Author: William B. Thompson

Publications

Publication period start: 2010
Number of co-authors: 19

Co-authors

Number of publications with favourite co-authors
Joseph K. Kearney
2
Amy Ashurst Gooch
3
Sarah H. Creem-Regehr
4

Productive Colleagues

Most productive colleagues in number of publications
Peter Shirley
21
J. Edward Swan II
24
Victoria Interrante
26

Publications

Mohler, Betty J., Creem-Regehr, Sarah H., Thompson, William B., Bülthoff, Heinrich H. (2010): The Effect of Viewing a Self-Avatar on Distance Judgments in an HMD-Based Virtual Environm. In Presence: Teleoperators and Virtual Environments, 19 (3) pp. 230-242. https://dx.doi.org/10.1162/pres.19.3.230

Willemsen, Peter, Gooch, Amy Ashurst, Thompson, William B., Creem-Regehr, Sarah H. (2008): Effects of Stereo Viewing Conditions on Distance Perception in Virtual Environments. In Presence: Teleoperators and Virtual Environments, 17 (1) pp. 91-101. https://dx.doi.org/10.1162/pres.17.1.91

Thompson, William B., Willemsen, Peter, Gooch, Amy Ashurst, Creem-Regehr, Sarah H., Loomis, Jack M., Beall, Andrew C. (2004): Does the Quality of the Computer Graphics Matter when Judging Distances in Visually Immers. In Presence: Teleoperators and Virtual Environments, 13 (5) pp. 560-571.

Hu, Helen H., Gooch, Amy Ashurst, Creem-Regehr, Sarah H., Thompson, William B. (2002): Visual Cues for Perceiving Distances from Objects to Surfaces. In Presence: Teleoperators and Virtual Environments, 11 (6) pp. 652-664.

Kearney, Joseph K., Sedlmeyer, Robert L., Thompson, William B., Gray, Michael A., Adler, Michael A. (1986): Software Complexity Measurement. In Communications of the ACM, 29 (11) pp. 1044-1050.

Hu, Helen H., Gooch, Amy, Thompson, William B., Smits, Brian E., Rieser, John J., Shirley, Peter (2000): Visual cues for imminent object contact in realistic virtual environment. In: IEEE Visualization 2000 , 2000, . pp. 179-185. https://doi.acm.org/10.1145/375213.375238

Interrante, Victoria, Kearney, Joseph K., Proffitt, Dennis, II, J. Edward Swan, Thompson, William B. (2007): Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversi. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 315-316.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,207 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,207 designers enjoy our newsletter—sure you don’t want to receive it?