Author: Andrew S. Forsberg
Publications
Co-authors
Productive Colleagues
Publications
Forsberg, Andrew S., Haley, Graff, Bragdon, Andrew, Levy, Joseph, Fassett, Caleb I., Shean, David, III, James W. Head, Milkovich, Sarah, Duchaineau, Mark A. (2006): Adviser: Immersive Field Work for Planetary Geoscientists. In IEEE Computer Graphics and Applications, 26 (4) pp. 46-54. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.73
Sobel, Jason S., Forsberg, Andrew S., Laidlaw, David H., Zeleznik, Robert C., Keefe, Daniel F., Pivkin, Igor, Karniadakis, George E., Richardson, Peter, Swartz, Sharon (2004): Particle Flurries: Synoptic 3D Pulsatile Flow Visualization. In IEEE Computer Graphics and Applications, 24 (2) pp. 76-85. https://csdl.computer.org/comp/mags/cg/2004/02/g2076abs.htm
van Dam, Andries, Forsberg, Andrew S., Laidlaw, David H., LaViola, Joseph J., Simpson, Rosemary Michelle (2000): Immersive VR for Scientific Visualization: A Progress Report. In IEEE Computer Graphics and Applications, 20 (6) pp. 26-52. https://csdl.computer.org/comp/mags/cg/2000/06/g6026abs.htm
Forsberg, Andrew S., LaViola, Joseph J., Markosian, Lee, Zeleznik, Robert C. (1997): Seamless Interaction in Virtual Reality. In IEEE Computer Graphics and Applications, 17 (6) pp. 6-9. https://doi.ieeecomputersociety.org/10.1109/38.626956
Forsberg, Andrew S., Laidlaw, David H., van Dam, Andries, Kirby, Robert M., Karniadakis, George E., Elion, Jonathan L. (2000): Immersive virtual reality for visualizing flow through an artery. In: IEEE Visualization 2000 , 2000, . pp. 457-460. https://doi.acm.org/10.1145/375213.375297
Zeleznik, Robert C., Bragdon, Andrew, Liu, Chu-Chi, Forsberg, Andrew S. (2008): Lineogrammer: creating diagrams by drawing. In: Cousins, Steve B., Beaudouin-Lafon, Michel (eds.) Proceedings of the 21st Annual ACM Symposium on User Interface Software and Technology October 19-22, 2008, Monterey, CA, USA. pp. 161-170. https://doi.acm.org/10.1145/1449715.1449741
LaViola, Joseph J., Forsberg, Andrew S., Huffman, John, Bragdon, Andrew (2008): The Influence of Head Tracking and Stereo on User Performance with Non-Isomorphic 3D Rotat. In: Liere, Robert van, Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 , 2008, Eindhoven, The Netherlands. pp. 111-118. https://dx.doi.org/10.2312/EGVE/EGVE08/111-118
Pierce, Jeffrey S., Forsberg, Andrew S., Conway, Matthew, Hong, Seung, Zeleznik, Robert C., Mine, Mark R. (1997): Image plane interaction techniques in 3D immersive environments. In: SI3D 1997 , 1997, . pp. 39-44,183. https://doi.acm.org/10.1145/253284.253303
Zeleznik, Robert C., Forsberg, Andrew S. (1999): UniCam - 2D gestural camera controls for 3D environments. In: SI3D 1999 , 1999, . pp. 169-173. https://doi.acm.org/10.1145/300523.300546
Zeleznik, Robert C., Forsberg, Andrew S., Strauss, Paul S. (1997): Two Pointer Input for 3D Interaction. In: SI3D 1997 , 1997, . pp. 115-120,192. https://doi.acm.org/10.1145/253284.253316