Author: Dinesh Manocha

Publications

Publication period start: 2007
Number of co-authors: 70

Co-authors

Number of publications with favourite co-authors
Sung-Eui Yoon
7
Naga K. Govindaraju
8
Ming C. Lin
27

Productive Colleagues

Most productive colleagues in number of publications
Mary C. Whitton
22
Philipp Slusallek
24
Ming C. Lin
58

Publications

Pan, Jia, Zhang, Liangjun, Lin, Ming C., Manocha, Dinesh (2010): A hybrid approach for simulating human motion in constrained environments. In Journal of Visualization and Computer Animation, 21 (3) pp. 137-149. https://dx.doi.org/10.1002/cav.365

Tang, Min, Yoon, Sung-Eui, Manocha, Dinesh (2008): Adjacency-based culling for continuous collision detection. In The Visual Computer, 24 (7) pp. 545-553. https://dx.doi.org/10.1007/s00371-008-0235-y

Lauterbach, Christian, Yoon, Sung-Eui, Tang, Ming, Manocha, Dinesh (2008): ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models. In Comput. Graph. Forum, 27 (4) pp. 1313-1321. https://dx.doi.org/10.1111/j.1467-8659.2008.01270.x

Moss, William, Lin, Ming C., Manocha, Dinesh (2008): Constraint-based motion synthesis for deformable models. In Journal of Visualization and Computer Animation, 19 (3) pp. 421-431. https://dx.doi.org/10.1002/cav.246

Kim, Young J., Redon, Stephane, Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2007): Interactive Continuous Collision Detection Using Swept Volume for Avatars. In Presence: Teleoperators and Virtual Environments, 16 (2) pp. 206-223. https://dx.doi.org/10.1162/pres.16.2.206

Kasik, David J., Manocha, Dinesh, Slusallek, Philipp (2007): Guest Editors' Introduction: Real-Time Interaction with Complex Models. In IEEE Computer Graphics and Applications, 27 (6) pp. 17-19. https://doi.ieeecomputersociety.org/10.1109/MCG.2007.150

Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C., Manocha, Dinesh (2007): Fast continuous collision detection among deformable models using graphics processors. In Computers & Graphics, 31 (1) pp. 5-14. https://dx.doi.org/10.1016/j.cag.2006.09.005

Yoon, Sung-Eui, Lauterbach, Christian, Manocha, Dinesh (2006): R-LODs: fast LOD-based ray tracing of massive models. In The Visual Computer, 22 (9) pp. 772-784. https://dx.doi.org/10.1007/s00371-006-0062-y

Govindaraju, Naga K., Lin, Ming C., Manocha, Dinesh (2006): Efficient Collision Culling among Deformable Objects using Graphics Processors. In Presence: Teleoperators and Virtual Environments, 15 (1) pp. 62-76. https://dx.doi.org/10.1162/pres.2006.15.1.62

Yoon, Sung-Eui, Manocha, Dinesh (2006): Cache-Efficient Layouts of Bounding Volume Hierarchies. In Comput. Graph. Forum, 25 (3) pp. 507-516. https://www.eg.org/EG/CGF/volume25/issue3/v25i3pp507-516.pdf

Manocha, Dinesh (2005): General-Purpose Computations Using Graphics Processors. In IEEE Computer, 38 (8) pp. 85-88. https://doi.ieeecomputersociety.org/10.1109/MC.2005.261

Jain, Nitin, Kabul, Ilknur, Govindaraju, Naga K., Manocha, Dinesh, Lin, Ming C. (2005): Multi-resolution collision handling for cloth-like simulations. In Journal of Visualization and Computer Animation, 16 (3) pp. 141-151. https://dx.doi.org/10.1002/cav.106

Sud, Avneesh, Otaduy, Miguel A., Manocha, Dinesh (2004): DiFi: Fast 3D Distance Field Computation Using Graphics Hardware. In Comput. Graph. Forum, 23 (3) pp. 557-566. https://diglib.eg.org/EG/CGF/volume23/issue3/v23i3pp557-566_abstract.html

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2003): Six-Degree-of-Freedom Haptic Rendering Using Incremental and Localized Computations. In Presence: Teleoperators and Virtual Environments, 12 (3) pp. 277-295.

Gregory, Arthur D., State, Andrei, Lin, Ming C., Manocha, Dinesh, Livingston, Mark A. (1999): Interactive surface decomposition for polyhedral morphing. In The Visual Computer, 15 (9) pp. 453-470. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=9&spage=453

Wilson, Andy, Larsen, Eric, Manocha, Dinesh, Lin, Ming C. (1999): Partitioning and Handling Massive Models for Interactive Collision Detection. In Comput. Graph. Forum, 18 (3) pp. 319-330.

Kumar, Subodh, Manocha, Dinesh, Garrett, William F., Lin, Ming C. (1999): Hierarchical back-face computation. In Computers & Graphics, 23 (5) pp. 681-692. https://dx.doi.org/10.1016/S0097-8493(99)00091-6

Krishnan, Shankar, Gopi, M., Lin, Ming C., Manocha, Dinesh, Pattekar, A. (1998): Rapid and Accurate Contact Determination between Spline Models using ShellTrees. In Comput. Graph. Forum, 17 (3) pp. 315-326.

Krishnan, Shankar, Gopi, M., Manocha, Dinesh, Mine, Mark R. (1997): Interactive Boundary Computation of Boolean Combinations of Sculptured Solids. In Comput. Graph. Forum, 16 (3) pp. 67-78.

Krishnan, Shankar, Manocha, Dinesh (1996): Algebraic loop detection and evaluation algorithms for curve surface interrogations. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 87-94.

Kumar, Subodh, Manocha, Dinesh (1996): Hierarchical Visibility Culling for Spline Models. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 142-150. https://www.graphicsinterface.org/proceedings/1996/KumarManocha

Lin, Ming C., Manocha, Dinesh (1995): Fast interference detection between geometric models. In The Visual Computer, 11 (10) pp. 542-561. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=11&issue=10&spage=542

Manocha, Dinesh, Demmel, James (1992): Algorithms for intersecting parametric and algebraic curves. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 232-241.

Sud, Avneesh, Govindaraju, Naga, Gayle, Russell, Andersen, Erik, Manocha, Dinesh (2007): Surface distance maps. In: Proceedings of the 2007 Conference on Graphics Interface , 2007, . pp. 35-42. https://doi.acm.org/10.1145/1268517.1268525

Kim, Young J., Otaduy, Miguel A., Lin, Ming C., Manocha, Dinesh (2002): Six-Degree-of-Freedom Haptic Display Using Localized Contact Computations. In: HAPTICS 2002 - Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 2002 , 2002, . pp. 209-216. https://csdl.computer.org/comp/proceedings/haptics/2002/1489/00/14890209abs.htm

Cohen, Jonathan D., Manocha, Dinesh, Olano, Marc (1997): Simplifying polygonal models using successive mappings. In: IEEE Visualization 1997 , 1997, . pp. 395-402. https://doi.acm.org/10.1145/266989.267108

Gopi, M., Manocha, Dinesh (1998): A unified approach for simplifying polygonal and spline models. In: IEEE Visualization 1998 , 1998, . pp. 271-278. https://doi.acm.org/10.1145/288216.288285

Gregory, Arthur D., Mascarenhas, Ajith, Ehmann, Stephen A., Lin, Ming C., Manocha, Dinesh (2000): Six degree-of-freedom haptic display of polygonal models. In: IEEE Visualization 2000 , 2000, . pp. 139-146. https://doi.acm.org/10.1145/375213.375232

Varadhan, Gokul, Krishnan, Shankar, Kim, Young J., Manocha, Dinesh (2003): Feature-Sensitive Subdivision and Isosurface Reconstruction. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 99-106.

Varadhan, Gokul, Manocha, Dinesh (2002): Out-of-Core Rendering of Massive Geometric Datasets. In: IEEE Visualization 2002 , 2002, .

Varshney, Amitabh, Jr., Frederick P. Brooks, Richardson, David C., Wright, William V., Manocha, Dinesh (1995): Defining, Computing, and Visualizing Molecular Interfaces. In: IEEE Visualization 1995 , 1995, . pp. 36-43. https://csdl.computer.org/comp/proceedings/vis/1995/7187/00/71870036abs.htm

Yoon, Sung-Eui, Salomon, Brian, Gayle, Russell, Manocha, Dinesh (2004): Quick-VDR: Interactive View-Dependent Rendering of Massive Models. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 131-138. https://csdl.computer.org/comp/proceedings/vis/2004/8788/00/87880131abs.htm

Yoon, Sung-Eui, Salomon, Brian, Manocha, Dinesh (2003): Interactive View-Dependent Rendering with Conservative Occlusion Culling in Complex Enviro. In: Turk, Greg, Wijk, Jarke J. van, II, Robert J. Moorhead (eds.) 14th IEEE Visualization 2003 Conference VIS 2003 19-24 October, 2003, Seattle, WA, USA. pp. 163-170.

Govindaraju, Naga K., Lin, Ming C., Manocha, Dinesh (2004): Fast and reliable collision culling using graphics hardware. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 2-9. https://doi.acm.org/10.1145/1077534.1077538

Sud, Avneesh, Gayle, Russell, Andersen, Erik, Guy, Stephen, Lin, Ming C., Manocha, Dinesh (2007): Real-time navigation of independent agents using adaptive roadmaps. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 99-106. https://doi.acm.org/10.1145/1315184.1315201

Gotz, David, Mayer-Patel, Ketan, Manocha, Dinesh (2002): IRW: an incremental representation for image-based walkthroughs. In: ACM Multimedia 2002 , 2002, . pp. 67-76. https://doi.acm.org/10.1145/641007.641018

Wilson, Andrew, Lin, Ming C., Yeo, Boon-Lock, Yeung, Minerva M., Manocha, Dinesh (2000): A video-based rendering acceleration algorithm for interactive walkthroughs. In: ACM Multimedia 2000 , 2000, . pp. 75-83. https://doi.acm.org/10.1145/354384.354431

Wilson, Andrew, Mayer-Patel, Ketan, Manocha, Dinesh (2001): Spatially-encoded far-field representations for interactive walkthroughs. In: ACM Multimedia 2001 , 2001, . pp. 348-357. https://portal.acm.org/citation.cfm?id=500141.500193

Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2004): Interactive and Continuous Collision Detection for Avatars in Virtual Environments. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 117-124. https://doi.ieeecomputersociety.org/10.1109/VR.2004.46

Redon, Stephane, Kim, Young J., Lin, Ming C., Manocha, Dinesh, Templeman, Jim (2004): Colorplate: Interactive and Continuous Collision Detection for Avatars in Virtual Environm. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 283. https://csdl.computer.org/comp/proceedings/vr/2004/8415/00/84150283abs.htm

Berg, Jur P. van den, Sewall, Jason, Lin, Ming C., Manocha, Dinesh (2009): Virtualized Traffic: Reconstructing Traffic Flows from Discrete Spatio-Temporal Data. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 183-190. https://dx.doi.org/10.1109/VR.2009.4811021

Sud, Avneesh, Andersen, Erik, Curtis, Sean, Lin, Ming C., Manocha, Dinesh (2007): Real-time Path Planning for Virtual Agents in Dynamic Environments. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 91-98. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352468

Govindaraju, Naga K., Kabul, Ilknur, Lin, Ming C., Manocha, Dinesh (2006): Fast Continuous Collision Detection among Deformable Models using Graphics Processors. In: Lin, Ming, Hubbold, Roger J. (eds.) Proceedings of the 12th Eurographics Symposium on Virtual Environments - EGVE 2006 , 2006, Lisbon, Portugal. pp. 19-26. https://dx.doi.org/10.2312/EGVE/EGVE06/019-026

Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks, Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceler. In: SI3D 1999 , 1999, . pp. 199-206. https://doi.acm.org/10.1145/300523.300554

III, Kenneth E. Hoff, Zaferakis, Andrew, Lin, Ming C., Manocha, Dinesh (2001): Fast and simple 2D geometric proximity queries using graphics hardware. In: SI3D 2001 , 2001, . pp. 145-148. https://portal.acm.org/citation.cfm?id=364338.364383

Cohen, Jonathan D., Lin, Ming C., Manocha, Dinesh, Ponamgi, Madhav K. (1995): I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environment. In: SI3D 1995 , 1995, . pp. 189-196,218. https://doi.acm.org/10.1145/199404.199437

Kumar, Subodh, Manocha, Dinesh, Lastra, Anselmo (1995): Interactive Display of Large-Scale NURBS Models. In: SI3D 1995 , 1995, . pp. 51-58,206. https://doi.acm.org/10.1145/199404.199413

Kumar, Subodh, Manocha, Dinesh, Zhang, Hansong, III, Kenneth E. Hoff (1997): Accelerated Walkthrough of Large Spline Models. In: SI3D 1997 , 1997, . pp. 91-102,190. https://doi.acm.org/10.1145/253284.253313

Erikson, Carl, Manocha, Dinesh (1999): GAPS: general and automatic polygonal simplification. In: SI3D 1999 , 1999, . pp. 79-88. https://doi.acm.org/10.1145/300523.300532

Erikson, Carl, Manocha, Dinesh, III, William V. Baxter (2001): HLODs for faster display of large static and dynamic environments. In: SI3D 2001 , 2001, . pp. 111-120. https://portal.acm.org/citation.cfm?id=364338.364376

Govindaraju, Naga K., Sud, Avneesh, Yoon, Sung-Eui, Manocha, Dinesh (2003): Interactive visibility culling in complex environments using occlusion-switches. In: SI3D 2003 , 2003, . pp. 103-112. https://doi.acm.org/10.1145/641480.641501

Berg, Jur P. van den, Patil, Sachin, Sewall, Jason, Manocha, Dinesh, Lin, Ming C. (2008): Interactive navigation of multiple agents in crowded environments. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 139-147. https://doi.acm.org/10.1145/1342250.1342272

Govindaraju, Naga K., Henson, Michael, Lin, Ming C., Manocha, Dinesh (2005): Interactive visibility ordering and transparency computations among geometric primitives i. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 49-56. https://doi.acm.org/10.1145/1053427.1053435

Salomon, Brian, Garber, Maxim, Lin, Ming C., Manocha, Dinesh (2003): Interactive navigation in complex environments using path planning. In: SI3D 2003 , 2003, . pp. 41-50. https://doi.acm.org/10.1145/641480.641491

Sud, Avneesh, Govindaraju, Naga K., Gayle, Russell, Manocha, Dinesh (2006): Interactive 3D distance field computation using linear factorization. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 117-124. https://doi.acm.org/10.1145/1111411.1111432

Curtis, Sean, Tamstorf, Rasmus, Manocha, Dinesh (2008): Fast collision detection for deformable models using representative-triangles. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 61-69. https://doi.acm.org/10.1145/1342250.1342260

Tang, Min, Manocha, Dinesh, Tong, Ruofeng (2010): Fast continuous collision detection using deforming non-penetration filters. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 7-13. https://doi.acm.org/10.1145/1730804.1730806

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

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