Author: Hansong Zhang
Publications
Co-authors
Productive Colleagues
Publications
Zhang, Hansong (1996): Pattern generation with color map gouraud shading. In Computers & Graphics, 20 (1) pp. 157-162. https://dx.doi.org/10.1016/0097-8493(95)00076-3
Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks, Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceler. In: SI3D 1999 , 1999, . pp. 199-206. https://doi.acm.org/10.1145/300523.300554
Bastos, Rui, Goslin, Michael, Zhang, Hansong (1997): Efficient Radiosity Rendering Using Textures and Bicubic Reconstruction. In: SI3D 1997 , 1997, . pp. 71-74,184. https://doi.acm.org/10.1145/253284.253309
Kumar, Subodh, Manocha, Dinesh, Zhang, Hansong, III, Kenneth E. Hoff (1997): Accelerated Walkthrough of Large Spline Models. In: SI3D 1997 , 1997, . pp. 91-102,190. https://doi.acm.org/10.1145/253284.253313
Zhang, Hansong, III, Kenneth E. Hoff (1997): Fast Backface Culling Using Normal Masks. In: SI3D 1997 , 1997, . pp. 103-106,189. https://doi.acm.org/10.1145/253284.253314