Author: Wingo Sai-Keung Wong
Publications
Co-authors
- Jinlian Hu
- Hanqiu Sun
- George Baciu
- 1
- 2
- 7
Productive Colleagues
- Jinlian Hu
- George Baciu
- Hanqiu Sun
- 1
- 20
- 46
Publications
Wong, Wingo Sai-Keung, Baciu, George (2007): Robust continuous collision detection for interactive deformable surfaces. In Journal of Visualization and Computer Animation, 18 (3) pp. 179-192. https://dx.doi.org/10.1002/cav.173
Wong, Wingo Sai-Keung, Baciu, George (2005): GPU-based intrinsic collision detection for deformable surfaces. In Journal of Visualization and Computer Animation, 16 (3) pp. 153-161. https://dx.doi.org/10.1002/cav.104
Wong, Wingo Sai-Keung, Baciu, George (2004): Hardware-Based Collision and Self-Collision for Rigid and Deformable Surfaces. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 681-691.
Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1999): RECODE: an image-based collision detection algorithm. In Journal of Visualization and Computer Animation, 10 (4) pp. 181-192.
Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1998): Hardware-assisted virtual collisions. In: VRST 1998 , 1998, . pp. 145-151. https://doi.acm.org/10.1145/293701.293720
Baciu, George, Wong, Wingo Sai-Keung (2002): Hardware-assisted self-collision for deformable surfaces. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 129-136. https://doi.acm.org/10.1145/585740.585762
Wong, Wingo Sai-Keung, Baciu, George, Hu, Jinlian (2004): Multi-layered deformable surfaces for virtual clothing. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 24-31. https://doi.acm.org/10.1145/1077534.1077541