Author: Pippin Barr
Publications
Co-authors
- Rilla Khaled
- James Noble
- Robert Biddle
- 11
- 14
- 14
Productive Colleagues
- Rilla Khaled
- James Noble
- Robert Biddle
- 16
- 35
- 48
Publications
Barr, Pippin, Noble, James, Biddle, Robert (2007): Video game values: Human-computer interaction and games. In Interacting with Computers, 19 (2) pp. 180-195. https://dx.doi.org/10.1016/j.intcom.2006.08.008
Khaled, Rilla, Barr, Pippin, Fischer, Ronald, Noble, James, Biddle, Robert (2006): Factoring culture into the design of a persuasive game. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 213-220. https://doi.acm.org/10.1145/1228175.1228213
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Playing the interface: a case study of Grand Theft Auto: San Andreas. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 317-320. https://doi.acm.org/10.1145/1228175.1228233
Khaled, Rilla, Barr, Pippin, Johnston, Hannah, Biddle, Robert (2009): Let\'s clean up this mess: exploring multi-touch collaborative play. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 4441-4446. https://doi.acm.org/10.1145/1520340.1520680
Duignan, Matthew, Noble, James, Barr, Pippin, Biddle, Robert (2004): Metaphors for Electronic Music Production in Reason and Live. In: Masoodian, Masood, Jones, Steve, Rogers, Bill (eds.) Computer Human Interaction 6th Asia Pacific Conference - APCHI 2004 June 29 - July 2, 2004, Rotorua, New Zealand. pp. 111-120. https://link.springer.de/link/service/series/0558/bibs/3101/31010111.htm
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Feeling Strangely Fine: The Well-Being Economy in Popular Games. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 60-71. https://dx.doi.org/10.1007/11755494_10
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2006): Well-Being to \"Well Done!\": The Development Cycle in Role-Playing Games. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 96-99. https://dx.doi.org/10.1007/11755494_13
Khaled, Rilla, Barr, Pippin, Noble, James, Biddle, Robert (2006): Investigating Social Software as Persuasive Technology. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 104-107. https://dx.doi.org/10.1007/11755494_15
Khaled, Rilla, Barr, Pippin, Noble, James, Fischer, Ronald, Biddle, Robert (2006): Our Place or Mine? Exploration into Collectivism-Focused Persuasive Technology Design. In: IJsselsteijn, Wijnand, Kort, Yvonne de, Midden, Cees J. H., Eggen, Berry, Hoven, Elise van den (eds.) PERSUASIVE 2006 - Persuasive Technology, First International Conference on Persuasive Technology for Human Well-Being May 18-19, 2006, Eindhoven, The Netherlands. pp. 72-83. https://dx.doi.org/10.1007/11755494_11
Khaled, Rilla, Barr, Pippin, Noble, James, Fischer, Ronald, Biddle, Robert (2007): Fine Tuning the Persuasion in Persuasive Games. In: Kort, Yvonne de, IJsselsteijn, Wijnand, Midden, Cees J. H., Eggen, Berry, Fogg, B. J. (eds.) PERSUASIVE 2007 - Persuasive Technology, Second International Conference on Persuasive Technology April 26-27, 2007, Palo Alto, CA, USA. pp. 36-47. https://dx.doi.org/10.1007/978-3-540-77006-0_5
Khaled, Rilla, Biddle, Robert, Noble, James, Barr, Pippin, Fischer, Ronald (2006): Persuasive interaction for collectivist cultures. In: Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia. pp. 73-80. https://doi.acm.org/10.1145/1151758.1151767
Barr, Pippin, Khaled, Rilla, Noble, James, Biddle, Robert (2005): A Taxonomic Analysis of User-Interface Metaphors in the Microsoft O ce Project Gallery. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 109-117. https://crpit.com/confpapers/CRPITV40Barr.pdf
Barr, Pippin, Noble, James, Biddle, Robert (2003): Icons R Icons. In: Biddle, Robert, Thomas, Bruce H. (eds.) AUIC2003 - User Interfaces 2003 - Fourth Australasian User Interface Conference February, 2003, Adelaide, South Australia. pp. 25-32. https://crpit.com/confpapers/CRPITV18Barr.pdf
Ferreira, Jennifer, Barr, Pippin, Noble, James (2005): The Semiotics of User Interface Redesign. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 47-53. https://crpit.com/confpapers/CRPITV40Ferreira.pdf
Barr, Pippin, Noble, James, Biddle, Robert, Khaled, Rilla (2006): From pushing buttons to play and progress: value and interaction in fable. In: Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia. pp. 61-68. https://doi.acm.org/10.1145/1151758.1151765