Author: Mark Green
The main theme of his research is the interaction between people and computers and how digital media can be used to communicate between people. His recent research concentrates on interactive 3D graphics, automatic construction of user interfaces, authoring tools for virtual environments, and alternative viewing models for 3D graphics. In the past he has worked on computer animation, formal design methods for user interfaces, graphics display hardware and VLSI design.
Publications
Co-authors
Productive Colleagues
- Hanqiu Sun
- Kris Luyten
- Robert J. K. Jacob
- 46
- 51
- 57
Publications
Shaer, Orit, Jacob, Robert J. K., Green, Mark, Luyten, Kris (2009): Introduction to the special issue on UIDL for next-generation user interfaces. In ACM Transactions on Computer-Human Interaction, 16 (4) pp. 16. https://dl.acm.org/doi/10.1145/1614390.1614391
Green, Mark, Lee, Wai Leng (2007): Automatic design and layout of 3D user interfaces. In Journal of Visualization and Computer Animation, 18 (3) pp. 211-224. https://dx.doi.org/10.1002/cav.174
To, Danny S. P., Lau, Rynson W. H., Green, Mark (2001): An Adaptive Multi-Resolution Method for Progressive Model Transmission. In Presence: Teleoperators and Virtual Environments, 10 (1) pp. 62-74.
Sun, Hanqiu, Green, Mark (2000): A framework for interactive responsive animation. In Journal of Visualization and Computer Animation, 11 (2) pp. 83-94.
Lau, Rynson W. H., Green, Mark, To, Danny S. P., Wong, Janis P. Y. (1998): Real-Time Continuous Multi-Resolution Method for Models of Arbitrary Topology. In Presence: Teleoperators and Virtual Environments, 7 (1) pp. 22-35.
Li, Frederick W. B., Lau, Rynson W. H., Green, Mark (1997): Interactive Rendering of Deforming NURBS Surfaces. In Comput. Graph. Forum, 16 (3) pp. 47-56.
Green, Mark, Hodges, Larry (1997): VRAIS 97 Highlights the Maturing of a Discipline. In IEEE Computer Graphics and Applications, 17 (6) pp. 21-22. https://doi.ieeecomputersociety.org/10.1109/MCG.1997.626963
Green, Mark, Halliday, Sean (1996): A Geometric Modeling and Animation System. In Communications of the ACM, 39 (5) pp. 46-53.
Green, Mark (1996): Shared virtual environments: the implications for tool builders. In Computers & Graphics, 20 (2) pp. 185-189. https://dx.doi.org/10.1016/0097-8493(95)00124-7
Shaw, Christopher D., Green, Mark (1994): Two-Handed Polygonal Surface Design. In: Szekely, Pedro (eds.) Proceedings of the 7th annual ACM symposium on User interface software and technology November 02 - 04, 1994, Marina del Rey, California, United States. pp. 205-212. https://www.acm.org/pubs/articles/proceedings/uist/192426/p205-shaw/p205-shaw.pdf
Liang, Jiandong, Green, Mark (1994): JDCAD: A highly interactive 3D modeling system. In Computers & Graphics, 18 (4) pp. 499-506. https://dx.doi.org/10.1016/0097-8493(94)90062-0
Sun, Hanqiu, Green, Mark (1993): The use of relations for motion control in an environment with multiple moving objects. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 209-218.
Shaw, Christopher D., Liang, Jiandong, Green, Mark, Sun, Yunqi (1992): The Decoupled Simulation Model for Virtual Reality Systems. In: Bauersfeld, Penny, Bennett, John, Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 321-328. https://www.acm.org/pubs/articles/proceedings/chi/142750/p321-shaw/p321-shaw.pdf
Liang, Jiandong, Shaw, Christopher D., Green, Mark (1991): On Temporal-Spatial Realism in the Virtual Reality Environment. In: Rhyne, James R. (eds.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 19-25. https://www.acm.org/pubs/articles/proceedings/uist/120782/p19-liang/p19-liang.pdf
Wang, Haiying, Green, Mark (1991): An Event-Object Recovery Model for Object-Oriented User Interfaces. In: Rhyne, James R. (eds.) Proceedings of the 4th annual ACM symposium on User interface software and technology Hilton Head, South Carolina, United States, 1991, Hilton Head, South Carolina, United States. pp. 107-115. https://www.acm.org/pubs/articles/proceedings/uist/120782/p107-wang/p107-wang.pdf
Singh, Gurminder, Green, Mark (1991): Automating the Lexical and Syntactic Design of Graphical User Interfaces: The UofA* UIMS. In ACM Transactions on Graphics, 10 (3) pp. 213-254.
Green, Mark, Shaw, Christopher D. (1990): The datapaper: Living in the virtual world. In: Graphics Interface 90 May 14-18, 1990, Halifax, Nova Scotia, Canada. pp. 123-130.
Singh, Gurminder, Green, Mark (1989): A High-Level User Interface Management System. In: Bice, Ken, Lewis, Clayton H. (eds.) Proceedings of the ACM CHI 89 Human Factors in Computing Systems Conference April 30 - June 4, 1989, Austin, Texas. pp. 133-138.
Singh, Gurminder, Green, Mark (1989): Chisel: A System for Creating Highly Interactive Screen Layouts. In: Sibert, John L. (eds.) Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology November 13 - 15, 1989, Williamsburg, Virginia, United States. pp. 86-94.
Singh, Gurminder, Green, Mark (1989): Generating graphical interfaces for high--level description. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 70-77.
Shaw, Christopher D., Green, Mark, Schaeffer, Jonathan (1989): Anti--aliasing issues in image composition. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 113-120.
Singh, Gurminder, Green, Mark (1988): Designing the Interface Designer's Interface. In: Green, Mark (eds.) Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software October 17 - 19, 1988, Alberta, Canada. pp. 109-116.
Green, Mark, Sun, Hanqiu (1988): MML: A language and system for procedural modeling and motion. In: Graphics Interface 88 June 6-10, 1988, Edmonton, Alberta, Canada. pp. 16-25.
Olsen, Dan R., Green, Mark, Lantz, Keith A., Schulert, Andrew, Sibert, John L. (1987): Whither (or wither) UIMS?. In: Graphics Interface 87 (CHI+GI 87) April 5-9, 1987, Toronto, Ontario, Canada. pp. 311-314.
Singh, Gurminder, Green, Mark (1986): Automatic generation of graphical user interfaces. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 71-76.
Armstrong, William W., Green, Mark, Lake, R. (1986): Near--real--time control of human figure models. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 147-151.
Green, Mark (1986): A Survey of Three Dialogue Models. In ACM Transactions on Graphics, 5 (3) pp. 244-275.
Armstrong, William W., Green, Mark (1985): The dynamics of articulated rigid bodies for purposes of animation. In: Graphics Interface 85 May 27-31, 1985, Montreal, Quebec, Canada. pp. 407-415.
Green, Mark, Burnell, M., Vrenjak, H., Vrenjak, M. (1983): Experience with a graphical data base system. In: Graphics Interface 83 May 9-13, 1983, Edmonton, Alberta, Canada. pp. 257-270.
Green, Mark (1982): Towards a user interface prototyping system. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 37-45.
Green, Mark, Philp, Paul (1982): The use of object oriented languages in graphics programming. In: Graphics Interface 82 May 17-21, 1982, Toronto, Ontario, Canada. pp. 345-353.
Green, Mark (1981): A system for designing and animating objects with curved surfaces. In: Seventh Canadian Man-Computer Communications Conference June 10-12, 1981, Waterloo, Ontario, Canada. pp. 377-384.
Mackinlay, Jock D., Green, Mark (eds.) Proceedings of the 5th annual ACM symposium on User interface software and technology November 15 - 18, 1992, Monteray, California, United States.
Green, Mark (eds.) Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software October 17 - 19, 1988, Alberta, Canada.
Wang, Haiying, Green, Mark (1993): A Framework for User Customization. In: Proceedings of the Fifth International Conference on Human-Computer Interaction , 1993, . pp. 552-557.
Shaer, Orit, Jacob, Robert J. K., Green, Mark, Luyten, Kris (2008): User interface description languages for next generation user interfaces. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 3949-3952. https://doi.acm.org/10.1145/1358628.1358964
Lee, Wai Leng, Green, Mark (2005): A layout framework for 3D user interfaces. In: Singh, Gurminder, Lau, Rynson W. H., Chrysanthou, Yiorgos, Darken, Rudolph P. (eds.) VRST 2005 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 7-9, 2005, Monterey, CA, USA. pp. 96-105. https://doi.acm.org/10.1145/1101616.1101636
Green, Mark (2003): Towards virtual environment authoring tools for content developers. In: VRST 2003 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 1-3, 2003, Osaka, Japan. pp. 117-123. https://doi.acm.org/10.1145/1008653.1008675
Chim, Jimmy H. P., Lau, Rynson W. H., Si, Antonio, Leong, Hong Va, To, Danny S. P., Green, Mark, Lam, Miu Ling (1998): Multi-resolution model transmission in distributed virtual environments. In: VRST 1998 , 1998, . pp. 25-34. https://doi.acm.org/10.1145/293701.293705
Green, Mark, Lo, Joe (2004): The Grappl 3D interaction technique library. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 16-23. https://doi.acm.org/10.1145/1077534.1077540
Sun, Jing, Yu, Xiaobo, Baciu, George, Green, Mark (2002): Template-based generation of road networks for virtual city modeling. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 33-40. https://doi.acm.org/10.1145/585740.585747
To, Danny S. P., Lau, Rynson W. H., Green, Mark (1999): A method for progressive and selective transmission of multi-resolution models. In: VRST 1999 , 1999, . pp. 88-95. https://doi.acm.org/10.1145/323663.323678
Tsang, Elton K. H., Sun, Hanqiu, Green, Mark (1998): Virtual world modeler. In: VRST 1998 , 1998, . pp. 179-186. https://doi.acm.org/10.1145/293701.293734
Yuan, Ping, Green, Mark, Lau, Rynson W. H. (1997): A framework for performance evaluation of real-time rendering algorithms in virtual realit. In: VRST 1997 , 1997, . pp. 51-58. https://doi.acm.org/10.1145/261135.261147
Chim, Jimmy H. P., Green, Mark, Lau, Rynson W. H., Leong, Hong Va, Si, Antonio (1998): On Caching and Prefetching of Virtual Objects in Distributed Virtual Environments. In: ACM Multimedia 1998 , 1998, . pp. 171-180. https://doi.acm.org/10.1145/290747.290769
Green, Mark (1995): The Design of Narrative Virtual Environments. In: Palanque, Philippe A., Bastide, Remi (eds.) DSV-IS 1995 - Design, Specification and Verification of Interactive Systems 95, Proceedings of the Eurographics Workshop June 7-9, 1995, Toulouse, France. pp. 279-293.
Sharlin, Ehud, Figueroa, Pablo, Green, Mark, Watson, Benjamin (2000): A Wireless, Inexpensive Optical Tracker for the CAVE(tm). In: VR 2000 , 2000, . pp. 271-. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780271abs.htm
Shaw, Christopher D., Green, Mark (1993): The MR Toolkit Peers Package and Experiment. In: VR 1993 , 1993, . pp. 463-469.
Yuan, P., Green, Mark, Lau, Rynson W. H. (1999): Dynamic Image Quality Measurements of Real-time Rendering Algorithms. In: VR 1999 , 1999, . pp. 83. https://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930083abs.htm