reality Applications Using Computer Vision Techniques a. In: VR 1999 , 1999, . pp. 244-251. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930244abs.htm

Azuma, Ronald, Hoff, Bruce, Neely, Howard, Sarfaty, Ron (1999): A Motion-Stabilized Outdoor Augmented Reality System. In: VR 1999 , 1999, . pp. 252-259. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930252abs.htm

You, Suya, Neumann, Ulrich, Azuma, Ronald (1999): Hybrid Inertial and Vision Tracking for Augmented Reality Registration. In: VR 1999 , 1999, . pp. 260-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930260abs.htm

Allanson, Jennifer, Mariani, John A. (1999): Mind over Virtual Matter: Using Virtual Environments for Neurofeedback Training. In: VR 1999 , 1999, . pp. 270-273. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930270abs.htm

Asamura, Naoya, Yokoyama, Nozomu, Shinoda, Hiroyuki (1999): A Method of Selective Stimulation to Epidermal Skin Receptors for Realistic Touch Feedback. In: VR 1999 , 1999, . pp. 274-281. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930274abs.htm

Johnson, David E., II, Thomas V. Thompson, Kaplan, Matthew, Nelson, Donald D., Cohen, Elaine (1999): Painting Textures with a Haptic Interface. In: VR 1999 , 1999, . pp. 282-285. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930282abs.htm

Iwata, Hiroo (1999): Walking about Virtual Environments on an Infinite Floor. In: VR 1999 , 1999, . pp. 286-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930286abs.htm

Julier, Simon, King, Rob, Colbert, Brad, Durbin, Jim, Rosenblum, Lawrence J. (1999): The Software Architecture of a Real-Time Battlefield Visualization Virtual Environment. In: VR 1999 , 1999, . pp. 29-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930029abs.htm

Usón, Carmen, Eclairage, Valeo, Bouchon, Pierre (1999): A Physically Exact Real Time Simulator for Car Head Light. In: VR 1999 , 1999, . pp. 76. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930076abs.htm

Hirota, Koichi, Tanaka, Atsuko, Kaneko, Toyohisa (1999): Representation of Force in Cutting Operation. In: VR 1999 , 1999, . pp. 77. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930077abs.htm

Imai, Tomoko, Johnson, Andrew E., Leigh, Jason, Pape, David E., DeFanti, Thomas A. (1999): The Virtual Mail System. In: VR 1999 , 1999, . pp. 78. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930078abs.htm

Hirose, Michitaka, Ogi, Tetsuro, Yano, Hiroaki, Kakehi, Naoyuki (1999): Development of Wearable Force Display (HapticGEAR) for Immersive Projection Displays. In: VR 1999 , 1999, . pp. 79. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930079abs.htm

Kaneko, Fujio, Ikemoto, Yoshinori, Fukumoto, Masaaki (1999): Evacuation Simulator for Analysis of Evacuees' Decision in a Ship under Casualty. In: VR 1999 , 1999, . pp. 80. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930080abs.htm

Kuo, Eddy, Lanzagorta, Marco, Rosenberg, Robert, Julier, Simon, Summers, Josh (1999): VR Scientific Visualization in the GROTTO. In: VR 1999 , 1999, . pp. 81. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930081abs.htm

Hotz, Günter, Kerzmann, Andreas, Lennerz, Christian, Schmid, Rainer, Schomer, Elmar, Warken, Thomas (1999): SiLVIA - A Simulation Library for Virtual Reality Applications. In: VR 1999 , 1999, . pp. 82. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930082abs.htm

Yuan, P., Green, Mark, Lau, Rynson W. H. (1999): Dynamic Image Quality Measurements of Real-time Rendering Algorithms. In: VR 1999 , 1999, . pp. 83. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930083abs.htm

Zhu, Ying, Chen, Jim X., Fu, Xiaodong, Quammen, Donna J. (1999): A Virtual Reality System for Knee Diagnosis and Surgery Simulation. In: VR 1999 , 1999, . pp. 84. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930084abs.htm

Zhu, Zhigang, Xu, Guangyou, Luo, Heng, Wang, Qiang (1999): Automating the Construction of Dynamic and Multi-Resolution 360° Panorama for Natural Scen. In: VR 1999 , 1999, . pp. 85. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930085abs.htm

Zimmermann, Peter, Cunningham, Richard L., Stark, Tracy, Flea, Paul, Garn, Michelle A., Astheimer, Peter (1999): Does VR Pay? The Benefit of VR in Industry. In: VR 1999 , 1999, . pp. 296. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930296abs.htm

Gregory, Arthur D., Lin, Ming C., Gottschalk, Stefan, Taylor, Russell (1999): A Framework for Fast and Accurate Collision Detection for Haptic Interaction. In: VR 1999 , 1999, . pp. 38-45. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930038abs.htm

Meyer, Mark, Barr, Alan H. (1999): ALCOVE: Design and Implementation of an Object-Centric Virtual Environment. In: VR 1999 , 1999, . pp. 46-52. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930046abs.htm

Wan, Ming, Qu, Huamin, Kaufman, Arie E. (1999): Virtual Flythrough over a Voxel-Based Terrain. In: VR 1999 , 1999, . pp. 53-60. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930053abs.htm

Jacobson, Linda (1999): I Have Seen the Future, and it is Us. In: VR 1999 , 1999, . pp. 6-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930006abs.htm

Lee, Won-Sook, Wu, Yin, Magnenat-Thalmann, Nadia (1999): Cloning and Aging in a VR Family. In: VR 1999 , 1999, . pp. 61-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930061abs.htm

Macedonia, Michael R., Zyda, Michael, Barham, Paul, Mamaghani, Farid (1999): Extreme VR - Modeling and Simulation for Virtual Worlds (Panel). In: VR 1999 , 1999, . pp. 70-. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930070abs.htm

Jr., Felicio Vanderlei Deriggi, Kubo, Mario Massakuni, Sementille, Antonio Carlos, Brega, José Remo Ferreira, Santos, Simone Garcon dos, Kirner, Claudio (1999): CORBA Platform as Support for Distributed Virtual Environments. In: VR 1999 , 1999, . pp. 8-13. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930008abs.htm

Arns, Laura L., Cook, Dianne, Cruz-Neira, Carolina (1999): The Benefits of Statistical Visualization in an Immersive Environment. In: VR 1999 , 1999, . pp. 88-95. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930088abs.htm

Hix, Deborah, II, J. Edward Swan, Gabbard, Joseph L., McGee, Mike, Durbin, Jim, King, Tony (1999): User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Envir. In: VR 1999 , 1999, . pp. 96-103. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930096abs.htm

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New to UX Design? We're Giving You a Free eBook!

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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