Proceedings of the 2002 Conference on Creativity and Cognition
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- ACM Press
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- 2002
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- CC - Creativity and Cognition
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Articles
Shneiderman, Ben (2002): Creativity support tools: a tutorial overview. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 1-2. https://doi.acm.org/10.1145/581710.581711
Nakakoji, Kumiyo, Yamamoto, Yasuhiro, Aoki, Atsushi (2002): Interaction design as a collective creative process. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 103-110. https://doi.acm.org/10.1145/581710.581727
MacGregor, Brent (2002): Cybernetic serendipity revisited. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 11-13. https://doi.acm.org/10.1145/581710.581713
Oshima, Chika, Nishimoto, Kazushi, Miyagawa, Yohei, Shirosaki, Takashi (2002): A concept to facilitate musical expression. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 111-117. https://doi.acm.org/10.1145/581710.581728
Nagai, Yukari, Noguchi, Hisataka (2002): How designers transform keywords into visual images. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 118-125. https://doi.acm.org/10.1145/581710.581729
Gabora, Liane (2002): Cognitive mechanisms underlying the creative process. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 126-133. https://doi.acm.org/10.1145/581710.581730
Candy, Linda, Edmonds, Ernest (2002): Modeling co-creativity in art and technology. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 134-141. https://doi.acm.org/10.1145/581710.581731
Cross, Nigel (2002): Creative cognition in design: processes of exceptional designers. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 14-19. https://doi.acm.org/10.1145/581710.581714
Shibata, Hirohito, Hori, Koichi (2002): A system to support long-term creative thinking in daily life and its evaluation. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 142-149. https://doi.acm.org/10.1145/581710.581732
Anstey, Josephine, Pape, Dave (2002): Scripting the interactor: an approach to VR drama. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 150-156. https://doi.acm.org/10.1145/581710.581733
Abrams, Steven, Bellofatto, Ralph, Fuhrer, Robert, Oppenheim, Daniel, Wright, James, Boulanger, Richard, Leonard, Neil, Mash, David, Rendish, Michael, Smith, Joe (2002): QSketcher: an environment for composing music for film. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 157-164. https://doi.acm.org/10.1145/581710.581734
Amitani, Shigeki, Hori, Koichi (2002): Supporting musical composition by externalizing the composer\'s mental space. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 165-172. https://doi.acm.org/10.1145/581710.581735
Miranda, Eduardo Reck (2002): Sounds of artificial life. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 173-177. https://doi.acm.org/10.1145/581710.581736
Ishii, Norio, Miwa, Kazuhisa (2002): Interactive processes between mental and external operations in creative activity: a compa. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 178-185. https://doi.acm.org/10.1145/581710.581737
Hoorn, Johan F. (2002): A model for information technologies that can be creative. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 186-191. https://doi.acm.org/10.1145/581710.581738
Kerne, Andruid (2002): Concept-context-design: a creative model for the development of interactivity. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 192-199. https://doi.acm.org/10.1145/581710.581739
Ox, Jack (2002): 2 performances in the 21st century virtual color organ. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 20-24. https://doi.acm.org/10.1145/581710.581715
Candy, Linda, Ferran, Bronac, Mottram, Judith, Edmonds, Ernest, Haworth, John, Pettigrew, Jon (2002): Panel: research into art and technology. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 25-30. https://doi.acm.org/10.1145/581710.581716
Gero, John S. (2002): Computational models of creative designing based on situated cognition. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 3-10. https://doi.acm.org/10.1145/581710.581712
Vass, Marc, Carroll, John M., Shaffer, Clifford A. (2002): Supporting creativity in problem solving environments. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 31-37. https://doi.acm.org/10.1145/581710.581717
Terry, Michael, Mynatt, Elizabeth D. (2002): Recognizing creative needs in user interface design. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 38-44. https://doi.acm.org/10.1145/581710.581718
Cox, Geoff (2002): Generator: the dialectics of orderly disorder. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 45-49. https://doi.acm.org/10.1145/581710.581719
Pepperell, Robert (2002): Computer aided creativity: practical experience and theoretical concerns. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 50-56. https://doi.acm.org/10.1145/581710.581720
Tseng, Winger, Scrivener, Stephen A. R., Ball, Linden J. (2002): The impact of functional knowledge on sketching. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 57-64. https://doi.acm.org/10.1145/581710.581721
Whale, George (2002): Why use computers to make drawings?. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 65-71. https://doi.acm.org/10.1145/581710.581722
Lugt, Remko van der (2002): Functions of sketching in design idea generation meetings. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 72-79. https://doi.acm.org/10.1145/581710.581723
Saunders, Rob, Gero, John S. (2002): How to study artificial creativity. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 80-87. https://doi.acm.org/10.1145/581710.581724
King, Mike (2002): Computers and modern art: digital art museum. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 88-94. https://doi.acm.org/10.1145/581710.581725
Kuutti, Kari, Iacucci, Giulio, Iacucci, Carlo (2002): Acting to know: improving creativity in the design of mobile services by using performance. In: Proceedings of the 2002 Conference on Creativity and Cognition , 2002, . pp. 95-102. https://doi.acm.org/10.1145/581710.581726