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What is Creativity in UX/UI Design?
Creativity is a process designers use to drive their abilities towards making artistic innovations (regarding aesthetics) and technical ones (about tackling design problems). Vital in ideation, creativity involves diversity and structure, splits into stages and types, is learnable and has a variety of methods to try.
See what creativity involves as a vital ingredient in design.
Generally, Creativity is often mislabeled as a phenomenon rather than a process, and classic misconceptions about it include:
Only imaginative individuals can produce good, unique and useful ideas.
The artistic, right-side brain governs creativity.
In user experience (UX) design, creativity is closely linked with innovation and—rather than be a natural-born talent—it involves a set of techniques and approaches anyone can learn. Because users’ problems are typically complex and intricately linked to the many contexts they find themselves in, the ideas designers strive for to solve these rarely “just happen”. Indeed, there’s a formula for creativity:
Creativity = Diversity + Structure
So, you can train your mind to be more creatively productive, leveraging techniques that expand in scale from simple methods up to the creativity-nurturing routine and environment you choose. Creative mindsets can seem anarchic and unruly, but there’s always a method to the madness involved somewhere (along with stages of creativity to grasp). Particularly, it’s important to learn how to tap into divergent thinking—to explore the horizon, including the wild, weird and downright wacky ideas—and then fine-tune your view of what might actually work using convergent thinking. Overall, creative ideas must be novel (i.e., involving a level of novelty that goes beyond anything you knew before making discoveries) and useful (i.e., truly practical for you to develop and ultimately beneficial to your users).
Discover how various types of creativity apply to design.
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Creativity divides into two chief spheres that share certain areas:
Artistic creativity
Technical creativity
You would use this to (e.g.) design an attractive logo.
You would use this to (e.g.) solve a problem or put together a strategy as you explore (and push at the edges of) the design space.
Renowned cognitive scientist Margaret Boden has classified two additional types of creativity:
H-creativity: historic creativity
P-creativity: personal creativity
New for humanity, such as first-in-the-world discoveries (e.g., the smartphone).
Something that’s new for the person who makes the discovery. P-creativity is what you use when addressing a specific problem. Whether or not your idea becomes a “world first” is another matter, but H- and P-creativity do share common ground when designers make personal discoveries that later become historically important advances.
From a process aspect, we can add a further pair of types of creativity, as defined by Alan Dix:
Ant-like creativity
Flea-like creativity
You take small and many iterative steps that collectively lead to a novel and useful design. Working carefully, you’ll typically have a solution in sight from early on and leverage convergent thinking to evolve your idea incrementally in a number of versions towards it.
You think wide and wild and jump at an idea that seems revolutionary. It’s the bold type of creativity—and hence often means you’ll go down the wrong avenues searching for optimal solutions—but risks can pay off and unlock doors to reveal radically brilliant insights and solutions.
To set out on a fresh pathway and journey towards truly unique and innovative ideas, you have a variety of options to explore (including learning how to overcome bias). It’s perfectly human to experience creative blocks, however, so here are some important things to consider:
Quantity breeds quality – “More is more” in terms of idea generation. Brainstorming, for example, frees you to thoroughly investigate every possible dimension where a great solution might exist, no matter how silly things may first appear.
Look within – Get in touch with your inner self by listing pain points, etc.; which pain points could you solve and how?
Look without – Make detailed observations of what’s going on around you (e.g., your office) and describe or sketch others and what they’re doing.
Break your habits/routine – Change something about your day-to-day life and examine any differences that arise from it. This can encourage the creative juices to flow.
Stop thinking – Just shut off and see if a distraction (e.g., a long walk) breaks the block.
Smother bad ideas – In the pursuit of sheer quantity over quality, sometimes you can bury yourself under an avalanche of thought relating to even just one bad idea. Try getting tough with it to see if it’s actually worth the effort. Maybe it is of questionable value. However, perhaps you can find good aspects or “secret staircases” within it that can take you up or down a level to reveal fresh insights.
Overall, allow yourself to fail – as creativity is an iterative (and enjoyably rewarding) learning process. Sooner or later, you’ll find yourself getting better at exploring your design space, finding intriguing hidden aspects of a problem, learning from mistakes along the way and, ultimately, tightening your grasp as you get a handle on what users really want from a product or service.
Creativity is an essential ingredient for design in general—in UX (user experience) design, it means solving problems in original and meaningful ways that improve how users interact with a product or service. Designers don’t just make things look nice—they think deeply about user needs and develop smart, often unexpected solutions that make digital experiences smoother and more enjoyable.
Creativity shows up in how designers simplify complex processes, use storytelling to guide users or blend visual and interactive elements in natural ways. It also plays a big role in adapting ideas from other fields, like psychology or architecture, to create designs that truly resonate with users.
For example, Airbnb’s designers reimagined how people book travel by focusing on trust and storytelling, not just transactions.
Watch as Author and Human-Computer Interaction Expert, Professor Alan Dix explains important points about creativity:
Exercises that boost creativity in UX design challenge assumptions, spark new ideas, and stretch designers’ thinking. Many techniques help designers flex their creative “muscles”—like crazy 8s (sketching eight ideas in eight minutes), which pushes designers to think fast and freely and avoid overthinking. Brainwriting—a variant of brainstorming—lets team members jot down ideas quietly before sharing, which can lead to more diverse input than group brainstorming alone.
Other examples include bad ideas and worst possible idea—techniques that not only enable designers to explore fresh angles (i.e., what is bad about a potential solution or the worst possible way of handling a design problem) but are also great ice-breakers for team activities. Another strong tool is role-playing. When designers step into users’ shoes, they uncover insights they well might miss otherwise. SCAMPER (Substitute, Combine, Adapt, Modify, Put to another use, Eliminate, and Reverse) helps designers remix and reframe existing solutions creatively.
Overall, the exercises that help designers and design teams stretch to think outside the box and divergently—to get as many fresh ideas as possible and from many angles of a problem—are ones that can help power the way to solutions that are novel and innovative.
Watch as Professor Alan Dix explains some helpful methods for thinking divergently.
Yes, collaboration boosts creativity—especially in UX design. When designers work together, they blend different perspectives, backgrounds, and problem-solving styles. That mix can lead to richer ideas than any one person could generate alone.
When designers and teams brainstorm together, they bounce ideas off one another, which often sparks unexpected insights. Group creativity sessions with techniques like brainstorming—and variants such as brainwriting and brainwalking—create space for fast, focused teamwork and help teams generate more ideas, faster.
These activities encourage divergent thinking—where the team explores many possible solutions before narrowing down. Designers build on each other’s thoughts, challenge assumptions, and combine ideas in new ways. This collective momentum often leads to more innovative, user-focused outcomes than solo work alone.
Structure can limit creativity in UX—but only if it’s too rigid. Overly strict rules, fixed templates, or narrow design systems can box designers in and suppress fresh ideas. However, when used wisely, structure can guide creativity instead of blocking it.
The right constraints can be a big help to spark creativity. Clear goals, user needs, and even design systems give direction, not restrictions. When designers understand the boundaries, they stop guessing and start inventing within them.
Arbitrary constraints can push creativity forward. Asking a team to design a checkout flow using only two colors or with zero text forces them to think differently. These “creative limits” challenge assumptions and can lead to bold, unexpected solutions.
Psychologists call this “creative constraint,” when rules act as prompts rather than barriers. Having just enough structure can help find a spark that can ignite creativity fully and lead to innovative solutions.
Watch as Professor Alan Dix explains some helpful methods for thinking divergently, which include arbitrary constraints.
To help fuel your creativity levels and get unstuck when ideas dry up, having the right habits, mindset, and environment is important. Start by building a daily rhythm that encourages creativity. Keep a sketchpad or swipe file handy. Jot down stray thoughts, doodle interfaces, or capture odd ideas. These tiny rituals can keep your creative muscles warm.
When you hit a creative impasse,don’t force it—shift gears instead. Go for a walk, talk through the problem with a colleague, or try lateral thinking exercises like changing the user’s context or adding absurd constraints. Often, the best ideas emerge when you stop chasing them head-on.
Design your space to support creative flow, too. Use natural light, surround yourself with inspiring visuals, or work in new locations. Even rearranging your desk can reset your perspective.
Watch as Author and Human-Computer Interaction Expert, Professor Alan Dix explains important points about habits that help with creativity:
To brainstorm creative solutions in UX, start by welcoming every idea—even the “bad” ones—and brainstorm with a diverse group of team members. Sometimes, the worst ideas lead to the most original breakthroughs once you tweak or flip them. This removes pressure and keeps energy high.
Begin with a clear challenge and try variants like brainwriting—writing ideas silently and passing them around—or reverse brainstorming—thinking about how to make the problem worse. These methods can reveal important unexpected angles and reduce the fear of judgment. SCAMPER and “How Might We” questions help you stretch ideas by reimagining existing solutions, too.
Encourage quantity first—evaluate later. Use sticky notes or digital whiteboards to capture everything, then group ideas into themes. Look for patterns or mashups that combine different sparks into one strong concept.
You shouldn’t always aim for pure originality in UX design—what matters most is solving user problems in ways that feel both fresh and intuitive. Users rely on familiar patterns to navigate interfaces efficiently. Stray too far, and you risk confusion or frustration.
Instead of chasing uniqueness for its own sake, focus on meaningful innovation. Use creative techniques like SCAMPER, “How Might We” questions, or lateral thinking to explore bold ideas. After harvesting many divergent ideas, use convergent thinking to tighten the process and focus on what might solve the users’ problem. Then, once you and your design team have what you believe is the best solution, prototype and test it to ensure it aligns with user expectations. Prototype early, get feedback fast, and refine based on real use.
The goal is to trailblaze without disorienting your users with a design solution that is too exotic for them to understand, let alone use well. It’s better to introduce new concepts gradually, anchor them with recognizable cues, and make interactions feel natural. Creativity should enhance clarity, not obscure it.
Watch as Professor Alan Dix explains important points about convergent thinking:
To show creativity in your UX portfolio, highlight how you solved problems—not just what the final designs look like. Walk through your thought process, from user research to wild ideas to refined solutions. Show sketches, wireframes, and iterations to make your creative journey visible.
Don’t just say you brainstormed—show the messy notes, Post-its, or mind maps that led to breakthroughs. Use storytelling to explain how you reframed challenges, applied creative techniques, or turned constraints into advantages.
Case studies are vital opportunities to showcase your creativity, and you’ll want to tailor each case study to bring out the best in what you can offer. Add personality, custom visuals, or interactive elements that reflect your style. Make sure it’s still clear, structured, and easy to navigate—creativity and usability go hand in hand here, too.
Watch as Managing Director and Head of Design at Societe Generale Corporate & Investment Banking, Morgane Peng explains important points about UX portfolios:
This study explores the impact of design constraints—such as brand identity, design norms, and industry guidelines—on the ideation processes of UI/UX designers. Through interviews, the authors identify three designer personas with varying perspectives on constraints, informing the development of UIDEC, a generative AI-powered tool. UIDEC allows designers to input project specifics and generates diverse design examples adhering to these constraints, minimizing the need for extensive prompting. User evaluations indicate that UIDEC aligns well with existing ideation workflows and is a valuable source of creative inspiration, particularly in initiating new projects. This work is significant for providing design implications for AI-powered tools that integrate constraints to support creativity in UI/UX design.
This paper explores how professional UI/UX designers perceive and utilize AI during divergent thinking—the stage of idea generation and exploration essential for creativity. Based on interviews with 19 designers, the study identifies four main roles of AI: aiding research, kick-starting creativity, generating design alternatives, and enhancing prototype development. Unlike automation-focused studies, this work reveals a nuanced view of AI as a collaborative tool, rather than a creative replacement. Designers valued tools that preserved control, supported visual workflows, and encouraged exploration. This study is important because it fills a critical gap in understanding how AI supports innovation during the formative stages of design, offering concrete implications for future co-creative tools.
What are some popular and respected books about creativity?
In Creative Confidence, Tom and David Kelley, founders of the renowned design firm IDEO, challenge the notion that creativity is reserved for a select few. They argue that everyone possesses innate creative potential and offer strategies to unlock it. Drawing from their extensive experience, the authors present principles and real-world examples to help individuals and organizations cultivate innovation. This book is significant as it democratizes creativity, emphasizing its role in problem-solving and personal growth, thereby inspiring readers to approach challenges with renewed confidence and ingenuity.
Dan Saffer’s Designing for Interaction offers a clear and structured guide to the practice of interaction design, an essential facet of UX. The book balances theory and practical application, introducing foundational methods such as research, ideation, prototyping, and usability testing. By demystifying how successful products are conceived and designed, Saffer provides essential insights for UX designers, developers, and product managers. Its accessibility and case-driven approach make it a staple in design curricula and professional reading lists. The book remains significant for its ability to translate creativity into user-focused digital solutions, fostering innovation in web, mobile, and device design.
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Remember, the more you learn about design, the more you make yourself valuable.
The overall goal of this course is to help you design better products, services and experiences by helping you and your team develop innovative and useful solutions. You’ll learn a human-focused, creative design process.
We’re going to show you what creativity is as well as a wealth of ideation methods―both for generating new ideas and for developing your ideas further. You’ll learn skills and step-by-step methods you can use throughout the entire creative process. We’ll supply you with lots of templates and guides so by the end of the course you’ll have lots of hands-on methods you can use for your and your team’s ideation sessions. You’re also going to learn how to plan and time-manage a creative process effectively.
Most of us need to be creative in our work regardless of if we design user interfaces, write content for a website, work out appropriate workflows for an organization or program new algorithms for system backend. However, we all get those times when the creative step, which we so desperately need, simply does not come. That can seem scary—but trust us when we say that anyone can learn how to be creative on demand.This course will teach you ways to break the impasse of the empty page. We'll teach you methods which will help you find novel and useful solutions to a particular problem, be it in interaction design, graphics, code or something completely different. It’s not a magic creativity machine, but when you learn to put yourself in this creative mental state, new and exciting things will happen.
In the “Build Your Portfolio: Ideation Project”, you’ll find a series of practical exerciseswhich together form a complete ideation project so you can get your hands dirty right away. If you want to complete these optional exercises, you will get hands-on experience with the methods you learn and in the processyou’ll create a case study for your portfolio which you can show your future employer or freelance customers.
Your instructor is Alan Dix. He’s a creativity expert, professor and co-author of the most popular and impactful textbook in the field of Human-Computer Interaction. Alan has worked with creativity for the last 30+ years, and he’ll teach you his favorite techniques as well as show you how to make room for creativity in your everyday work and life.
You earn a verifiable and industry-trusted Course Certificate once you’ve completed the course. You can highlight it on your resume, your LinkedIn profile or your website.
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