Ecosystem Maps

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What are Ecosystem Maps?

Ecosystem maps are tools that designers create to understand the relationships and dependencies between the various actors and parts that contribute to creating customer experiences. An ecosystem is these actors, parts and dynamics. The maps reveal areas to optimize in services to deliver the best customer experiences.

“Our competitors aren’t taking our market share with devices; they are taking our market share with an entire ecosystem.”

— Stephen Elop, CEO of Nokia

See how to get the clearest view of everything that goes into—and on in—services via ecosystem maps: 

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Table of contents

Ecosystems are Like Theaters, Custom-made for Customers

In service design, it’s critical to understand how the various actors and parts come together to build the “theater” where a service plays out, using all the items (“props”) required, and help make the service perform best for customers. Structurally, an ecosystem consists of:

  • The actors who collectively create the customer experience – including the employees and contractors, on the frontstage and backstage.

  • The practices they perform – the services or value they deliver to customers.

  • The information they require, use or share to contribute their parts of the service.

  • The people or systems these actors interact with to play their roles.

  • The services available to them – i.e., to ancillary (supporting) organizations such as carriers.

  • The devices they use – e.g., smartphones.

  • The channels they communicate through – e.g., email.

Ecosystem maps show your service as a system and how that entire system is connected. They’re like personas in terms of their value and how they represent your service as a “living” entity. When you map out how all the actors, ancillaries, information and the other components work together currently, you can spot areas to improve. There could be disconnects that keep information from flowing properly between (e.g.) the store that should have processed orders and the app that wrongly told customers these were ready for pickup.

For example, Amazon’s ecosystem (from a delivery perspective, depicted below) includes:

  • Delivery services and vehicles.

  • A database.

  • Email notification.

  • Logistics happening behind the scenes.

The actors, devices, infrastructure and other elements interplay to support the best customer experiences. It’s vital to understand the ecosystem as more than the sum of its parts; the dynamics and connections between the parts are crucial to the service’s—and business’s—health. From your own ecosystem maps, you’ll likely find breakpoints: anywhere where the “left hand” doesn’t know what the “right hand” is doing, and the “magic” fails to delight customers.

© Frank Spillers and Experience Dynamics, CC BY-SA 3.0

How to Create Ecosystem Maps

Map out everything the service needs to work:

  1. List all roles/actors that help make it functional – E.g., employees, suppliers and contractors. 

  2. For each role, consider what they do, how they do it and what they need to do it. Include these sorts of things: 

    • Practices they perform (services/value they deliver) 

    • Information they need, use/need to use, or share 

    • People/systems they interact with 

    • Services available to them 

    • Devices they use 

    • Channels through which they communicate

  3. Place your service in the middle and the most important actors/roles close by. Draw as many circles as required; add each role or actor to the image, moving outwards for supporting actors/roles. If your system is complex, try grouping the roles/actors along the circle according to what role they play in relation to your service. 

  4. Consider how each actor depends on the other actors and draw lines of dependencies between them. This will show how actors must collaborate, and expose any breaks in your ecosystem.

As a group activity (recommended): Since ecosystem maps are often complex, it’s better to create them as a team to ensure you cover all actors/parts, like so: 

  1. Everyone draws a map of the current ecosystem from their point of view. 

  2. Everyone presents their map to the group; together the group notes similarities and differences.

  3. Post the individual maps on a wall and draw connections between them. 

  4. Combine the individual maps into one coherent map; use it to help create a service blueprint.

Tips

  • As with lifecycle maps, well-made ecosystem maps give an accurate overview where you can zoom in on specific areas. So, ensure you understand the details of how the various parts of your service work together and what each one involves. An oversimplification of just one part (e.g., a database) might make you overlook potential opportunities for improvement, or cause potentially costly oversights.

  • Because ecosystem maps should reveal services as functioning real-world entities, they can quickly expose problem areas. However, ecosystems can be highly complex; so, be careful that when you find a problem you don’t isolate it as a symptom to address—instead, look at the big picture cause-and-effects-wise. The smallest inappropriately considered change in one area can cause unforeseen repercussions.

  • Although it’s challenging, you can also make a map of a future/ideal service with a view of what, why, how, who, when and where

Overall, your best ecosystem maps will show you how to make the best of everything you have—and handle anything that may arise—when your service performs live in front of your customers.

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Learn More about Ecosystem Maps

Take our Service Design course, featuring an ecosystems map template.

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  1. 00:00:00 --> 00:00:36

    No matter which area of design you work in, the same rules apply. If you want to create a truly successful business or service, it's not enough to just create a great product in a vacuum. Instead, you have to ensure that each and every *touchpoint* with your brand or organization delivers a great service experience from *start* to *finish* – both for the business and employees and, of course, the customers. I'm Frank Spillers, and I've created this course on Service Design

  2. 00:00:36 --> 00:01:02

    in tight collaboration with the Interaction Design Foundation and top service designers in the field. Twenty years ago, I founded the design consultancy Experience Dynamics, and since then I've collaborated with organizations around the world to train and to create UX and service designs that are used by more than 500 million people worldwide. In this course, I'm going to teach you *everything* I know about how to consistently deliver

  3. 00:01:02 --> 00:01:32

    great service experiences throughout the entire customer journey. Service Design is about looking at the *big picture*, and that means that no matter what design field you're in, you can learn from Service Design methods. It also means that these methods that you'll learn in this course – no matter if you design websites or government or hospital services, apps, consumer or delivery services, or maybe something completely different – you'll get something out of this course. In the course, you'll learn how to go through a Service Design process,

  4. 00:01:32 --> 00:02:01

    as well as the practical hands-on methods to use at each step along the way. When you reach the end of the course, you'll be able to run your own Service Design process and you'll know which methods to use to create *measurably better* service experiences. For each method, you'll get a downloadable set of templates that will guide you through the method and how to work with it. And I'll provide you with lots of case studies to learn as you go along the way.

  5. 00:02:01 --> 00:02:33

    And also there will be interviews from top designers in the field. You'll also learn how to create a Service Design *culture* for your organization and how to set up a Service Design *team*. The course contains both multiple-choice and open-ended questions. And – unlike a lot of other platforms – your open-ended responses are actually graded *personally* by an industry expert. We've also included a practical design project, which you can choose to complete to gain hands-on experience with each and every step of the Service Design process.

  6. 00:02:33 --> 00:03:01

    You can include this design project in your portfolio to show employers that you're skilled in this technique, for example. At the end of the course, you'll gain an industry-recognized course certificate, which is trusted by leading companies around the world. And it'll make a great addition to your LinkedIn profile and your design portfolio. When you become a member of the Interaction Design Foundation, you can take this course as well as any of the other ones for a *flat-rate* annual membership fee.

  7. 00:03:01 --> 00:03:30

    In other words, you get a *significant* return on investment and a *lot* of value from the course platform. Speaking of value, if you want to deliver efficient services that  deliver value to customers *and* your business, then this is the course for you! In this online course, you'll come away with a lot of practical knowledge and methods no matter if you're new to design or a seasoned designer. And if you're practicing Service Design, you might learn something here, too! I look forward to seeing you on this course!

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  1. Copyright holder: Matthew Yohe. Appearance time: 0:06 - 0:08 Copyright license and terms: CC-BY-SA-3.0. Modified: No. Link: https://commons.wikimedia.org/wiki/File:SteveJobsHeadshot2010-CROP(cropped_2).jpg

Read UX Booth’s incisively written article on strategizing around an ecosystems-centered perspective.

Macadamian’s healthcare-oriented piece offers helpful insights into ecosystem mapping.

How does an ecosystem map help in UX design?

An ecosystem map helps in UX design because of how it shows how users, products, services, and systems connect. Because it gives a big-picture view of interactions, it means designers get help in understanding pain points, dependencies, and opportunities.

To make one, you’ll want to start by mapping all key elements—users, touchpoints, tools, and third-party services—and show how they interact and where friction happens. For example, if a customer support system doesn’t sync with the main app, then users might get frustrated repeating information.

An ecosystem map also helps teams spot inefficiencies and streamline user flows. For example, if users switch between multiple platforms, you, as a designer, can simplify their journey and improve their experience and retention.

Another point is how such maps also work as collaboration aids—not least as product managers, developers, and designers get to align goals and identify gaps early. An ecosystem map helps teams see the whole UX landscape early on, and it’s an effective tool you, your design team, and other stakeholders can put to great use towards making products more efficient, connected, and user-friendly.

Watch as CEO of Experience Dynamics, Frank Spillers explains important points about how to map a UX ecosystem:

Show Hide video transcript
  1. 00:00:00 --> 00:00:38

    So, I'd like to introduce you to the next mapping tool here. It's the *ecosystem mapping*. It's a template that you can use. It's also a group activity. To start with, let's look at this quote here from the newly appointed CEO of Nokia in 2011. And he said this: What he pointed to there is this problem

  2. 00:00:38 --> 00:01:01

    that every business faces when they're delivering a service, which is the relationship and dependencies of the entire ecosystem. Now, at this stage, Microsoft acquired Nokia, and so they inherited this particular problem. But I think it illustrates the point that we're looking for here – which is:

  3. 00:01:01 --> 00:01:30

    What's going on in your *entire* ecosystem? And how are you going to deal with that in terms of creating a service that really resonates with customers? So, I like to define the ecosystem as those who are *bringing* the experience to the customer. Some people define ecosystem with "the customers" or "the users" and I don't think that's helpful; so,

  4. 00:01:30 --> 00:02:00

    I would like to define ecosystem as *those who are manufacturing the experience*. So, think of it as the employers, employees, supply chain, suppliers, contractors – everyone that goes into making that, building *that stage* – you know – making that thing perform. It's the *things they're doing* and the *value they're bringing*. It's the *information* that they need or

  5. 00:02:00 --> 00:02:30

    use or require or share; the *people* or systems that *they* interact with, the *services* that are available to them, the *devices* that they might use and the channels they might communicate with. So, in Amazon's case, they have their own delivery kind of ecosystem. That's my truck.

  6. 00:02:30 --> 00:03:01

    The Amazon ecosystem delivery is actually UPS and FedEx as well as USPS, the US postal service. But they've also added *private drivers*. So, they have private drivers It looks like somebody's dad, somebody's father driving the truck. So, you have *that* going on. And then you have the *kiosk* that takes / that inputs the packages. Behind there, there's the *database*. So, there's a system there.

  7. 00:03:01 --> 00:03:31

    From that database, there's an email notification. The email notification goes up, pings the customer and sends that email to the customer. The customer gets it on their device and so forth. We also have the infrastructure over here, so the drivers got their own special Amazon app. There's some kind of logistics happening here behind the scenes. So, you get the general idea. It's mapping everything that's happening in the ecosystem:

  8. 00:03:31 --> 00:04:06

    all the actors all the roles, all the stuff that's going on and looking for where the dependencies are and where the breakpoints are that occur within that ecosystem – very very important. And if you *don't* do ecosystem mapping, then it's my belief that you're not really leveraging the whole set of tools that service design affords. Ecosystem mapping is as *important as personas*. With the ecosystem map, you want to start with your *current state*.

  9. 00:04:06 --> 00:04:33

    It's not a map of the future, desired state. It's where you're at *now*. It's about understanding all the connections that occur in all those dependencies. It's about understanding how stakeholders, databases, devices, products, services – how everything kind of maps together and how that information flows and the exchange of value that occurs between – you know – all these different actors that are going on here

  10. 00:04:33 --> 00:05:01

    and – yeah – it's a *group activity*; just like a lot of service design things, you're showing here with your team. Now, here's an example from the Fiat Group in Italy – the Fiat Design Group – and they mapped out the future of transportation. So, they actually looked at the future side of things. And you can do that, but first do the *current* picture view.

  11. 00:05:01 --> 00:05:31

    It's important to – you know – *don't dream out what could be*; *understand what you have to deal with*. Now, Fiat's group actually added the what, why, how, who, when and where of the situation and then looked at the ecosystem across these different lenses that you can see here in this example. The activity here is to take your group and start *drawing* this out.

  12. 00:05:31 --> 00:06:03

    Each person will draw their *own* version of this. So, if you have a big white board – if you have a big one of these – you'll put them all together. Then each person presents to the group because you're going to see similarities and differences – and you can note those, write those down. Post those to a wall and draw the connections between all the individual maps, so you have so many different ones. And then use this alongside your journey maps and use it to guide your service blueprint. The ecosystem map is you building up to your service blueprint.

  13. 00:06:03 --> 00:06:14

    And instead of jumping into the surface blueprint, this is about doing your due diligence to *dig deeper* and find out what exactly is happening in that vital ecosystem.

What are the key components of an ecosystem map?

An ecosystem map has several key components to it that show how users, systems, and processes connect, and so there are:

  1. Users and stakeholders—Identify who interacts with the product (or service), and this includes customers, employees, partners, and third-party services.

  2. Touchpoints—Show where users interact with the product or service, and these can be apps, websites, customer support, emails, or physical locations.

  1. Systems and tools—List the platforms, databases, and third-party services that support the user experience, for example, payment gateways, chatbots, and CRM systems.

  2. Relationships and dependencies—Map out how elements connect, and if the checkout system relies on inventory databases, for instance, delays in updates may cause errors.

  1. Pain points and opportunities—Highlight bottlenecks, inefficiencies, and areas for improvement.

A good ecosystem map makes complex interactions clearly, and it will help teams improve UX and fix gaps, too, as it gives such a big-picture view and makes products more connected, efficient, and user-friendly.

Take our Service Design course, featuring an ecosystems map template.

How is an ecosystem map different from a user journey map?

An ecosystem map and a user journey map both help in UX design, but they focus on different aspects.

An ecosystem map shows the big picture—how users, systems, tools, and services connect—and it includes all stakeholders, touchpoints, and dependencies, helping teams understand interactions across the entire system. Businesses use it to find inefficiencies, improve workflows, and align teams to get tighter, more focused group efforts going on projects.

A user journey map, meanwhile, focuses on one user’s experience with a product or service. It shows their steps, emotions, and pain points from start to finish. This map helps designers improve specific interactions and make experiences smoother.

So, the ecosystem map covers multiple users and systems (so, more guiding business strategy), while the journey map tracks one user’s path (more about improving the user experience itself). You’ll want to use an ecosystem map to see how everything connects and a user journey map more to improve a user’s experience.

Take our course on Journey Mapping to get a full view of this important UX dimension:

Show Hide video transcript
  1. 00:00:00 --> 00:00:30

    When you design a user interface, skills like visual design, user testing and prototyping are critical. But when you design a complex experience like a buying process, an onboarding sequence, really anything that includes multiple steps over time. Journey mapping is an essential tool. This course will teach you how to use journey mapping in your own work to design holistically and also to identify gaps and opportunities in complex products. It will also help you streamline your team's design efforts.

  2. 00:00:30 --> 00:01:01

    You'll begin by learning about the power of journey, mapping and design and the different variations that you can use. We'll also cover how to gather data in your journey mapping process and how to make sense of it using a perspective grid. There'll be practical tips on how to create different types of journey maps and how to set up and run a journey mapping workshop by the end of this course. You'll have the knowledge, methods and hands on practice. You'll need to use journey mapping in your own work. The course also includes several downloadable templates

  3. 00:01:01 --> 00:01:31

    that'll give you a jumpstart in your own journey mapping projects at the end of each lesson. There are multiple choice and open ended questions that are graded personal by industry experts. You'll also have the option to create a practical design project. This will give you invaluable hands on experience that you can add to your portfolio at the end of the course. You'll gain an industry recognized course certificate which is trusted by leading companies around the world, and that will make a great addition to your LinkedIn profile or your design portfolio.

  4. 00:01:31 --> 00:01:32

    So are you ready?

How do I create an ecosystem map step by step?

To create an ecosystem map, follow these steps:

  1. Define the goal—that is, decide what you want to map and focus on a product, service, or entire business system.

  2. Identify the users and stakeholders and list everyone involved, including customers, employees, partners, and third-party services.

  1. Map touchpoints—and show where users interact with the system, such as apps, websites, support channels, and physical locations.

  2. List systems and tools—include databases, payment systems, chatbots, and other platforms that support user interactions.

  1. Draw relationships—and connect everything to show how information flows between users, tools, and services, being on the lookout for bottlenecks or inefficiencies.

  2. Highlight pain points and opportunities. It’s best to identify areas where users struggle or where processes break down.

  1. Refine and share—Make the map good and clear, and then share it with teams for feedback and improvements.

Above all, a well-made ecosystem map helps your brand to improve UX, fix inefficiencies, and align teams.

Watch as CEO of Experience Dynamics, Frank Spillers explains important points about how to map a UX ecosystem:

Show Hide video transcript
  1. 00:00:00 --> 00:00:38

    So, I'd like to introduce you to the next mapping tool here. It's the *ecosystem mapping*. It's a template that you can use. It's also a group activity. To start with, let's look at this quote here from the newly appointed CEO of Nokia in 2011. And he said this: What he pointed to there is this problem

  2. 00:00:38 --> 00:01:01

    that every business faces when they're delivering a service, which is the relationship and dependencies of the entire ecosystem. Now, at this stage, Microsoft acquired Nokia, and so they inherited this particular problem. But I think it illustrates the point that we're looking for here – which is:

  3. 00:01:01 --> 00:01:30

    What's going on in your *entire* ecosystem? And how are you going to deal with that in terms of creating a service that really resonates with customers? So, I like to define the ecosystem as those who are *bringing* the experience to the customer. Some people define ecosystem with "the customers" or "the users" and I don't think that's helpful; so,

  4. 00:01:30 --> 00:02:00

    I would like to define ecosystem as *those who are manufacturing the experience*. So, think of it as the employers, employees, supply chain, suppliers, contractors – everyone that goes into making that, building *that stage* – you know – making that thing perform. It's the *things they're doing* and the *value they're bringing*. It's the *information* that they need or

  5. 00:02:00 --> 00:02:30

    use or require or share; the *people* or systems that *they* interact with, the *services* that are available to them, the *devices* that they might use and the channels they might communicate with. So, in Amazon's case, they have their own delivery kind of ecosystem. That's my truck.

  6. 00:02:30 --> 00:03:01

    The Amazon ecosystem delivery is actually UPS and FedEx as well as USPS, the US postal service. But they've also added *private drivers*. So, they have private drivers It looks like somebody's dad, somebody's father driving the truck. So, you have *that* going on. And then you have the *kiosk* that takes / that inputs the packages. Behind there, there's the *database*. So, there's a system there.

  7. 00:03:01 --> 00:03:31

    From that database, there's an email notification. The email notification goes up, pings the customer and sends that email to the customer. The customer gets it on their device and so forth. We also have the infrastructure over here, so the drivers got their own special Amazon app. There's some kind of logistics happening here behind the scenes. So, you get the general idea. It's mapping everything that's happening in the ecosystem:

  8. 00:03:31 --> 00:04:06

    all the actors all the roles, all the stuff that's going on and looking for where the dependencies are and where the breakpoints are that occur within that ecosystem – very very important. And if you *don't* do ecosystem mapping, then it's my belief that you're not really leveraging the whole set of tools that service design affords. Ecosystem mapping is as *important as personas*. With the ecosystem map, you want to start with your *current state*.

  9. 00:04:06 --> 00:04:33

    It's not a map of the future, desired state. It's where you're at *now*. It's about understanding all the connections that occur in all those dependencies. It's about understanding how stakeholders, databases, devices, products, services – how everything kind of maps together and how that information flows and the exchange of value that occurs between – you know – all these different actors that are going on here

  10. 00:04:33 --> 00:05:01

    and – yeah – it's a *group activity*; just like a lot of service design things, you're showing here with your team. Now, here's an example from the Fiat Group in Italy – the Fiat Design Group – and they mapped out the future of transportation. So, they actually looked at the future side of things. And you can do that, but first do the *current* picture view.

  11. 00:05:01 --> 00:05:31

    It's important to – you know – *don't dream out what could be*; *understand what you have to deal with*. Now, Fiat's group actually added the what, why, how, who, when and where of the situation and then looked at the ecosystem across these different lenses that you can see here in this example. The activity here is to take your group and start *drawing* this out.

  12. 00:05:31 --> 00:06:03

    Each person will draw their *own* version of this. So, if you have a big white board – if you have a big one of these – you'll put them all together. Then each person presents to the group because you're going to see similarities and differences – and you can note those, write those down. Post those to a wall and draw the connections between all the individual maps, so you have so many different ones. And then use this alongside your journey maps and use it to guide your service blueprint. The ecosystem map is you building up to your service blueprint.

  13. 00:06:03 --> 00:06:14

    And instead of jumping into the surface blueprint, this is about doing your due diligence to *dig deeper* and find out what exactly is happening in that vital ecosystem.

How do I choose the right level of detail for an ecosystem map?

To start with, ask who will use it and why, and a high-level map works best for business strategy, while a detailed map helps with UX improvements and technical fixes.

If the goal is to understand the big picture, then be sure you focus on major users, touchpoints, and systems. Don’t fall into the trap of listing every minor tool or interaction.

If you’re after UX design or process optimization, add more detail. Include specific user actions, dependencies, and pain points, and show where delays or inefficiencies affect experience.

Too much detail makes maps confusing, but then too little leaves gaps in understanding—so get that “sweet spot” and test things by sharing the map with others. If they grasp key relationships quickly, then well done; you’ve got the level of detail right.

More than anything, keep it clear and useful—put in details only if they help solve problems or improve decisions; everything has got to “pull its weight” on there.

Watch as CEO of Experience Dynamics, Frank Spillers explains important points about how to map a UX ecosystem:

Show Hide video transcript
  1. 00:00:00 --> 00:00:38

    So, I'd like to introduce you to the next mapping tool here. It's the *ecosystem mapping*. It's a template that you can use. It's also a group activity. To start with, let's look at this quote here from the newly appointed CEO of Nokia in 2011. And he said this: What he pointed to there is this problem

  2. 00:00:38 --> 00:01:01

    that every business faces when they're delivering a service, which is the relationship and dependencies of the entire ecosystem. Now, at this stage, Microsoft acquired Nokia, and so they inherited this particular problem. But I think it illustrates the point that we're looking for here – which is:

  3. 00:01:01 --> 00:01:30

    What's going on in your *entire* ecosystem? And how are you going to deal with that in terms of creating a service that really resonates with customers? So, I like to define the ecosystem as those who are *bringing* the experience to the customer. Some people define ecosystem with "the customers" or "the users" and I don't think that's helpful; so,

  4. 00:01:30 --> 00:02:00

    I would like to define ecosystem as *those who are manufacturing the experience*. So, think of it as the employers, employees, supply chain, suppliers, contractors – everyone that goes into making that, building *that stage* – you know – making that thing perform. It's the *things they're doing* and the *value they're bringing*. It's the *information* that they need or

  5. 00:02:00 --> 00:02:30

    use or require or share; the *people* or systems that *they* interact with, the *services* that are available to them, the *devices* that they might use and the channels they might communicate with. So, in Amazon's case, they have their own delivery kind of ecosystem. That's my truck.

  6. 00:02:30 --> 00:03:01

    The Amazon ecosystem delivery is actually UPS and FedEx as well as USPS, the US postal service. But they've also added *private drivers*. So, they have private drivers It looks like somebody's dad, somebody's father driving the truck. So, you have *that* going on. And then you have the *kiosk* that takes / that inputs the packages. Behind there, there's the *database*. So, there's a system there.

  7. 00:03:01 --> 00:03:31

    From that database, there's an email notification. The email notification goes up, pings the customer and sends that email to the customer. The customer gets it on their device and so forth. We also have the infrastructure over here, so the drivers got their own special Amazon app. There's some kind of logistics happening here behind the scenes. So, you get the general idea. It's mapping everything that's happening in the ecosystem:

  8. 00:03:31 --> 00:04:06

    all the actors all the roles, all the stuff that's going on and looking for where the dependencies are and where the breakpoints are that occur within that ecosystem – very very important. And if you *don't* do ecosystem mapping, then it's my belief that you're not really leveraging the whole set of tools that service design affords. Ecosystem mapping is as *important as personas*. With the ecosystem map, you want to start with your *current state*.

  9. 00:04:06 --> 00:04:33

    It's not a map of the future, desired state. It's where you're at *now*. It's about understanding all the connections that occur in all those dependencies. It's about understanding how stakeholders, databases, devices, products, services – how everything kind of maps together and how that information flows and the exchange of value that occurs between – you know – all these different actors that are going on here

  10. 00:04:33 --> 00:05:01

    and – yeah – it's a *group activity*; just like a lot of service design things, you're showing here with your team. Now, here's an example from the Fiat Group in Italy – the Fiat Design Group – and they mapped out the future of transportation. So, they actually looked at the future side of things. And you can do that, but first do the *current* picture view.

  11. 00:05:01 --> 00:05:31

    It's important to – you know – *don't dream out what could be*; *understand what you have to deal with*. Now, Fiat's group actually added the what, why, how, who, when and where of the situation and then looked at the ecosystem across these different lenses that you can see here in this example. The activity here is to take your group and start *drawing* this out.

  12. 00:05:31 --> 00:06:03

    Each person will draw their *own* version of this. So, if you have a big white board – if you have a big one of these – you'll put them all together. Then each person presents to the group because you're going to see similarities and differences – and you can note those, write those down. Post those to a wall and draw the connections between all the individual maps, so you have so many different ones. And then use this alongside your journey maps and use it to guide your service blueprint. The ecosystem map is you building up to your service blueprint.

  13. 00:06:03 --> 00:06:14

    And instead of jumping into the surface blueprint, this is about doing your due diligence to *dig deeper* and find out what exactly is happening in that vital ecosystem.

What are common mistakes when creating ecosystem maps?

Many teams make common mistakes when they’re creating ecosystem maps, and they’re errors that can lead to confusion and missed insights. One big mistake is adding too much detail—as listing every small interaction makes the map cluttered and hard to use. So, be sure to focus on the most important users, systems, and touchpoints.

Another mistake is a lack of detail. Yes, a vague map leaves gaps, and that will make it useless for problem-solving. It’s a balance; teams should include key relationships and dependencies without overloading the map.

Another one is that some teams forget to update the map—easy enough to do by accident, but it’s a mistake that can render it ineffective. Systems, users, and processes change over time, so the map should evolve to stay useful and current.

Yet another problem—and don’t worry; we’re coming to the end soon—is ignoring user pain points, not least because a good ecosystem map should highlight bottlenecks, inefficiencies, and opportunities for improvement.

Last—but not least—some maps lack collaboration, as in, they don’t have input from others, be it the UX designers, developers, or stakeholders; one of those groups of people may have important insights to offer, so make sure they’re on board and they get involved so you get to have—and keep—a map that’s clear, focused, and updated, and one that reflects the true user experience.

Take our Service Design course, featuring an ecosystems map template.

How does an ecosystem map help with omnichannel design?

From mapping out all interactions, teams can see where gaps or inconsistencies exist. For instance, if a customer starts shopping on a website but finishes in an app, the experience should feel smooth, not disconnected—and an ecosystem map highlights where data or processes break down, such as cart items not syncing across devices.

It also helps teams align different departments so that marketing, sales, and support teams can see how users move across channels and find ways to improve engagement.

A good ecosystem map also reveals pain points—things like long response times in support chats or confusing in-store pickup processes—and it’s from fixing these issues that the entire experience becomes more connected—and more seamless and user-friendly into the bargain.

Watch as Frank Spillers explains important points including omnichannel design:

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  1. 00:00:00 --> 00:00:32

    Let's take a brief look at where service design came from. I think it's important to understand a little bit about its origins and so you can wrap your arms around – you know – what it is as a skill that you can build out and develop on your own. This quick definition here from Louise Downe, who's the head of design for the UK Government Cabinet Office and Digital Services.

  2. 00:00:32 --> 00:01:05

    And she reinforced here that it's – you're basically figuring out what all the pieces are of an activity and then bringing those together around a user's need and kind of building them from the ground up. And that may mean new systems. It may mean a new app; it may mean a new brochure or a new loyalty program or whatever that new system to support the experience is going to be. Now, service design actually was first mentioned in the early '80s

  3. 00:01:05 --> 00:01:30

    by Lynn Shostack. And her whole contribution was that we need to look at that kind of "behind the stage". You know, we can see what customer service looks like and how services are delivered and products are delivered. But we need to spend more time and take more care with how the organization and how all the different employees are lined up in order to make a service happen.

  4. 00:01:30 --> 00:02:01

    Sarah Gibbons also adds that the responsibility of everybody in the organization is really necessary. It's not just something that can be left to management like it used to be. Now, I think of service design as something that is the culmination

  5. 00:02:01 --> 00:02:30

    and the bringing together of UX design, human-centered or user-centered design and design thinking, which is essentially an application of human-centered design. And then, as we've been talking about, this omni-channel or cross-channel environment; and this kind of merging of product and service together and ways to contact, for example, is very omni-channel. You might use a a chatbot. You might use a form on a website.

  6. 00:02:30 --> 00:03:00

    You might pick up the phone, or you may use a softphone like a Skype phone or web audio in order to reach out. So, I think we've come from this kind of desktop where we're sitting at computers – at least with the digital delivery and – you know – filling in forms and doing things online – to kind of getting up and moving around and being able to pull up those forms and being able to chat online right from our mobile phones. So, here our mobile phones take us out into these different physical environments,

  7. 00:03:00 --> 00:03:31

    these different service environments, and they bring that social context in to the design problem. So, on top of that, of course, we add business processes, procedures, operations logistics, workflows. And that's what really makes up service design and differentiates it from UX design. And the goals of service design are to transform this service delivery experience. So, it's not just the user's experience.

  8. 00:03:31 --> 00:04:02

    That's important – that user customer experience. But it's also the organization and all the actors that are involved in delivering that experience. It's taking something that's *digital*, *physical* and *social* for sure – right – because a customer's interaction with a customer service rep is a social experience; walking into a physical space is a social experience – and mixing that with human-centered design and design thinking approaches to service delivery.

  9. 00:04:02 --> 00:04:32

    And that's really where we're at with defining service design. Why service design? It's really about reducing complexity of these kind of complex systems and thinking about this *over time* – you know – the relationship with the customer; their pain as they're problem-solving throughout the lifetime of their – you know – maybe their actual life, but their lifetime as a customer; and *holistically* taking it from a big, big, wider systems perspective.

  10. 00:04:32 --> 00:05:05

    For service designers, service design's goal is really to align and take advantage of the *resources* you have in your organization; the *user's needs* – the understanding of user needs and empathy; and the *outcomes* that your organization is trying to get. It might be a conversion rate. It might be a signup. It might be getting someone to complete something on time – for example, a tax return or IPO filing and bringing that alignment to the customer, to the service provider

  11. 00:05:05 --> 00:05:31

    and the stakeholders that you're working with as a service designer in your organization. So, for me, what it takes to get service design right is you've got to keep your eye on the backstage as well as the frontstage and the systems and processes that connect it – so, almost like that *middle-stage* in between, that invisible line that crosses over.

  12. 00:05:31 --> 00:06:01

    And you want to also avoid missing details on the frontstage, at the interface side. So, that's where a grounding in user experience or experience design can be very helpful. It's important to *have your teams engaged*. There's a real emphasis in service design on *stakeholder engagement* and having what I call working towards a *total experience delivery* – a TED, if you will. So, a couple of acronyms there:

  13. 00:06:01 --> 00:06:30

    Total Experience Delivery – you know – that you're thinking about *all the moving parts and pieces* and you're *actually delivering them*. You're not just drawing it out or recommending it and then – like you might do with UX. Teams converting from UX to service design is definitely a challenge. But I think doing it right means that you're not just clear about UX but you've got the service design competency built on there.

  14. 00:06:30 --> 00:06:55

    And that means *specialist knowledge*. We've talked about systems thinking, the whole picture or the holistic thinking and then FTP – or "Framing the Total Problem" as I call it – FTP and TED. So, Total Experience Delivery; Framing the Total Problem. Those are two things that are really important in terms of getting service design done right.

Can I combine an ecosystem map with a customer journey map?

Yes, you can combine an ecosystem map and a customer journey map—and it will give you a complete view of user interactions and system connections. An ecosystem map shows how users, platforms, tools, and processes connect, while a customer journey map focuses on a specific user’s experience across different touchpoints. Put them together, and they can help your teams understand both the big picture and detailed user pain points.

For example, an e-commerce company could use an ecosystem map to see how its website, mobile app, warehouses, and customer support interact. And if they add a customer journey map, it will help them track a user’s experience, from browsing to checkout to delivery. If customers abandon carts, for example, then teams can see whether the issue is UX-related or a backend problem.

It’s a great idea to combine both maps, as it helps teams improve user flows, fix inefficiencies, and align departments. It also ensures that business goals and user needs stay connected for better, more seamless experiences.

Take our course on Journey Mapping to get a full view of this important UX dimension:

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  1. 00:00:00 --> 00:00:30

    When you design a user interface, skills like visual design, user testing and prototyping are critical. But when you design a complex experience like a buying process, an onboarding sequence, really anything that includes multiple steps over time. Journey mapping is an essential tool. This course will teach you how to use journey mapping in your own work to design holistically and also to identify gaps and opportunities in complex products. It will also help you streamline your team's design efforts.

  2. 00:00:30 --> 00:01:01

    You'll begin by learning about the power of journey, mapping and design and the different variations that you can use. We'll also cover how to gather data in your journey mapping process and how to make sense of it using a perspective grid. There'll be practical tips on how to create different types of journey maps and how to set up and run a journey mapping workshop by the end of this course. You'll have the knowledge, methods and hands on practice. You'll need to use journey mapping in your own work. The course also includes several downloadable templates

  3. 00:01:01 --> 00:01:31

    that'll give you a jumpstart in your own journey mapping projects at the end of each lesson. There are multiple choice and open ended questions that are graded personal by industry experts. You'll also have the option to create a practical design project. This will give you invaluable hands on experience that you can add to your portfolio at the end of the course. You'll gain an industry recognized course certificate which is trusted by leading companies around the world, and that will make a great addition to your LinkedIn profile or your design portfolio.

  4. 00:01:31 --> 00:01:32

    So are you ready?

How do businesses use ecosystem maps alongside business model canvases?

Businesses use ecosystem maps and Business Model Canvases (BMCs) together to create better strategies and user experiences.

A Business Model Canvas focuses on how a business makes money by mapping key elements like customer segments, revenue streams, and partnerships—while an ecosystem map shows how all systems, touchpoints, and users interact.

From putting both tools together, businesses can get a full picture—the BMC shows what drives revenue, while the ecosystem map highlights how users and systems connect.

For example, a subscription-based streaming service could use a BMC to define revenue streams (subscriptions, ads) and an ecosystem map to track how users interact across devices. So, if users struggle with account syncing, then putting a good fix in place will improve both experience and retention—directly impacting the business model.

This “double-barrelled” approach helps businesses find inefficiencies, align teams, and improve customer satisfaction while keeping their business goals clear, thanks to a well-shaped strategy and smooth execution.

Watch as Frank Spillers explains important points about the Business Model Canvas and how to use it in service design:

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  1. 00:00:00 --> 00:00:30

    We're going to dive into two very essential tools which are your key starting point for service design. And those two tools are the business canvas and the value proposition canvas. Let's get started by learning how to use the business model canvas. Now, one of the things that differentiates service design from UX

  2. 00:00:30 --> 00:01:02

    is this grounding and this essential need to take a very close look at business models and the value proposition that you're delivering. Ultimately, you really have to understand the moving parts and pieces to what amounts to not just an interface that gets launched but an entire service – an entire ecosystem that's created and activated with different channels and different touch points all working together to deliver core value to

  3. 00:01:02 --> 00:01:32

    the customer. So, the business model canvas is a tool that was developed by Osterwalder and Pigneur. And they basically created this as a way to generate conversation and dialogue as well as help you map out the business model. So, if you look at the canvas there, in the top-left corner, you've got key partners.

  4. 00:01:32 --> 00:02:00

    So, key partners are the entities that are going to help you fulfill the key activities and the key resources. Key activities are the things you really need to do in order to fulfill on this value proposition. So, it's the things that go into the day-to-day business – the essential things that have to get done. The key resources are the tools that you use to get those things done. And so, the partners are going to help those.

  5. 00:02:00 --> 00:02:30

    So, you'll start to see a cause-effect type relationship hopefully with these different aspects of the canvas. Value proposition is the thing that we think is going to create value for the customer. So, it might be a new idea; it might be a decrease in costs; it might be some value-add that the customer gets. Then we have customer relationships. Those are going to be things like customer retention and acquisition and upselling. So, "How do you *get* the customer?",

  6. 00:02:30 --> 00:03:00

    "How do you *keep* the customer?" and then "How do you *continue to add value* to the customer?". And I think that this customer relationship and the value proposition are intimately related because everything you're doing really is about retaining that customer relationship and thinking about the lifetime of the customer. So, our journey maps – as our kind of next step from this – are really going to map this out. Over here on the right, we have *customer segments*.

  7. 00:03:00 --> 00:03:32

    And in UX we think of those as *personas*. These are the targets. So, are we targeting young people? Millennials? Are we targeting seniors? Are we targeting men, women, children? – you know – who are we targeting? And then, we have the channels here. The channels are going to be how we deliver that value proposition. So, is it going to be online? Is it going to be through physical means? A combination of the two? An example of this is I just bought a gift card for my mother

  8. 00:03:32 --> 00:04:03

    to her favorite restaurant. And her favorite restaurant didn't have gift cards on the website. So, I found the site; I Googled "gift card for" this restaurant and this service came up called Giftly. So, they said yeah you can send a gift card. So, I chose the amount, I sent the gift card and sent it off, put a customized message, got to choose the style of— So, this is all the *channel* – so, Giftly completely helping you choose gift cards for someone, delivering them by email. So, that's the online channel, so they get it through an email

  9. 00:04:03 --> 00:04:32

    – for example, in this case. So, down here we have *cost structure* and the *revenue streams*. So, now we're already thinking about ROI and where the money is going to be made. So – you know – is this advertising? Is this – you know – like Facebook monetizes your data basically. They monetize your activity – getting a lot of heat for that now because the ethical nature of that and the privacy and the spying and all the sort of stuff that goes with

  10. 00:04:32 --> 00:05:00

    – with Facebook's – you know – a very difficult space that they're in right now. It makes you think that there should be an additional one here called *Sustainability*. Right – so, "How sustainable is it to the planet?" from a planetary-resource-responsibility point of view and sustainable in terms of the – you know – "Are you just making a bunch of fast money, or...?" in that example. And then, what kind of money you're going to make from it.

  11. 00:05:00 --> 00:05:31

    So, partnerships, key activities, key resources, the value proposition, relationships, channels, customer segments, cost structure, revenue streams. And – this is my own thinking is – *adding sustainability* because I think it actually is really, really relevant. If you have an MBA, a lot of this is going to be traditionally in your mind for an MBA. This is why Don Norman – the Grandfather of User-centered Design – many years ago said that

  12. 00:05:31 --> 00:05:58

    if you want to have impact in your organization, you should just get an MBA degree. I remember reading that and going "Wow!". And basically what he was talking about is understand the business model, understand the business objectives *up front*. Map that out. Now, if you're doing an MBA, the latest MBA programs have this last part here: the sustainability. If you're doing a very current degree, or a lot of MBA programs will have that.

What are some popular and respected books about ecosystem maps?

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What is the primary purpose of an ecosystem map?

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Literature on Ecosystem Maps

Here's the entire UX literature on Ecosystem Maps by the Interaction Design Foundation, collated in one place:

Learn more about Ecosystem Maps

Take a deep dive into Ecosystem Maps with our course Service Design: How to Design Integrated Service Experiences .

Services are everywhere! When you get a new passport, order a pizza or make a reservation on AirBnB, you're engaging with services. How those services are designed is crucial to whether they provide a pleasant experience or an exasperating one. The experience of a service is essential to its success or failure no matter if your goal is to gain and retain customers for your app or to design an efficient waiting system for a doctor’s office.

In a service design process, you use an in-depth understanding of the business and its customers to ensure that all the touchpoints of your service are perfect and, just as importantly, that your organization can deliver a great service experience every time. It’s not just about designing the customer interactions; you also need to design the entire ecosystem surrounding those interactions.

In this course, you’ll learn how to go through a robust service design process and which methods to use at each step along the way. You’ll also learn how to create a service design culture in your organization and set up a service design team. We’ll provide you with lots of case studies to learn from as well as interviews with top designers in the field. For each practical method, you’ll get downloadable templates that guide you on how to use the methods in your own work.

This course contains a series of practical exercises that build on one another to create a complete service design project. The exercises are optional, but you’ll get invaluable hands-on experience with the methods you encounter in this course if you complete them, because they will teach you to take your first steps as a service designer. What’s equally important is that you can use your work as a case study for your portfolio to showcase your abilities to future employers! A portfolio is essential if you want to step into or move ahead in a career in service design.

Your primary instructor in the course is Frank Spillers. Frank is CXO of award-winning design agency Experience Dynamics and a service design expert who has consulted with companies all over the world. Much of the written learning material also comes from John Zimmerman and Jodi Forlizzi, both Professors in Human-Computer Interaction at Carnegie Mellon University and highly influential in establishing design research as we know it today.

You’ll earn a verifiable and industry-trusted Course Certificate once you complete the course. You can highlight it on your resume, CV, LinkedIn profile or on your website.

All open-source articles on Ecosystem Maps

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