Author: Steffi Beckhaus

Prof. Dr.-Ing.

Publications

Publication period start: 2011
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Roland Schroder-Kroll
2
Christian Afonso
2
Kristopher J. Blom
3

Productive Colleagues

Most productive colleagues in number of publications
Thomas Strothotte
58
Dieter Schmalstieg
86
Albrecht Schmidt
107

Publications

Beckhaus, Steffi, Blom, Kristopher J. (2007): Teaching, Exploring, Learning - Developing Tutorials for In-Class Teaching and Self-Learni. In Comput. Graph. Forum, 26 (4) pp. 725-736. https://dx.doi.org/10.1111/j.1467-8659.2007.01031.x

Schäfer, Leonie, Beckhaus, Steffi (2006): Special Issue: Editorial. In Virtual Reality, 10 (2) pp. 71-72. https://dx.doi.org/10.1007/s10055-006-0046-2

Beckhaus, Steffi, Ritter, Felix, Strothotte, Thomas (2001): Guided Exploration with Dynamic Potential Fields: the CubicalPath System. In Comput. Graph. Forum, 20 (4) pp. 201-210.

Doring, Tanja, Beckhaus, Steffi (2007): The card box at hand: exploring the potentials of a paper-based tangible interface for edu. In: Proceedings of the 1st International Conference on Tangible and Embedded Interaction , 2007, . pp. 87-90. https://doi.acm.org/10.1145/1226969.1226986

Schroder-Kroll, Roland, Blom, Kristopher, Beckhaus, Steffi (2008): Interaction Techniques for Dynamic Virtual Environments. In: 5. Workshop Virtuelle Realität und Augmented Reality der GI Fachgruppe VR/AR , 2008, Magdeburg, Germany.

Doering, Tanja, Beckhaus, Steffi, Schmidt, Albrecht (2009): Towards a sensible integration of paper-based tangible user interfaces into creative work . In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 4627-4632. https://doi.acm.org/10.1145/1520340.1520711

Beckhaus, Steffi, Schroder-Kroll, Roland, Berghoff, Martin (2008): Back to the sandbox: playful interaction with granules landscapes. In: Schmidt, Albrecht, Gellersen, Hans-Werner, Hoven, Elise van den, Mazalek, Ali, Holleis, Paul, Villar, Nicolas (eds.) TEI 2008 - Proceedings of the 2nd International Conference on Tangible and Embedded Interaction February 18-20, 2008, Bonn, Germany. pp. 141-144. https://doi.acm.org/10.1145/1347390.1347421

Blom, Kristopher J., Beckhaus, Steffi (2007): Supporting the creation of dynamic, interactive virtual environments. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 51-54. https://doi.acm.org/10.1145/1315184.1315191

Kruijff, Ernst, Schmalstieg, Dieter, Beckhaus, Steffi (2006): Using neuromuscular electrical stimulation for pseudo-haptic feedback. In: Slater, Mel, Kitamura, Yoshifumi, Tal, Ayellet, Amditis, Angelos, Chrysanthou, Yiorgos (eds.) VRST 2006 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 1-3, 2006, Limassol, Cyprus. pp. 316-319. https://doi.acm.org/10.1145/1180495.1180558

Hess, Nicolai, Wischweh, Jan D. S., Albrecht, Kirsten, Blom, Kristopher J., Beckhaus, Steffi (2008): ACTIF: an interactor centric interaction framework. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 39-42. https://doi.acm.org/10.1145/1450579.1450587

Haringer, Matthias, Beckhaus, Steffi (2010): Effect based scene manipulation for multimodal VR systems. In: Lok, Benjamin, Klinker, Gudrun, Nakatsu, Ryohei (eds.) IEEE Virtual Reality Conference, VR 2010 March 20-24, 2010, Waltham, Massachusetts, USA. pp. 43-46. https://dx.doi.org/10.1109/VR.2010.5444814

Afonso, Christian, Beckhaus, Steffi (2011): Collision avoidance in virtual environments through aural spacial awareness. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1369-1374. https://dx.doi.org/10.1145/1979742.1979776

Afonso, Christian, Beckhaus, Steffi (2011): How to not hit a virtual wall: aural spatial awareness for collision avoidance in virtual . In: Proceedings of the 2011 Audio Mostly Conference A Conference on Interaction with Sound , 2011, . pp. 101-108. https://dx.doi.org/10.1145/2095667.2095682

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,208 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,208 designers enjoy our newsletter—sure you don’t want to receive it?