Graphics Interface 2003
- Website
- http://www.graphicsinterface.org
- Year
- 2003
- Period
- June 11-13
- Place
- Halifax, Nova Scotia, Canada
- ISBN
- Series
- GI - Graphics Interface
- DOI
- Volume
- Copyright info
Description
All years
Articles
Jaroszkiewicz, Rafal, McCool, Michael D. (2003): Fast Extraction of BRDFs and Material Maps from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 1-10.
Gutwin, Carl, Dyck, Jeff, Fedak, Chris (2003): The Effects of Dynamic Transparency on Targeting Performance. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 105-112.
Poulin, Pierre, Stamminger, Marc, Duranleau, François, Frasson, Marie-Claude, Drettakis, George (2003): Interactive Point-based Modeling of Complex Objects from Images. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 11-20.
Draper, Geoffrey M., Egbert, Parris K. (2003): A Gestural Interface to Free-Form Deformation. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 113-120.
Cunzi, Matthieu, Thollot, Jo\\elle, Parise, Salvatore, Debunne, Gilles, Gascuel, Jean-Dominique (2003): Dynamic Canvas for Non-Photorealistic Walkthroughs. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 121-130.
Wand, Michael, Straßer, Wolfgang (2003): Multi-Resolution Point-Sample Raytracing. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 139-148.
Rigau, Jaume, Feixas, Miquel, Sbert, Mateu (2003): Entropy-Based Adaptive Sampling. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 149-158.
Siio, Itiro, Rowan, Jim, Mima, Noyuri, Mynatt, Elizabeth D. (2003): Digital Decor: Augmented Everyday Things. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 159-166.
Metoyer, Ronald, Xu, Lanyue, Srinivasan, Madhusudhanan (2003): A Tangible Interface for High-Level Direction of Multiple Animated Characters. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 167-176.
Neufeld, Eric, Popoola, Haruna, Callele, David, Mould, David (2003): Mixed Initiative Interactive Edge Detection. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 177-184.
Wu, Jianhua, Kobbelt, Leif (2003): A Stream Algorithm for the Decimation of Massive Meshes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 185-192.
Leung, Rick, Mann, Steve (2003): Distortion Minimization and Continuity Preservation in Surface Pasting. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 193-200.
Kram, Bradley P., Shaw, Christopher D. (2003): Multiple Camera Considerations in a View-Dependent Continuous Level of Detail Algorithm. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 201-208.
Fogarty, James, Forlizzi, Jodi, Hudson, Scott E. (2003): Portrait: Generating Personal Presentations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 209-216.
Lee, Jinho, Moghaddam, Baback, Pfister, Hanspeter, Machiraju, Raghu (2003): Silhouette-Based 3D Face Shape Recovery. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 21-30.
Baecker, Ronald M., Smith, Eric (2003): Modularity and Hierarchical Structure in the Digital Video Lifecycle. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 217-224.
Tang, Charlotte, McEwan, Gregor, Greenberg, Saul (2003): A Taxonomy of Tasks and Visualizations for Casual Interaction of Multimedia Histories. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 225-236.
Dyck, Jeff, Pinelle, David, Brown, Barry, Gutwin, Carl (2003): Learning from Games: HCI Design Innovations in Entertainment Software. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 237-246.
Hauser, Kris K., Shen, Chen, O'Brien, James F. (2003): Interactive Deformation Using Modal Analysis with Constraints. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 247-256.
Fünfzig, Christoph, Fellner, Dieter W. (2003): Easy Realignment of k-DOP Bounding Volumes. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 257-264.
Lang, Jochen, Pai, Dinesh K., Seidel, Hans-Peter (2003): Scanning Large-Scale Articulated Deformations. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 265-272.
LeDuc, Matt, Payandeh, Shahram, Dill, John C. (2003): Toward Modeling of a Suturing Task. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 273-279.
Génevaux, Olivier, Habibi, Arash, Dischler, Jean-Michel (2003): Simulating Fluid-Solid Interaction. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 31-38.
Schafer, Wendy, Bowman, Doug A. (2003): A Comparison of Traditional and Fisheye Radar View Techniques for Spatial Collaboration. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 39-46.
Skopik, Amy, Gutwin, Carl (2003): Finding Things In Fisheyes: Memorability in Distorted Spaces. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 47-56.
Tory, Melanie, Swindells, Colin (2003): Comparing ExoVis Orientation Icon and In-Place 3D Visualization Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 57-64.
Li, Ming, Magnor, Marcus, Seidel, Hans-Peter (2003): Hardware-Accelerated Visual Hull Reconstruction and Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 65-72.
Knott, Dave, Pai, Dinesh K. (2003): CInDeR: Collision and Interference Detection in Real-time Using graphics hardware. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 73-80.
Li, Wei, Kaufman, Arie E. (2003): Texture Partitioning and Packing for Accelerating Texture-Based Volume Rendering. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 81-88.
Soukoreff, R. William, MacKenzie, I. Scott (2003): Input-Based Language Modelling in the Design of High Performance Text Input Techniques. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 89-96.
Pavlovych, Andriy, Stuerzlinger, Wolfgang (2003): Less-Tap: A Fast and Easy-to-Learn Text Input Technique for Phones. In: Graphics Interface 2003 June 11-13, 2003, Halifax, Nova Scotia, Canada. pp. 97-104.