Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction

Publisher
ACM Press
Website
Year
2005
Period
Place
ISBN
Series
CHINZ - ACM SIGCHI New Zealand Chapter's International Conference on Computer Human Interaction
DOI
Volume
Copyright info

Description

The Annual Conference of the New Zealand ACM Special Interest Group on Human-Computer Interaction. The CHINZ conference provides a general forum for those involved with Computer Human Interaction to address design centred on human use of technology. For example, Interaction design; user centred design, applying design principles in HCI, social implications of technology (e.g., for disabled or elderly); mobile technologies; games; robotics; tools and tool support; cyber psychology; usability; guidelines and heuristics; implications of technology for cognition; education aspects; and industry case studies.

All years

Articles

Cunningham, Sally Jo, Jones, Matt (2005): Autoethnography: a tool for practice and education. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 1-8. https://doi.acm.org/10.1145/1073943.1073944

Wang, Beirong, Sun, Jian, Plimmer, Beryl (2005): Exploring sketch beautification techniques. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 15-16. https://doi.acm.org/10.1145/1073943.1073946

Pedell, Sonja, Vetere, Frank (2005): Picture scenarios for representing use context in design. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 17-18. https://doi.acm.org/10.1145/1073943.1073947

Moretti, Giovanni S., Lyons, Paul J. (2005): Controlling the complexity of grouped items in colour interfaces. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 19-23. https://doi.acm.org/10.1145/1073943.1073948

Nakarada-Kordic, Ivana, Lobb, Brenda (2005): Effect of perceived attractiveness of web interface design on visual search of web sites. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 25-27. https://doi.acm.org/10.1145/1073943.1073949

Chung, Ronald, Mirica, Petrut, Plimmer, Beryl (2005): InkKit: a generic design tool for the tablet PC. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 29-30. https://doi.acm.org/10.1145/1073943.1073950

Deng, Junhua, Kemp, Elizabeth, Todd, E. G. (2005): Managing UI pattern collections. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 31-38. https://doi.acm.org/10.1145/1073943.1073951

Phillips, Chris, Joe, Rowena (2005): Supporting content design of interaction spaces. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 39-44. https://doi.acm.org/10.1145/1073943.1073952

Draheim, Dirk, Lutteroth, Christof, Weber, Gerald (2005): Robust content creation with form-oriented user interfaces. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 45-52. https://doi.acm.org/10.1145/1073943.1073953

Kot, Blazej, Wuensche, Burkhard, Grundy, John, Hosking, John (2005): Information visualisation utilising 3D computer game engines case study: a source code com. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 53-60. https://doi.acm.org/10.1145/1073943.1073954

Wyeld, Theodor G. (2005): Role play in 3D virtual environments: a pedagogic case study. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 61-66. https://doi.acm.org/10.1145/1073943.1073955

Farmer, Roderick A., Hughes, Baden (2005): CASE: a framework for evaluating learner-computer interaction in Computer-Assisted Languag. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 67-74. https://doi.acm.org/10.1145/1073943.1073956

Henderson, Sarah (2005): Genre, task, topic and time: facets of personal digital document management. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 75-82. https://doi.acm.org/10.1145/1073943.1073957

Huang, Jeff, Lu, Bo, Twidale, Michael B. (2005): Graphical abstract help. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 83-89. https://doi.acm.org/10.1145/1073943.1073958

Eales, R. T. Jim (2005): Creativity in action: some implications for the design of creativity support systems. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 9-14. https://doi.acm.org/10.1145/1073943.1073945

Bidwell, Nicola J., Lueg, Christopher, Axup, Jeff (2005): The territory is the map: designing navigational aids. In: Proceedings of CHINZ05, the ACM SIGCHI New Zealand Chapters International Conference on Computer-Human Interaction , 2005, . pp. 91-100. https://doi.acm.org/10.1145/1073943.1073959

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,665 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,665 designers enjoy our newsletter—sure you don’t want to receive it?