Author: T. C. Nicholas Graham

Publications

Publication period start: 2012
Number of co-authors: 57

Co-authors

Number of publications with favourite co-authors
J. David Smith
3
Jeffrey Yim
3
Tore Urnes
5

Productive Colleagues

Most productive colleagues in number of publications
Laurence Nigay
62
Philippe A. Palanque
66
Carl Gutwin
116

Publications

Brown, Judy, Graham, T. C. Nicholas, Wright, Timothy (1998): The Vista Environment for the Coevolutinary Design of User Interfaces. In: Karat, Clare-Marie, Lund, Arnold, Coutaz, Joëlle, Karat, John (eds.) Proceedings of the ACM CHI 98 Human Factors in Computing Systems Conference April 18-23, 1998, Los Angeles, California. pp. 376-383. https://www.acm.org/pubs/articles/proceedings/chi/274644/p376-brown/p376-brown.pdf

Graham, T. C. Nicholas, Urnes, Tore, Nejabi, Roy (1996): Efficient Distributed Implementation of Semi-Replicated Synchronous Groupware. In: Kurlander, David, Brown, Marc, Rao, Ramana (eds.) Proceedings of the 9th annual ACM symposium on User interface software and technology November 06 - 08, 1996, Seattle, Washington, United States. pp. 1-10. https://www.acm.org/pubs/articles/proceedings/uist/237091/p1-graham/p1-graham.pdf

Graham, T. C. Nicholas, Morton, Catherine A., Urnes, Tore (1996): ClockWorks: Visual Programming of Component-Based Software Architectures. In J. Vis. Lang. Comput., 7 (2) pp. 175-196.

Graham, T. C. Nicholas, Urnes, Tore (1992): Relational Views as a Model for Automatic Distributed Implementation of Multi-User Applica. In: Proceedings of the 1992 ACM conference on Computer-supported cooperative work November 01 - 04, 1992, Toronto, Ontario, Canada. pp. 59-66. https://www.acm.org/pubs/articles/proceedings/cscw/143457/p59-graham/p59-graham.pdf

Graham, T. C. Nicholas, Watts, Leon A., Calvary, Gaelle, Coutaz, Joëlle, Dubois, Emmanuel, Nigay, Laurence (2000): A Dimension Space for the Design of Interactive Systems Within their Physical Environments. In: Proceedings of DIS00: Designing Interactive Systems: Processes, Practices, Methods, & Techniques , 2000, . pp. 406-416. https://www.acm.org/pubs/articles/proceedings/chi/347642/p406-graham/p406-graham.pdf

Dyck, Jeff, Gutwin, Carl, Graham, T. C. Nicholas, Pinelle, David (2007): Beyond the lan: techniques from network games for improving groupware performance. In: GROUP07: International Conference on Supporting Group Work , 2007, . pp. 291-300. https://doi.acm.org/10.1145/1316624.1316669

Smith, J. David, Graham, T. C. Nicholas, Holman, David, Borchers, Jan (2007): Low-Cost Malleable Surfaces with Multi-Touch Pressure Sensitivity. In: Second IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2007 October 10-12, 2007, Newport, Rhode Island, USA. pp. 205-208. https://doi.ieeecomputersociety.org/10.1109/TABLETOP.2007.15

Smith, J. David, Graham, T. C. Nicholas (2006): Use of eye movements for video game control. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 20. https://doi.acm.org/10.1145/1178823.1178847

Wu, James, Graham, T. C. Nicholas, Smith, Paul W. (2003): A Study of Collaboration in Software Design. In: ISESE 2003 - International Symposium on Empirical Software Engineering 30 September - 1 October, 2003, Rome, Italy. pp. 304-315. https://csdl.computer.org/comp/proceedings/isese/2003/2002/00/20020304abs.htm

Graham, T. C. Nicholas, Grundy, John C. (1999): External Requirements of Groupware Development Tools. In: Chatty, Stephane, Dewan, Prasun (eds.) Engineering for Human-Computer Interaction, IFIP TC2/TC13 WG2.7/WG13.4 Seventh Working Conference on Engineering for Human-Computer Interaction September 14-18, 1999, Heraklion, Crete, Greece. pp. 363-376.

Wu, James, Graham, T. C. Nicholas (2005): The Software Design Board: A Tool Supporting Workstyle Transitions in Collaborative Softwa. In: Bastide, Remi, Palanque, Philippe A., Roth, Jorg (eds.) Engineering Human Computer Interaction and Interactive Systems, Joint Working Conferences EHCI-DSVIS 2004 July 11-13, 2005, Hamburg, Germany. pp. 363-382. https://dx.doi.org/10.1007/11431879_24

Grad, Kevin, Graham, T. C. Nicholas, Stewart, A. James (2007): Effective use of the periphery in game displays. In: Proceedings of the 2007 Conference on Future Play , 2007, . pp. 69-76. https://doi.acm.org/10.1145/1328202.1328215

Yim, Jeffrey, Graham, T. C. Nicholas (2007): Using games to increase exercise motivation. In: Proceedings of the 2007 Conference on Future Play , 2007, . pp. 166-173. https://doi.acm.org/10.1145/1328202.1328232

Wolfe, Christopher, Smith, J. David, Graham, T. C. Nicholas (2008): A low-cost infrastructure for tabletop games. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 145-151. https://doi.acm.org/10.1145/1496984.1497008

Yim, Jeffrey, Qiu, Eric, Graham, T. C. Nicholas (2008): Experience in the design and development of a game based on head-tracking input. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 236-239. https://doi.acm.org/10.1145/1496984.1497033

Jabarin, Baha, Graham, T. C. Nicholas (2003): Architectures for Widget-Level Plasticity. In: Jorge, Joaquim A., Nunes, Nuno Jardim, Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 124-138. https://link.springer.de/link/service/series/0558/bibs/2844/28440124.htm

Urnes, Tore, Graham, T. C. Nicholas (1999): Flexibility Mapping Synchronous Groupware Architectures to Distributed Implementations. In: Duke, David J., Puerta, Angel R. (eds.) DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop June 2-4, 1999, Braga, Portugal. pp. 133-147.

Wright, Timothy N., Graham, T. C. Nicholas, Urnes, Tore (2000): Specifying Temporal Behaviour in Software Architectures for Groupware Systems. In: DSV-IS 2000 , 2000, . pp. 1-17. https://link.springer.de/link/service/series/0558/bibs/1946/19460001.htm

Graham, T. C. Nicholas, Roberts, Will (2006): Toward Quality-Driven Development of 3D Computer Games. In: Doherty, Gavin, Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 248-261. https://dx.doi.org/10.1007/978-3-540-69554-7_20

Graham, T. C. Nicholas, Curzon, Paul, Doherty, Gavin, Palanque, Philippe A., Potter, Richard, Roast, Christopher, Smith, Shamus P. (2006): Usability and Computer Games: Working Group Report. In: Doherty, Gavin, Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 265-268. https://dx.doi.org/10.1007/978-3-540-69554-7_22

Graham, T. C. Nicholas, Palanque, Philippe A. (eds.) DSV-IS 2008 - Interactive Systems. Design, Specification, and Verification, 15th International Workshop July 16-18, 2008, Kingston, Canada.

Phillips, W. Greg, Graham, T. C. Nicholas, Wolfe, Christopher (2005): A Calculus for the Refinement and Evolution of Multi-user Mobile Applications. In: Gilroy, Stephen W., Harrison, Michael D. (eds.) DSV-IS 2005 - Interactive Systems, Design, Specification, and Verification, 12th International Workshop July 13-15, 2005, Newcastle upon Tyne, UK. pp. 137-148. https://dx.doi.org/10.1007/11752707_12

Phillips, W. Greg, Graham, T. C. Nicholas (2003): Workspaces: A Multi-level Architectural Style for Synchronous Groupware. In: Jorge, Joaquim A., Nunes, Nuno Jardim, Cunha, Joao Falcao e (eds.) DSV-IS 2003 - Interactive Systems. Design, Specification, and Verification, 10th International Workshop June 11-13, 2003, Funchal, Madeira Island, Portugal. pp. 92-106. https://link.springer.de/link/service/series/0558/bibs/2844/28440092.htm

Gutwin, Carl, Graham, T. C. Nicholas, Wolfe, Chris, Wong, Nelson, Alwis, Brian de (2010): Gone but not forgotten: designing for disconnection in synchronous groupware. In: Proceedings of ACM CSCW10 Conference on Computer-Supported Cooperative Work , 2010, . pp. 179-188. https://doi.acm.org/10.1145/1718918.1718951

Stach, Tadeusz, Graham, T. C. Nicholas, Yim, Jeffrey, Rhodes, Ryan E. (2009): Heart rate control of exercise video games. In: Proceedings of the 2009 Conference on Graphics Interface , 2009, . pp. 125-132. https://doi.acm.org/10.1145/1555880.1555912

Savery, Cheryl, Graham, T. C. Nicholas, Gutwin, Carl (2010): The human factors of consistency maintenance in multiplayer computer games. In: GROUP10 International Conference on Supporting Group Work , 2010, . pp. 187-196. https://dx.doi.org/10.1145/1880071.1880103

Gutwin, Carl A., Lippold, Michael, Graham, T. C. Nicholas (2011): Real-time groupware in the browser: testing the performance of web-based networking. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work , 2011, . pp. 167-176. https://dx.doi.org/10.1145/1958824.1958850

Savery, Cheryl, Graham, T. C. Nicholas (2011): It's about time: confronting latency in the development of groupware systems. In: Proceedings of ACM CSCW11 Conference on Computer-Supported Cooperative Work , 2011, . pp. 177-186. https://dx.doi.org/10.1145/1958824.1958851

Wallace, James R., Pape, Joseph, Chang, Yu-Ling Betty, McClelland, Phillip J., Graham, T. C. Nicholas, Scott, Stacey D., Hancock, Mark (2012): Exploring automation in digital tabletop board game. In: Companion Proceedings of ACM CSCW12 Conference on Computer-Supported Cooperative Work , 2012, . pp. 231-234. https://dx.doi.org/10.1145/2141512.2141585

Kurczak, Jason, Graham, T. C. Nicholas (2011): TREC: platform-neutral input for mobile augmented reality applications. In: ACM SIGCHI 2011 Symposium on Engineering Interactive Computing Systems , 2011, . pp. 283-288. https://dx.doi.org/10.1145/1996461.1996537

Graham, T. C. Nicholas, Bellay, Quentin, Schumann, Irina, Sepasi, Amir (2012): Toward game orchestration: tangible manipulation of in-game experiences. In: Proceedings of the 6th International Conference on Tangible and Embedded Interaction , 2012, . pp. 187-188. https://dx.doi.org/10.1145/2148131.2148171

Ye, Zi, Hernandez, Hamilton A., Graham, T. C. Nicholas, Fehlings, Darcy, Switzer, Lauren, Hamza, Md Ameer, Schumann, Irina (2012): Liberi and the racer bike: exergaming technology for children with cerebral palsy. In: Fourteenth Annual ACM SIGACCESS Conference on Assistive Technologies , 2012, . pp. 225-226. https://dx.doi.org/10.1145/2384916.2384965

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