Graphics Interface 98
- Website
- http://www.graphicsinterface.org
- Year
- 1998
- Period
- June 18-20
- Place
- Vancouver, British Columbia, Canada
- ISBN
- Series
- GI - Graphics Interface
- DOI
- Volume
- Copyright info
Description
All years
Articles
Cohen-Or, Daniel, Zadicario, Eyal (1998): Visibility Streaming for Network-based Walkthroughs. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 1-7.
Ihm, Imsung, Park, Sanghun (1998): Wavelet-Based 3D Compression Scheme for Very Large Volume Data. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 107-116. https://www.graphicsinterface.org/proceedings/1998/125/125.html
Patten, James, Ma, Kwan-Liu (1998): A Graph Based Interface for Representing Volume Visualization Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 117-124. https://www.graphicsinterface.org/proceedings/1998/121/121.html
Sumner, Robert, O'Brien, James F., Hodgins, Jessica (1998): Animating Sand Mud and Snow. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 125-132. https://www.graphicsinterface.org/proceedings/1998/132/132.html
Fournier, Patrick, Habibi, Arash, Poulin, Pierre (1998): Simulating the Flow of Liquid Droplets. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 133-142. https://www.graphicsinterface.org/proceedings/1998/117/117.html
Desbrun, Mathieu, Cani-Gascuel, Marie-Paule (1998): Active Implicit Surface for Animation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 143-150. https://www.graphicsinterface.org/proceedings/1998/129/129.html
Torkos, Nick, Panne, Michael van de (1998): Footprint--based Quadruped Motion Synthesis. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 151-160. https://www.graphicsinterface.org/proceedings/1998/130/130.html
John, Bonnie E. (1998): Cognitive Modeling in Human-Computer Interaction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 161-167.
Bellman, Tom, MacKenzie, I. Scott (1998): A Probabilistic Character Layout Strategy for Mobile Text Entry. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 168-176. https://www.graphicsinterface.org/proceedings/1998/146/146.html
Slusallek, Philipp, Stamminger, Marc, Seidel, Hans-Peter (1998): Lighting Networks --- A New Approach for Designing Lighting Algorithms. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 17-25. https://www.graphicsinterface.org/proceedings/1998/112/112.html
Healey, Christopher G. (1998): On the Use of Perceptual Cues and Data Mining for Effective Visualization of Scientific Da. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 177-184. https://www.graphicsinterface.org/proceedings/1998/116/116.html
Shaw, Christopher D. (1998): Pain and Fatigue in Desktop VR: Initial Results. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 185-192. https://www.graphicsinterface.org/proceedings/1998/155/155.html
Mao, Xiaoyang, Hong, Lichan, Kaufman, Arie E., Fujita, Noboru, Kikukawa, Makoto (1998): Multi-Granularity Noise for Curvilinear Grid LIC. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 193-200. https://www.graphicsinterface.org/proceedings/1998/151/151.html
Cani-Gascuel, Marie-Paule (1998): Layered Deformable Models with Implicit Surfaces. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 201-208. https://www.graphicsinterface.org/proceedings/1998/201/201.html
Buchanan, John William, Streit, Lisa M., Veryovka, Oleg (1998): Edge Enhancement Issues in Half-Toning. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 209-216.
Duffin, Kirk L., Barrett, William A. (1998): Globally Optimal Image Mosaics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 217-222. https://www.graphicsinterface.org/proceedings/1998/139/139.html
Kang, Sing Bing, Desikan, Pavan Kumar (1998): Virtual navigation of complex scenes using clusters of cylindrical panoramic images. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 223-232. https://www.graphicsinterface.org/proceedings/1998/104/104.html
Touma, Costa, Gotsman, Craig (1998): Triangle Mesh Compression. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 26-34. https://www.graphicsinterface.org/proceedings/1998/107/107.html
Mann, Steve (1998): An Improved Parametric Side--Vertex Triangle Mesh Interpolant. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 35-42. https://www.graphicsinterface.org/proceedings/1998/108/108.html
Kobbelt, Leif, Campagna, Swen, Seidel, Hans-Peter (1998): A General Framework for Mesh Decimation. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 43-50. https://www.graphicsinterface.org/proceedings/1998/110/110.html
Smith, Alvy Ray (1998): The alpha--gamma--delta's of Digital Media Convergence. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 51-56. https://www.graphicsinterface.org/proceedings/1998/204/204.html
Forsey, David R., Wong, David (1998): Multiresolution Surface Reconstruction for Hierarchical B-splines. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 57-64.
Cochran, Wayne O., Hart, John C., Flynn, Patrick J. (1998): On Approximating Rough Curves with Fractal Functions. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 65-72. https://www.graphicsinterface.org/proceedings/1998/150/150.html
Archer, Katrina, Coughlan, Kevin, Forsey, David R., Struben, Sonja (1998): Software Tools for Craniofacial Growth and Reconstruction. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 73-81. https://www.graphicsinterface.org/proceedings/1998/120/120.html
Heidrich, Wolfgang, Seidel, Hans-Peter (1998): Ray-Tracing Procedural Displacement Shaders. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 8-16. https://www.graphicsinterface.org/proceedings/1998/111/111.html
Walter, Marcelo, Fournier, Alain, Reimers, Mark (1998): Clonal Mosaic Model for the Synthesis of Mammalian Coat Patterns. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 82-91. https://www.graphicsinterface.org/proceedings/1998/118/118.html
Ware, Colin (1998): Perception and Data Visualization: The Foundations of Experimental Semiotics. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 92-98.
Wong, Kevin Chun-Ho, Siu, Yu-Hang, Heng, Pheng-Ann, Sun, Hanqiu (1998): Interactive Volume Cutting. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 99-106. https://www.graphicsinterface.org/proceedings/1998/136/136.html