Author: John B. Black

Publications

Publication period start: 2010
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
John M. Carroll
2
Scott P. Robertson
2
Shuli Gilutz
4

Productive Colleagues

Most productive colleagues in number of publications
Thomas P. Moran
66
Elliot Soloway
77
John M. Carroll
209

Publications

Schwartz, Daniel L., Black, John B. (1996): Shuttling Between Depictive Models and Abstract Rules: Induction and Fallback. In Cognitive Science, 20 (4) pp. 457-497.

Black, John B., Bechtold, J. Scott, Mitrani, Marco, Carroll, John M. (1989): On-Line Tutorials: What Kind of Inference Leads to the Most Effective Learning?. In: Bice, Ken, Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 81-83.

Black, John B., Carroll, John M., McGuigan, Stuart M. (1987): What kind of minimal instruction manual is the most effective. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 159-162.

Robertson, Scott P., Black, John B. (1986): Structure and Development of Plans in Computer Text Editing. In Human-Computer Interaction, 2 (3) pp. 201-226.

Galambos, James A., Wikler, Eloise S., Black, John B., Sebrechts, Marc M. (1983): How You Tell Your Computer What You Mean: Ostension in Interactive Systems. In: Smith, Raoul N., Pew, Richard W., Janda, Ann (eds.) Proceedings of the ACM CHI 83 Human Factors in Computing Systems Conferenc December 12-15, 1983, Boston, Massachusetts, United States. pp. 182-185.

Robertson, Scott P., Black, John B. (1983): Planning Units in Text Editing Behavior. In: Smith, Raoul N., Pew, Richard W., Janda, Ann (eds.) Proceedings of the ACM CHI 83 Human Factors in Computing Systems Conferenc December 12-15, 1983, Boston, Massachusetts, United States. pp. 217-221.

Soloway, Elliot, Ehrlich, Kate, Black, John B. (1983): Beyond Numbers: Don't Ask "How Many" ... Ask "Why". In: Smith, Raoul N., Pew, Richard W., Janda, Ann (eds.) Proceedings of the ACM CHI 83 Human Factors in Computing Systems Conferenc December 12-15, 1983, Boston, Massachusetts, United States. pp. 240-246.

Black, John B., Moran, Thomas P. (1982): Learning and Remembering Command Names. In: Nichols, Jean A., Schneider, Michael L. (eds.) Proceedings of the SIGCHI conference on Human factors in computing systems March 15-17, 1982, Gaithersburg, Maryland, United States. pp. 8-11.

Gilutz, Shuli, Black, John B. (2006): Young Children’s Comprehension of a Novel Interface: How Cognitive Development and Previou. In: Cognitive Science Society Annual Conference Proceedings , 2006, Vancouver, BC, Canada.

Gilutz, Shuli, Black, John B., Peyser, Deena, Mandelman, Samuel D., Hellmann, Esther, Antle, Alissa N., Droumeva, Milena, Corness, Greg, Hourcade, Juan Pablo, Beitler, Daiana, Flores, Pablo, Cormenzana, Fernando (2009): Metaphors Children Live By: Enactments and Simulations With Interactive Media. In: Society for Research in Child Development Biennial Meeting April 2-4, 2009, Denver, Colorado.

Gilutz, Shuli, Black, John B., Buckleitner, Warren, Revelle, Glenda, Drell, Jordana, Traylor, Scott, Fisch, Shalom N. (2007): The Roles of Experience, Motivation, Cognitive and Motor Development on Young Children\'s . In: Society for Reserach in Child Development Biennial Meeting , 2007, Boston, MA, USA.

Gilutz, Shuli, Black, John B. (2010): Child and Design Factors interacting in Children\'s HCI Helping children focus on the cont. In: Designing for Children February 2-6, 2010, Mumbai, India.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,660 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,660 designers enjoy our newsletter—sure you don’t want to receive it?