Publications
Co-authors
Productive Colleagues
- Michael J. Muller
- Andy Cockburn
- Carl Gutwin
- 65
- 68
- 116
Publications
Bateman, Scott, Gutwin, Carl, Nacenta, Miguel A. (2008): Seeing things in the clouds: the effect of visual features on tag cloud selections. In: Proceedings of the Nineteenth ACM Conference on Hypertext and Hypermedia , 2008, . pp. 193-202. https://doi.acm.org/10.1145/1379092.1379130
Bateman, Scott, Muller, Michael J., Freyne, Jill (2009): Personalized retrieval in social bookmarking. In: GROUP09 - International Conference on Supporting Group Work , 2009, . pp. 91-94. https://doi.acm.org/10.1145/1531674.1531688
Bateman, Scott, Mandryk, Regan L., Gutwin, Carl, Genest, Aaron, McDine, David, Brooks, Christopher (2010): Useful junk?: the effects of visual embellishment on comprehension and memorability of cha. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 2573-2582. https://doi.acm.org/10.1145/1753326.1753716
Bateman, Scott, Mandryk, Regan L., Stach, Tadeusz, Gutwin, Carl (2011): Target assistance for subtly balancing competitive play. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 2355-2364. https://dx.doi.org/10.1145/1978942.1979287
Bateman, Scott, Doucette, Andre, Xiao, Robert, Gutwin, Carl, Mandryk, Regan L., Cockburn, Andy (2011): Effects of view, input device, and track width on video game driving. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 207-214.
Flatla, David R., Gutwin, Carl, Nacke, Lennart E., Bateman, Scott, Mandryk, Regan L. (2011): Calibration games: making calibration tasks enjoyable by adding motivating game elements. In: Proceedings of the 2011 ACM Symposium on User Interface Software and Technology , 2011, . pp. 403-412. https://dx.doi.org/10.1145/2047196.2047248