Author: John C. Hart

Publications

Publication period start: 2003
Number of co-authors: 28

Co-authors

Number of publications with favourite co-authors
Thomas A. DeFanti
2
Louis H. Kauffman
2
Daniel J. Sandin
3

Productive Colleagues

Most productive colleagues in number of publications
Carolina Cruz-Neira
14
Thomas A. DeFanti
22
Karrie Karahalios
39

Publications

Eisemann, Elmar, Winnemoller, Holger, Hart, John C., Salesin, David (2008): Stylized Vector Art from 3D Models with Region Support. In Comput. Graph. Forum, 27 (4) pp. 1199-1207. https://dx.doi.org/10.1111/j.1467-8659.2008.01258.x

Hart, John C., Baker, Brent, Michaelraj, Jeyprakash (2003): Structural simulation of tree growth and response. In The Visual Computer, 19 (2) pp. 151-163. https://www.springerlink.com/content/tln3upgv4gwp17mj/

Sherman, Paul, Hart, John C. (2003): Direct manipulation of recurrent models. In Computers & Graphics, 27 (1) pp. 143-151. https://dx.doi.org/10.1016/S0097-8493(02)00252-2

Cochran, Wayne O., Lewis, Robert R., Hart, John C. (2001): The normal of a fractal surface. In The Visual Computer, 17 (4) pp. 209-218. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=17&issue=4&spage=209

Cochran, Wayne O., Hart, John C., Flynn, Patrick J. (1998): On Approximating Rough Curves with Fractal Functions. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 65-72. https://www.graphicsinterface.org/proceedings/1998/150/150.html

Burch, Brandon, Hart, John C. (1997): Linear fractal shape interpolation. In: Graphics Interface 97 May 21-23, 1997, Kelowna, British Columbia, Canada. pp. 155-162. https://www.graphicsinterface.org/proceedings/1997/BurchHart

Hart, John C. (1997): Implicit Representation of Rough Surfaces. In Comput. Graph. Forum, 16 (2) pp. 91-99.

Hart, John C. (1996): Sphere tracing: a geometric method for the antialiased ray tracing of implicit surfaces. In The Visual Computer, 12 (10) pp. 527-545. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=12&issue=10&spage=527

Hepting, Daryl H., Hart, John C. (1995): The escape buffer: Efficient computation of escape time for linear fractals. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 204-214.

Hart, John C., Lescinsky, Gordon W., Sandin, Daniel J., DeFanti, Thomas A., Kauffman, Louis H. (1993): Scientific and artistic investigation of multi-dimensional fractals on the AT&T Pixel Mach. In The Visual Computer, 9 (7) pp. 346-355. https://

Hart, John C. (1992): The object instancing paradigm for linear fractal modeling. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 224-231.

Cruz-Neira, Carolina, Sandin, Daniel J., DeFanti, Thomas A., Kenyon, Robert V., Hart, John C. (1992): The Cave - Audio Visual Experience Automatic Virtual Environment. In Communications of the ACM, 35 (6) pp. 64-72.

Hart, John C. (1992): Visualization in Networked Environments - Introduction to the Special Section. In Communications of the ACM, 35 (6) pp. 42-43.

Zelinka, Steve, Fang, Hui, Garland, Michael, Hart, John C. (2005): Interactive material replacement in photographs. In: Graphics Interface 2005 May 9-11, 2005, Victoria, British Columbia, Canada. pp. 227-232. https://portal.acm.org/citation.cfm?id=1089508.1089546

Carr, Nathan A., Hoberock, Jared, Crane, Keenan, Hart, John C. (2006): Fast GPU ray tracing of dynamic meshes using geometry images. In: Proceedings of the 2006 Conference on Graphics Interface , 2006, . pp. 203-209. https://portal.acm.org/citation.cfm?id=1143079.1143113

Bergstrom, Tony, Karahalios, Karrie, Hart, John C. (2007): Isochords: visualizing structure in music. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 297-304. https://doi.acm.org/10.1145/1268517.1268565

Hart, John C., Kauffman, Louis H., Sandin, Daniel J. (1990): Interactive Visualization of Quaternion Julia Sets. In: IEEE Visualization 1990 , 1990, . pp. 209-218.

Sheffer, Alla, Hart, John C. (2002): Seamster: Inconspicuous Low-Distortion Texture Seam Layout. In: IEEE Visualization 2002 , 2002, .

Hornus, Samuel, Hoberock, Jared, Lefebvre, Sylvain, Hart, John C. (2005): ZP+: correct Z-pass stencil shadows. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 195-202. https://doi.acm.org/10.1145/1053427.1053459

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