Author: Wayne Piekarski

Publications

Publication period start: 2006
Number of co-authors: 24

Co-authors

Number of publications with favourite co-authors
Ross Smith
3
Ben Avery
5
Bruce H. Thomas
27

Productive Colleagues

Most productive colleagues in number of publications
James R. Warren
22
Beryl Plimmer
40
Bruce H. Thomas
54

Publications

Piekarski, Wayne, Thomas, Bruce H. (2009): Through-Walls Collaboration. In IEEE Pervasive Computing, 8 (3) pp. 42-49. https://doi.ieeecomputersociety.org/10.1109/MPRV.2009.59

Piekarski, Wayne (2006): 3D Modeling with the Tinmith Mobile Outdoor Augmented Reality System. In IEEE Computer Graphics and Applications, 26 (1) pp. 14-17. https://doi.ieeecomputersociety.org/10.1109/MCG.2006.3

Thomas, Bruce H., Quirchmayr, Gerald, Piekarski, Wayne (2003): Through-Walls Communication for Medical Emergency Services. In International Journal of Human-Computer Interaction, 16 (3) pp. 477-496. https://www.leaonline.com/doi/abs/10.1207/S15327590IJHC1603_6

Toney, Aaron, Mulley, Barrie, Thomas, Bruce H., Piekarski, Wayne (2003): Social weight: designing to minimise the social consequences arising from technology use b. In Personal and Ubiquitous Computing, 7 (5) pp. 309-320. https://dx.doi.org/10.1007/s00779-003-0245-8

Thomas, Bruce H., Close, Benjamin, Donoghue, John, Squires, John, Bondi, Phillip De, Piekarski, Wayne (2002): First Person Indoor/Outdoor Augmented Reality Application: ARQuake. In Personal and Ubiquitous Computing, 6 (1) pp. 75-86. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1617-4917&volume=6&issue=1&spage=75

Piekarski, Wayne, Thomas, Bruce H. (2002): ARQuake: the outdoor augmented reality gaming system. In Communications of the ACM, 45 (1) pp. 36-38. https://dl.acm.org/doi/10.1145/502269.502291

Thomas, Bruce H., Piekarski, Wayne (2002): Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. In Virtual Reality, 6 (3) pp. 167-180. https://www.springerlink.com/index/10.1007/s100550200017

Piekarski, Wayne, Plimmer, Beryl (eds.) Proceedings of the Eight Australasian Conference on User interface - Volume 64 January 30-February 02, 2007, Ballarat, Victoria, Australia.

Piekarski, Wayne, Thomas, Bruce H. (2001): Tinmith-evo5 -- An Architecture for Supporting Mobile Augmented Reality Environments. In: 4th International Symposium on Augmented Reality ISAR 2001 29-30 October, 2001, New York, NY, USA. pp. 177-178. https://csdl.computer.org/comp/proceedings/isar/2001/1375/00/13750177abs.htm

King, Gary R., Piekarski, Wayne, Thomas, Bruce H. (2005): ARVino - Outdoor Augmented Reality Visualisation of Viticulture GIS Data. In: Fourth IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2005 5-8 October, 2005, Vienna, Austria. pp. 52-55. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2005.14

Piekarski, Wayne, Avery, Ben, Thomas, Bruce H., Malbezin, Pierre (2003): Hybrid Indoor and Outdoor Tracking for Mobile 3D Mixed Reality. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 266-267. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060266abs.htm

Piekarski, Wayne, Smith, Ross, Thomas, Bruce H. (2004): Designing Backpacks for High Fidelity Mobile Outdoor Augmented Reality. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 280-281. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.26

Piekarski, Wayne, Thomas, Bruce H. (2002): Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 269-270. https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810269abs.htm

Piekarski, Wayne, Thomas, Bruce H. (2002): Bread Crumbs: A Technique for Modelling Large Outdoor Ground Features. In: 2002 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2002 30 September-1 October, 2002, Darmstadt, Germany. pp. 321. https://csdl.computer.org/comp/proceedings/ismar/2002/1781/00/17810321abs.htm

Piekarski, Wayne, Thomas, Bruce H. (2003): An Object-Oriented Software Architecture for 3D Mixed Reality Application. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 247-. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060247abs.htm

Piekarski, Wayne, Thomas, Bruce H. (2003): Tinmith-Mobile Outdoor Augmented Reality Modelling Demonstration. In: 2003 IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2003 7-10 October, 2003, Tokyo, Japan. pp. 317-318. https://csdl.computer.org/comp/proceedings/ismar/2003/2006/00/20060317abs.htm

Piekarski, Wayne, Thomas, Bruce H. (2004): Augmented Reality Working Planes: A Foundation for Action and Construction at a Distance. In: 3rd IEEE and ACM International Symposium on Mixed and Augmented Reality ISMAR 2004 2-5 November, 2004, Arlington, VA, USA. pp. 162-171. https://doi.ieeecomputersociety.org/10.1109/ISMAR.2004.17

Piekarski, Wayne, Smith, Ross (2006): Robust gloves for 3D interaction in mobile outdoor AR environments. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 251-252. https://dx.doi.org/10.1109/ISMAR.2006.297830

Stafford, Aaron, Piekarski, Wayne, Thomas, Bruce H. (2006): Implementation of god-like interaction techniques for supporting collaboration between out. In: Fifth IEEE and ACM International Symposium on Mixed and Augmented Reality - ISMAR 2006 October 22-25, 2006, Santa Barbara, CA, USA. pp. 165-172. https://dx.doi.org/10.1109/ISMAR.2006.297809

Phillips, Keith, Piekarski, Wayne (2005): Possession techniques for interaction in real-time strategy augmented reality games. In: Lee, Newton (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2005 June 15-15, 2005, Valencia, Spain. pp. 2. https://doi.acm.org/10.1145/1178477.1178584

Slay, Hannah, Thomas, Bruce H., Vernik, Rudi, Piekarski, Wayne (2004): A Rapidly Adaptive Collaborative Ubiquitous Computing Environment to Allow Passive Detecti. In: Masoodian, Masood, Jones, Steve, Rogers, Bill (eds.) Computer Human Interaction 6th Asia Pacific Conference - APCHI 2004 June 29 - July 2, 2004, Rotorua, New Zealand. pp. 420-430. https://link.springer.de/link/service/series/0558/bibs/3101/31010420.htm

Smith, Ross T., Thomas, Bruce H., Piekarski, Wayne (2008): Digital foam interaction techniques for 3D modeling. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 61-68. https://doi.acm.org/10.1145/1450579.1450592

Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia.

Avery, Ben, Thomas, Bruce H., Velikovsky, Joe, Piekarski, Wayne (2005): Outdoor Augmented Reality Gaming on Five Dollars a Day. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 79-88. https://crpit.com/confpapers/CRPITV40Avery.pdf

Hutterer, Peter, Smith, Mark T., Thomas, Bruce H., Piekarski, Wayne, Ankcorn, John (2005): Lightweight User Interfaces for Watch Based Displays. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 89-98. https://crpit.com/confpapers/CRPITV40Hutterer.pdf

Avery, Ben, Piekarski, Wayne, Warren, James R., Thomas, Bruce H. (2006): Evaluation of user satisfaction and learnability for outdoor augmented reality gaming. In: Piekarski, Wayne (eds.) AUIC 2006 - User Interfaces 2006 - 7th Australasian User Interface Conference January 16-19, 2006, Hobart, Tasmania, Australia. pp. 17-24. https://doi.acm.org/10.1145/1151758.1151759

Piekarski, Wayne, Thomas, Bruce H. (2002): The Tinmith System - Demonstrating New Techniques for Mobile Augmented Reality Modelling. In: Grundy, John C., Calder, Paul R. (eds.) AUIC2002 - User Interfaces 2002 - Third Australasian User Interface Conference January-February, 2002, Melbourne, Victoria. pp. 61-70. https://www.crpit.com/confpapers/CRPITV7Piekarski.pdf

Smith, Ross, Piekarski, Wayne, Wigley, Grant B. (2005): Hand Tracking For Low Powered Mobile AR User Interfaces. In: Billinghurst, Mark, Cockburn, Andy (eds.) AUIC 2005 - User Interfaces 2005 - Sixth Australasian User Interface Conference January-February, 2005, Newcastle, NSW, Australia. pp. 7-16. https://crpit.com/confpapers/CRPITV40Smith.pdf

Piekarski, Wayne, Avery, Ben, Thomas, Bruce H., Malbezin, Pierre (2004): Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 11-18. https://doi.ieeecomputersociety.org/10.1109/VR.2004.45

Piekarski, Wayne, Avery, Ben, Thomas, Bruce H., Malbezin, Pierre (2004): Colorplate: Integrated Head and Hand Tracking for Indoor and Outdoor Augmented Reality. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 276. https://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150276abs.htm

Piekarski, Wayne, Thomas, Bruce H. (2002): Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and I. In: VR 2002 , 2002, . pp. 287-288. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920287abs.htm

Stafford, Aaron, Piekarski, Wayne, Thomas, Bruce H. (2008): HOG on a WIM. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 289-290. https://dx.doi.org/10.1109/VR.2008.4480805

Piekarski, Wayne, Thomas, Bruce H. (2003): Augmented reality user interfaces and techniques for outdoor modelling. In: SI3D 2003 , 2003, . pp. 225-226. https://doi.acm.org/10.1145/641480.641526

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

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