Author: Rui Bastos
Publications
Co-authors
Productive Colleagues
Publications
Baranoski, Gladimir V. G., Rokne, Jon G., Shirley, Peter, Trondsen, Trond, Bastos, Rui (2003): Simulating the aurora. In Journal of Visualization and Computer Animation, 14 (1) pp. 43-59. https://dx.doi.org/10.1002/vis.304
Aliaga, Daniel G., Cohen, Jonathan D., Wilson, Andrew, Baker, Eric, Zhang, Hansong, Erikson, Carl, III, Kenneth E. Hoff, Hudson, Thomas C., Stürzlinger, Wolfgang, Bastos, Rui, Whitton, Mary C., Jr., Frederick P. Brooks, Manocha, Dinesh (1999): MMR: an interactive massive model rendering system using geometric and image-based acceler. In: SI3D 1999 , 1999, . pp. 199-206. https://doi.acm.org/10.1145/300523.300554
Bastos, Rui, Goslin, Michael, Zhang, Hansong (1997): Efficient Radiosity Rendering Using Textures and Bicubic Reconstruction. In: SI3D 1997 , 1997, . pp. 71-74,184. https://doi.acm.org/10.1145/253284.253309
Bastos, Rui, III, Kenneth E. Hoff, Wynn, William C., Lastra, Anselmo (1999): Increased photorealism for interactive architectural walkthroughs. In: SI3D 1999 , 1999, . pp. 183-190. https://doi.acm.org/10.1145/300523.300551
Torchelsen, Rafael P., Scheidegger, Luiz F., Oliveira, Guilherme N., Bastos, Rui, Comba, João Luiz Dihl (2010): Real-time multi-agent path planning on arbitrary surfaces. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 47-54. https://doi.acm.org/10.1145/1730804.1730813