Author: Demetri Terzopoulos

Publications

Publication period start: 2001
Number of co-authors: 40

Co-authors

Number of publications with favourite co-authors
Myoung-Hee Kim
1
Sageev Oore
2
Keith Waters
2

Productive Colleagues

Most productive colleagues in number of publications
Gudrun Klinker
37
Nadia Magnenat-Thalmann
146
Daniel Thalmann
151

Publications

Kim, Jinwook, Kim, Soojae, Ko, Heedong, Terzopoulos, Demetri (2006): Fast GPU computation of the mass properties of a general shape and its application to buoy. In The Visual Computer, 22 (9) pp. 856-864. https://dx.doi.org/10.1007/s00371-006-0071-x

Oore, Sageev, Terzopoulos, Demetri, Hinton, Geoffrey (2002): A Desktop Input Device and Interface for Interactive 3D Character Animation. In: Graphics Interface 2002 May 27-29, 2002, Calgary, Alberta, Canada. pp. 133-140.

Oore, Sageev, Terzopoulos, Demetri, Hinton, Geoffrey E. (2002): Local Physical Models for Interactive Character Animation. In Comput. Graph. Forum, 21 (3) pp. . https://www.eg.org/EG/CGF/volume21/issue3/abstracts/CGF593.HTML

Faloutsos, Petros, Panne, Michiel van de, Terzopoulos, Demetri (2001): The virtual stuntman: dynamic characters with a repertoire of autonomous motor skills. In Computers & Graphics, 25 (6) pp. 933-953. https://dx.doi.org/10.1016/S0097-8493(01)00171-6

Park, Joo-Young, McInerney, Tim, Terzopoulos, Demetri, Kim, Myoung-Hee (2001): A non-self-intersecting adaptive deformable surface for complex boundary extraction from v. In Computers & Graphics, 25 (3) pp. 421-440. https://dx.doi.org/10.1016/S0097-8493(01)00066-8

Terzopoulos, Demetri (2000): Artificial Animals (and Humans):. In: Proceedings of Graphics Interface 2000 May 15-17, 2000, Montreal, Quebec, Canada. pp. 43-44. https://www.graphicsinterface.org/proceedings/2000/terzopoulos

Yu, Qinxin, Terzopoulos, Demetri (1999): Synthetic motion capture: Implementing an interactive virtual marine world. In The Visual Computer, 15 (7) pp. 377-394. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=7&spage=377

Terzopoulos, Demetri (1999): Artificial Life for Computer Graphics. In Communications of the ACM, 42 (8) pp. 32-42. https://dl.acm.org/doi/10.1145/310930.310966

Earnshaw, Rae A., Magnenat-Thalmann, Nadia, Terzopoulos, Demetri, Thalmann, Daniel (1998): Guest Editors' Introduction: Computer Animation for Virtual Humans. In IEEE Computer Graphics and Applications, 18 (5) pp. 20-23. https://doi.ieeecomputersociety.org/10.1109/MCG.1998.708557

Lee, Yuencheng, Terzopoulos, Demetri, Waters, Keith (1993): Constructing physics--based facial models of individuals. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 1-8.

Figueiredo, Luiz Henrique de, Gomes, Jonas de Miranda, Terzopoulos, Demetri, Velho, Luiz (1992): Physically--based methods for polygonization of implicit surfaces. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 250-257.

Carlbom, Ingrid, Hsu, William M., Klinker, Gudrun, Szeliski, Richard, Waters, Keith, Doyle, Michael, Gettys, Jim, Harris, Kirsten M., Levergood, Thoms M., Palmer, Ricky S., Palmer, Lawrence G., Picart, Marc, Terzopoulos, Demetri, Tonnesen, David, Vannier, Michael W., Wallace, Greg (1992): Modeling and Analysis of Empirical Data in Collaborative Environments. In Communications of the ACM, 35 (6) pp. 74-84.

Terzopoulos, Demetri, Platt, John, Fleischer, Kurt (1989): Heating and melting deformable models (From goop to glop). In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 219-226.

Terzopoulos, Demetri, Witkin, Andrew (1988): Physically--based models with rigid and deformable components. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 146-154.

Terzopoulos, Demetri, Fleischer, Kurt W. (1988): Deformable models. In The Visual Computer, 4 (6) pp. 306-331. https://

Terzopoulos, Demetri (2003): Perceptive agents and systems in virtual reality. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 1-3. https://doi.acm.org/10.1145/1008653.1008655

Qureshi, Faisal, Terzopoulos, Demetri (2007): Virtual vision: visual sensor networks in virtual reality. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 247-248. https://doi.acm.org/10.1145/1315184.1315243

Shao, Wei, Terzopoulos, Demetri (2006): Populating Reconstructed Archaeological Sites with Autonomous Virtual Humans. In: Gratch, Jonathan, Young, Michael, Aylett, Ruth, Ballin, Daniel, Olivier, Patrick (eds.) IVA 2006 - Intelligent Virtual Agents - 6th International Conference August 21-23, 2006, Marina Del Rey, CA, USA. pp. 420-433. https://dx.doi.org/10.1007/11821830_34

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,620 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,620 designers enjoy our newsletter—sure you don’t want to receive it?