Publications
Co-authors
Productive Colleagues
- Tobias Hollerer
- Deborah Hix
- Arie E. Kaufman
- 32
- 47
- 87
Publications
Martin, Joel P., II, J. Edward Swan, II, Robert J. Moorhead, Liu, Zhanping, Cai, Shangshu (2008): Results of a User Study on 2D Hurricane Visualization. In Comput. Graph. Forum, 27 (3) pp. 991-998. https://dx.doi.org/10.1111/j.1467-8659.2008.01234.x
Gabbard, Joseph L., II, J. Edward Swan, Hix, Deborah (2006): The Effects of Text Drawing Styles, Background Textures, and Natural Lighting on Text Legi. In Presence: Teleoperators and Virtual Environments, 15 (1) pp. 16-32. https://dx.doi.org/10.1162/pres.2006.15.1.16
Schmidt, Greg S., Brown, Dennis G., Tomlin, Erik B., II, J. Edward Swan, Baillot, Yohan (2006): Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multipl. In Journal of Multimedia, 1 (3) pp. 1-12. https://www.academypublisher.com/jmm/vol01/no03/jmm01030112.html
Gabbard, Joseph L., Hix, Deborah, II, J. Edward Swan (1999): User-Centered Design and Evaluation of Virtual Environments. In IEEE Computer Graphics and Applications, 19 (6) pp. 51-59. https://doi.ieeecomputersociety.org/10.1109/38.799740
Stredney, Don, Carlson, Wayne E., II, J. Edward Swan, Blostein, Beth (1995): The Determination of Environmental Accessibility and ADA Compliance Through Virtual Wheelc. In Presence: Teleoperators and Virtual Environments, 4 (3) pp. 297-305.
Livingston, Mark A., II, J. Edward Swan, Gabbard, Joseph L., Hollerer, Tobias, Hix, Deborah, Julier, Simon, Baillot, Yohan, Brown, Dennis (2003): Resolving Multiple Occluded Layers in Augmented Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 56-65. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060056abs.htm
Hix, Deborah, Gabbard, Joseph L., II, J. Edward Swan, Livingston, Mark A., Hollerer, Tobias, Julier, Simon, Baillot, Yohan, Brown, Dennis (2004): A Cost-Effective Usability Evaluation Progression for Novel Interactive Systems. In: HICSS 2004 , 2004, . https://csdl.computer.org/comp/proceedings/hicss/2004/2056/09/205690276cabs.htm
Chen, Baoquan, II, J. Edward Swan, Kuo, Eddy, Kaufman, Arie E. (1999): LOD-Sprite Technique for Accelerated Terrain Rendering. In: IEEE Visualization 1999 , 1999, . pp. 291-298.
Durbin, Jim, II, J. Edward Swan, Colbert, Brad, Crowe, John, King, Rob, King, Tony, Scannell, Christopher, Wartell, Zachary, Welsh, Terry (1998): Battlefield visualization on the responsive workbench. In: IEEE Visualization 1998 , 1998, . pp. 463-466. https://doi.acm.org/10.1145/288216.288360
Lanzagorta, Marco, Kral, Milo V., II, J. Edward Swan, Spanos, George, Rosenberg, Robert, Kuo, Eddy (1998): Three-dimensional visualization of microstructures. In: IEEE Visualization 1998 , 1998, . pp. 487-490. https://doi.acm.org/10.1145/288216.288375
II, J. Edward Swan, Lanzagorta, Marco, Maxwell, Doug, Kuo, Eddy, Uhlmann, Jeff, Anderson, Wendell, Shyu, Haw-Jye, Smith, William (2000): A computational steering system for studying microwave interactions with missile bodies. In: IEEE Visualization 2000 , 2000, . pp. 441-444. https://doi.acm.org/10.1145/375213.375291
II, J. Edward Swan, Mueller, Klaus, Moller, Torsten, Shareef, Naeem, Crawfis, Roger, Yagel, Roni (1997): An anti-aliasing technique for splatting. In: IEEE Visualization 1997 , 1997, . pp. 197-204. https://doi.acm.org/10.1145/266989.267057
II, J. Edward Swan, Rhyne, Theresa-Marie, Laidlaw, David H., Munzner, Tamara, Interrante, Victoria (1999): Visualization Needs More Visual Design!. In: IEEE Visualization 1999 , 1999, . pp. 485-490.
Baillot, Yohan, Eliason, Joshua J., Schmidt, Greg S., II, J. Edward Swan, Brown, Dennis G., Julier, Simon, Livingston, Mark A., Rosenblum, Lawrence J. (2003): Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 285-286. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm
Hix, Deborah, II, J. Edward Swan, Gabbard, Joseph L., McGee, Mike, Durbin, Jim, King, Tony (1999): User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Envir. In: VR 1999 , 1999, . pp. 96-103. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930096abs.htm
II, J. Edward Swan, Gabbard, Joseph L., Hix, Deborah, Ellis, Steve, Adelstein, Bernard D. (2004): Conducting Human-Subject Experiments with Virtual and Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 266.
II, J. Edward Swan, Gabbard, Joseph L., Hix, Deborah, Schulman, Robert S., Kim, Keun Pyo (2003): A Comparative Study of User Performance in a Map-Based Virtual Environment. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 259-. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820259abs.htm
Jones, Adam, II, J. Edward Swan, Singh, Gurjot, Kolstad, Eric (2008): The Effects of Virtual Reality, Augmented Reality, and Motion Parallax on Egocentric Depth. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 267-268. https://dx.doi.org/10.1109/VR.2008.4480794
II, J. Edward Swan, Ellis, Stephen R., Adelstein, Bernard D. (2007): Tutorial 2: Conducting Human Subject Experiments with Virtual and Augmented Reality. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 319.
Interrante, Victoria, Kearney, Joseph K., Proffitt, Dennis, II, J. Edward Swan, Thompson, William B. (2007): Spatial Perception in Immersive Virtual Environments: New Theories and Current Controversi. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 315-316.
Gabbard, Joseph L., II, J. Edward Swan, Hix, Deborah, Kim, Si-Jung, Fitch, Greg (2007): Active Text Drawing Styles for Outdoor Augmented Reality: A User-Based Study and Design Im. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 35-42. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352461
Klein, Eric, II, J. Edward Swan, Schmidt, Greg S., Livingston, Mark A., Staadt, Oliver G. (2009): Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displ. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 107-113. https://dx.doi.org/10.1109/VR.2009.4811007
Livingston, Mark A., Ai, Zhuming, II, J. Edward Swan, Smallman, Harvey S. (2009): Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 55-62. https://dx.doi.org/10.1109/VR.2009.4810999
Gabbard, Joseph L., II, J. Edward Swan, Zedlitz, Jason, III, Woodrow W. Winchester (2010): More than meets the eye: An engineering study to empirically examine the blending of real . In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 79-86. https://dx.doi.org/10.1109/VR.2010.5444808