Proceedings of the 2011 Conference on Graphics Interface

Website
Year
2011
Period
Place
ISBN
Series
GI - Graphics Interface
DOI
Volume
Copyright info

Description

Graphics Interface is the Canadian annual conference devoted to computer graphics and interactive techniques." The first GI conference was held in 1982. Together with its precursor, the biennial Canadian Man-Computer Communications Conference (CMCCC), which was first held in 1969, "it is the oldest regularly-scheduled computer graphics and human-computer interaction conference.

All years

Articles

Gu, Qin, Deng, Zhigang (2011): Formation sketching: an approach to stylize groups in crowd simulation. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 1-8.

Endert, Alex, Andrews, Christopher, Lee, Yueh Hua, North, Chris (2011): Visual encodings that support physical navigation on large displays. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 103-110.

Rooke, Michael, Grossman, Tovi, Fitzmaurice, George (2011): AppMap: exploring user interface visualizations. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 111-118.

Junuzovic, Sasa, Inkpen, Kori, Hegde, Rajesh, Zhang, Zhengyou (2011): Towards ideal window layouts for multi-party, gaze-aware desktop videoconferencing. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 119-126.

Li, Hua, Mould, David (2011): Structure-preserving stippling by priority-based error diffusion. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 127-134.

Xiao, Robert, Nacenta, Miguel A., Mandryk, Regan L., Cockburn, Andy, Gutwin, Carl (2011): Ubiquitous cursor: a comparison of direct and indirect pointing feedback in multi-display . In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 135-142.

Andrysco, Nathan, Tricoche, Xavier (2011): Implicit and dynamic trees for high performance rendering. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 143-150.

Pegoraro, Vincent, Schott, Mathias, Slusallek, Philipp (2011): A mathematical framework for efficient closed-form single scattering. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 151-158.

Pajot, Anthony, Barthe, Loïc, Paulin, Mathias (2011): Sample-space bright spots removal using density estimation. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 159-166.

Marvie, Jean-Eudes, Gautron, Pascal, Hirtzlin, Patrice, Sourimant, Gael (2011): Render-time procedural per-pixel geometry generation. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 167-174.

Rodriguez-Arenas, Omar, Yang, Yee-Hong (2011): Physically based baking animations with smoothed particle hydrodynamics. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 17-24.

Ghani, Sohaib, Elmqvist, Niklas (2011): Improving revisitation in graphs through static spatial features. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 175-182.

Zaman, Loutfouz, Kalra, Ashish, Stuerzlinger, Wolfgang (2011): The effect of animation, dual view, difference layers, and relative re-layout in hierarchi. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 183-190.

Eisemann, Martin, Gohlke, Daniel, Magnor, Marcus (2011): Edge-constrained image compositing. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 191-198.

Strong, Grant, Gong, Minglun (2011): Data organization and visualization using self-sorting map. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 199-206.

Bateman, Scott, Doucette, Andre, Xiao, Robert, Gutwin, Carl, Mandryk, Regan L., Cockburn, Andy (2011): Effects of view, input device, and track width on video game driving. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 207-214.

McClelland, Phillip J., Whitmell, Simon J., Scott, Stacey D. (2011): Investigating communication and social practices in real-time strategy games: are in-game . In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 215-222.

Morelli, Tony, Foley, John, Lieberman, Lauren, Folmer, Eelke (2011): Pet-N-Punch: upper body tactile/audio exergame to engage children with visual impairments . In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 223-230.

Barnat, Alfred, Li, Zeyang, McCann, James, Pollard, Nancy S. (2011): Mid-level smoke control for 2D animation. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 25-32.

Pavlovych, Andriy, Stuerzlinger, Wolfgang (2011): Target following performance in the presence of latency, jitter, and signal dropouts. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 33-40.

Wang, Guangyu, McGuffin, Michael J., Berard, Francois, Cooperstock, Jeremy R. (2011): Pop-up depth views for improving 3D target acquisition. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 41-48.

Leal, Anamary, Bowman, Doug A., Schaefer, Laurel, Quek, Francis (2011): 3D sketching using interactive fabric for tangible and bimanual input. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 49-56.

Ashtiani, Behrooz, Stuerzlinger, Wolfgang (2011): 2D similarity transformations on multi-touch surfaces. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 57-64.

Oktay, Bugra, Folmer, Eelke (2011): Syntherella: a feedback synthesizer for efficient exploration of virtual worlds using a sc. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 65-70.

Gomez, Dorian, Poulin, Pierre, Paulin, Mathias (2011): Occlusion tiling. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 71-78.

Süß, Tim, Koch, Clemens, Jähn, Claudius, Fischer, Matthias (2011): Approximative occlusion culling using the hull tree. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 79-86.

Leblanc, Luc, Houle, Jocelyn, Poulin, Pierre (2011): Component-based modeling of complete buildings. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 87-94.

Basten, Ben J. H. van, Stüvel, Sybren A., Egges, Arjan (2011): A hybrid interpolation scheme for footprint-driven walking synthesis. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 9-16.

Eyiyurekli, Manolya, Breen, David E. (2011): Data structures for interactive high resolution level-set surface editing. In: Proceedings of the 2011 Conference on Graphics Interface , 2011, . pp. 95-102.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,908 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
314,908 designers enjoy our newsletter—sure you don’t want to receive it?