Author: Timo Engelke
Publications
Co-authors
Productive Colleagues
Publications
Magerkurth, Carsten, Engelke, Timo, Memisoglu, Maral (2004): Augmenting the virtual domain with physical and social elements: towards a paradigm shift . In Computers in Entertainment, 2 (4) pp. 12. https://dl.acm.org/doi/10.1145/1037851.1037870
Magerkurth, Carsten, Memisoglu, Maral, Engelke, Timo, Streitz, Norbert A. (2004): Towards the next generation of tabletop gaming experiences. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 73-80. https://portal.acm.org/citation.cfm?id=1006058.1006068
Magerkurth, Carsten, Engelke, Timo, Memisoglu, Maral (2004): Augmenting the virtual domain with physical and social elements: towards a paradigm shift . In: Proceedings of the 2004 ACM SIGCHI International Conference on Advances in Computer Entertainment Technology June 3-5, 2004, Singapore. pp. 163-172. https://doi.acm.org/10.1145/1067343.1067363
Magerkurth, Carsten, Engelke, Timo, Grollman, Daniel H. (2006): A component based architecture for distributed, pervasive gaming applications. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 15. https://doi.acm.org/10.1145/1178823.1178842