Author: Bruno Arnaldi
Publications
Co-authors
Productive Colleagues
- Franck Multon
- Kadi Bouatouch
- Anatole Lecuyer
- 12
- 20
- 33
Publications
Lotte, Fabien, Langhenhove, Aurélien van, Lamarche, Fabrice, Ernest, Thomas, Renard, Yann, Arnaldi, Bruno, Lecuyer, Anatole (2010): Exploring Large Virtual Environments by Thoughts Using a Brain-Computer Interface Based on. In Presence: Teleoperators and Virtual Environments, 19 (1) pp. 54-70. https://dx.doi.org/10.1162/pres.19.1.54
Kulpa, Richard, Multon, Franck, Arnaldi, Bruno (2005): Morphology-independent representation of motions for interactive human-like animation. In Comput. Graph. Forum, 24 (3) pp. 343-352. https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp343-352.pdf
Bideau, Benoit, Kulpa, Richard, Ménardais, Stéphane, Fradet, Laetitia, Multon, Franck, Delamarche, Paul, Arnaldi, Bruno (2003): Real Handball Goalkeeper vs. Virtual Handball Thrower. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 411-421.
Multon, Franck, Ménardais, Stéphane, Arnaldi, Bruno (2001): Human motion coordination: a juggler as an example. In The Visual Computer, 17 (2) pp. 91-105. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=2&spage=91
Arnaldi, Bruno, Dumont, Georges, Hegron, Gerard (1989): Dynamics and unification of animation control. In The Visual Computer, 5 (1) pp. 22-31. https://
Hegron, Gerard, Arnaldi, Bruno, Priol, Thierry (1988): VISYR: a simulation tool for mobile robots using vision sensors. In The Visual Computer, 3 (5) pp. 298-303. https://
Arnaldi, Bruno, Priol, Thierry, Bouatouch, Kadi (1987): A new space subdivision method for ray tracing CSG modelled scenes. In The Visual Computer, 3 (2) pp. 98-108. https://
Gerbaud, Stéphanie, Arnaldi, Bruno (2008): Scenario sharing in a collaborative virtual environment for training. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 109-112. https://doi.acm.org/10.1145/1450579.1450603
Terziman, Léo, Marchal, Maud, Emily, Mathieu, Multon, Franck, Arnaldi, Bruno, Lecuyer, Anatole (2010): Shake-your-head: revisiting walking-in-place for desktop virtual reality. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 27-34. https://dx.doi.org/10.1145/1889863.1889867
Gerbaud, Stéphanie, Mollet, Nicolas, Ganier, Franck, Arnaldi, Bruno, Tisseau, Jacques (2008): GVT: a platform to create virtual environments for procedural training. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 225-232. https://dx.doi.org/10.1109/VR.2008.4480778
Sreng, Jean, Lecuyer, Anatole, Andriot, Claude, Arnaldi, Bruno (2009): Spatialized Haptic Rendering: Providing Impact Position Information in 6DOF Haptic Simulat. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 3-9. https://dx.doi.org/10.1109/VR.2009.4810990
Fleury, Cédric, Duval, Thierry, Gouranton, Valérie, Arnaldi, Bruno (2010): A New Adaptive Data Distribution Model for Consistency Maintenance in Collaborative Virtua. In: Kuhlen, Torsten, Coquillart, Sabine, Interrante, Victoria (eds.) Proceedings of the Joint Virtual Reality Conference of EGVE - EuroVR - VEC , 2010, Stuttgart, Germany. pp. 29-36. https://dx.doi.org/10.2312/EGVE/JVRC10/029-036