Author: Yong-Moo Kwon
Publications
Co-authors
Productive Colleagues
- Ig-Jae Kim
- Sang Chul Ahn
- Heedong Ko
- 6
- 7
- 13
Publications
Kwon, Yong-Moo, Jeon, Kyeong-Won, Ki, Jeongseok, Shahab, Qonita M., Jo, Sangwoo, Kim, Sung-Kyu (2006): 3D Gaze Estimation and Interaction to Stereo Dispaly. In IJVR, 5 (3) pp. 41-45. https://www.ijvr.org/sub/issues/issue3/16-1394-KIST-YMKWON-20061021.pdf
Park, ChangHoon, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon, Ko, Heedong, Kim, Taiyun (2003): Gyeongju VR Theater: A Journey into the Breath of Seorabol. In Presence: Teleoperators and Virtual Environments, 12 (2) pp. 125-139.
Shahab, Qonita M., Kwon, Yong-Moo, Ko, Heedong (2006): Virtual experience: interactive domino simulation. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 100. https://doi.acm.org/10.1145/1178823.1178938
Kwon, Yong-Moo, Jeon, Kyeong-Won (2006): Gaze computer interaction on stereo display. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 99. https://doi.acm.org/10.1145/1178823.1178937
Ahn, Sang Chul, Kim, Ig-Jae, Kim, Hyoung-Gon, Kwon, Yong-Moo, Ko, Heedong (2001): Audience interaction for virtual reality theater and its implementation. In: VRST 2001 , 2001, . pp. 41-45. https://doi.acm.org/10.1145/505008.505016
Kwon, Yong-Moo, Kim, Ig-Jae, Ahn, Sang Chul, Kim, Hyoung-Gon (2000): Web-based 3D media information system. In: VRST 2000 , 2000, . pp. 183-187. https://doi.acm.org/10.1145/502390.502424
Park, ChangHoon, Ko, Heedong, Kim, Ig-Jae, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon (2002): The Making of Kyongju VR Theatre. In: VR 2002 , 2002, . pp. 269-270. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920269abs.htm