Author: J. Michael Moshell
Publications
Co-authors
Productive Colleagues
- Charles E. Hughes
- Jim X. Chen
- James P. Bliss
- 16
- 16
- 20
Publications
Stapleton, Christopher B., Hughes, Charles E., Moshell, J. Michael, Micikevicius, Paulius, Altman, Marty (2002): Applying Mixed Reality to Entertainment. In IEEE Computer, 35 (12) pp. 122-124. https://csdl.computer.org/comp/mags/co/2002/12/rz122abs.htm
Hughes, Charles E., Moshell, J. Michael, Reed, Dean, Chase, Diane Z., Chase, Arlen (2001): The Caracol Time Travel Project. In Journal of Visualization and Computer Animation, 12 (4) pp. 203-214.
Chen, Jim X., Lobo, Niels da Vitoria, Hughes, Charles E., Moshell, J. Michael (1997): Real-Time Fluid Simulation in a Dynamic Virtual Environment. In IEEE Computer Graphics and Applications, 17 (3) pp. 52-61. https://doi.ieeecomputersociety.org/10.1109/38.586018
Moshell, J. Michael, Hughes, Charles E. (1996): The Virtual Academy: A Simulated Environment for Constructionist Learning. In International Journal of Human-Computer Interaction, 8 (1) pp. 95-110.
Mapes, Daniel P., Moshell, J. Michael (1995): A Two Handed Interface for Object Manipulation in Virtual Environments. In Presence: Teleoperators and Virtual Environments, 4 (4) pp. 403-416.
Moshell, J. Michael, Cortes, Art, Clarke, Tom, Abel, Kimberly C., Kilby, Mark, Lisle, Curtis, Mapes, Daniel P., Morie, Jacquelyn F. (1995): Research in Virtual Environments and Simulation at the Institute for Simulation and Traini. In Presence: Teleoperators and Virtual Environments, 4 (2) pp. 209-217.
Lampton, Donald R., Knerr, Bruce W., Goldberg, Stephen L., Bliss, James P., Moshell, J. Michael, Blau, Brian S. (1994): The Virtual Environment Performance Assessment Battery (VEPAB): Development and Evaluation. In Presence: Teleoperators and Virtual Environments, 3 (2) pp. 145-157.
Stapleton, Christopher B., Hughes, Charles E., Moshell, J. Michael (2003): MIXED FANTASY: Exhibition of Entertainment Research for Mixed Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 354-355. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060354abs.htm
Moshell, J. Michael, Blau, Brian S., Knerr, Bruce W., Lampton, Donald R., Bliss, James P. (1993): A Research Testbed for Virtual Environment Training Applications. In: VR 1993 , 1993, . pp. 83-89.
Moshell, J. Michael, Hughes, Charles E., Reed, Dean, Chase, Diane Z., Chase, Arlen (2000): Virtual Drama as a Learning Medium: The Caracol Time Travel Project. In: VR 2000 , 2000, . pp. 282. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780282abs.htm
Zhu, Jichen, Ingraham, Kenneth, Moshell, J. Michael, Ontañón, Santiago (2011): Towards a computational model of character status in interactive storytelling. In: Proceedings of the 2011 Conference on Creativity and Cognition , 2011, . pp. 409-410. https://dx.doi.org/10.1145/2069618.2069720
Lindgren, Robb, Moshell, J. Michael (2011): Supporting children's learning with body-based metaphors in a mixed reality environment. In: Proceedings of ACM IDC11 Interaction Design and Children , 2011, . pp. 177-180. https://dx.doi.org/10.1145/1999030.1999055
Blau, Brian S., Hughes, Charles E., Moshell, J. Michael, Lisle, Curtis (1992): Networked Virtual Environments. In: SI3D 1992 , 1992, . pp. 157-160. https://doi.acm.org/10.1145/147156.147187