Author: Christopher Zach
Publications
Co-authors
Productive Colleagues
Publications
Zach, Christopher, Mantler, Stephan, Karner, Konrad F. (2004): Time-Critical Rendering of Huge Ecosystems Using Discrete and Continuous Levels of Detail. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 656-667.
Zach, Christopher, Mantler, Stephan, Karner, Konrad F. (2002): Time-critical rendering of discrete and continuous levels of detail. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 1-8. https://doi.acm.org/10.1145/585740.585742
Reitinger, Bernhard, Zach, Christopher, Schmalstieg, Dieter (2007): Augmented Reality Scouting for Interactive 3D Reconstruction. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 219-222. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352485