Author: Hwan-Gue Cho
Publications
Co-authors
Productive Colleagues
Publications
Kang, Young-Min, Cho, Hwan-Gue (2004): Real-Time Animation of Complex Virtual Cloth with Physical Plausibility and Numerical Stab. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 668-680.
Kang, Young-Min, Choi, Jeong-Hyeon, Cho, Hwan-Gue, Lee, Do-Hoon (2001): An efficient animation of wrinkled cloth with approximate implicit integration. In The Visual Computer, 17 (3) pp. 147-157. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=3&spage=147
Kang, Young-Min, Cho, Hwan-Gue, Lee, Ee-Taek (1999): An efficient control over human running animation with extension of planar hopper model. In Journal of Visualization and Computer Animation, 10 (4) pp. 215-224.
Yu, Young-Jung, Jung, Ho-Youl, Cho, Hwan-Gue (1999): A new water droplet model using metaball in the gravitational field. In Computers & Graphics, 23 (2) pp. 213-222. https://dx.doi.org/10.1016/S0097-8493(99)00031-X
Park, Dong-Gyu, Kim, Yang-Soo, Cho, Hwan-Gue (1999): Triangle Mesh Compression for Fast Rendering. In: IV 1999 , 1999, . pp. 280-285. https://csdl.computer.org/comp/proceedings/iv/1999/0210/00/02100280abs.htm
Kang, Young-Min, Cho, Hwan-Gue (2002): Complex deformable objects in virtual reality. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 49-56. https://doi.acm.org/10.1145/585740.585749
Park, Soo-Hyun, Ji, Seung-Hyun, Ryu, Dong-Sung, Cho, Hwan-Gue (2008): AVACHAT: a new comic-based chat system for virtual avatars. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 279-280. https://doi.acm.org/10.1145/1450579.1450652
Hwang, Won-Il, Lee, Pyung-Jun, Chun, Bong-Kyung, Ryu, Dong-Sung, Cho, Hwan-Gue (2006): Cinema comics: Cartoon generation from video stream. In: Braz, José, Jorge, Joaquim A., Dias, Miguel, Marcos, Adérito (eds.) GRAPP 2006 - Proceedings of the First International Conference on Computer Graphics Theory and Applications February 25-28, 2006, Setúbal, Portugal. pp. 299-304.