Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA

Publisher
ACM Press
Website
Year
2010
Period
Place
ISBN
978-1-60558-939-8
Series
I3D - Symposium on Interactive 3D Graphics and Games
DOI
Volume
Copyright info

Description

ACM I3D is the leading-edge conference for real-time 3D computer graphics and human interaction. We invite you to submit papers across the entire range of topics in interactive 3D graphics.

All years

Articles

Slomp, Marcos, Johnson, Matthew, Tamaki, Toru, Kaneda, Kazufumi (2010): Photorealistic real-time rendering of spherical raindrops with hierarchical reflective and. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730975

O'Brien, Trevor M., Laidlaw, David H. (2010): Toward a machine learning approach for classifying user goals from user interactions. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730986

Penmatsa, Rajeev, Nichols, Greg, Wyman, Chris (2010): Voxel-space ambient occlusion. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730989

Jr., Jose Ricardo da Silva, Cluay, Esteban W., Pagliosaz, Paulo A., Montenegrox, Anselmo (2010): Fluid simulation with rigid body triangle accuracy collision using an heterogeneous GPU/CP. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730992

Djeu, Peter (2010): Quickly bounding diagonal edge lengths in tessellated bilinear patches. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730983

Nichols, Greg, Penmatsa, Rajeev, Wyman, Chris (2010): Direct illumination from dynamic area lights with visibility. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730993

Chuang, Ming, Kazhdan, Michael M. (2010): A real-time screened-Poisson solver for interactive surface editing. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730980

Jang, Han-Young, Kim, Dong-young, Han, JungHyun (2010): Feature-preserving deformation of tessellated surfaces. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730991

Zhu, Bo, Fu, Xuekun (2010): BoBlossom: modeling growing plants in games. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730996

Kashyap, Sriram, Goradia, Rhushabh, Chaudhuri, Parag, Chandran, Sharat (2010): Real time ray tracing of point-based models. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730976

Boggus, Matt, Crawfis, Roger (2010): Distance based illumination as a navigational aid. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730979

Yang, Yin, Rong, Guodong, Torres, Luis, Guo, Xiaohu (2010): Spectral simulation of hybrid bodies with deformable and rigid materials. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730982

Yao, Junfeng, Zhang, Hui, Chen, Feng, Wang, Andy Ju An (2010): Research and application of 3D engine in the simulation of natural scene. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730995

Dong, Zhao, Yang, Baoguang (2010): Variance soft shadow mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730990

McGuire, Morgan (2010): Ambient occlusion volumes. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730984

Xie, Ke, Liang, Xiaohui, Liu, Yubo, He, Zhiying (2010): An adaptive splitting and transmission control method for rendering point model on mobile . In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730977

Gilet, Guillaume, Dischler, Jean-Michel (2010): Procedural texture particles. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730978

Larkin, Michéal, Parisy, Sebastian, Dobbyn, Simon, O'Sullivan, Carol (2010): Every last detail: density based level of detail control for crowd rendering. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730974

Chen, Ying-Chieh, Chang, Chun-Fa, Ma, Wan-Chun (2010): Asynchronous rendering. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730988

Prazak, M., Kavan, Ladislav, McDonnell, Rachel, Dobbyn, Rachel, O'Sullivan, Carol (2010): Moving crowds: a linear animation system for crowd simulation. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730981

Smelik, Ruben Michaël, Bidarra, Rafael (2010): Real-time rendering of river networks. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730994

Li, Hongwei, Nehab, Diego, Wei, Li-Yi, Sander, Pedro V., Fu, Chi-Wing (2010): Fast capacity constrained Voronoi tessellation. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730985

Zafar, Fahad, Olano, Marc (2010): Tiny encryption algorithm for parallel random numbers on the GPU. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . https://doi.acm.org/10.1145/1730804.1730973

Hu, Wei, Dong, Zhao, Ihrke, Ivo, Grosch, Thorsten, Yuan, Guodong, Seidel, Hans-Peter (2010): Interactive volume caustics in single-scattering media. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 109-117. https://doi.acm.org/10.1145/1730804.1730822

Engelhardt, Thomas, Dachsbacher, Carsten (2010): Epipolar sampling for shadows and crepuscular rays in participating media with single scat. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 119-125. https://doi.acm.org/10.1145/1730804.1730823

Lu, Jingwan, Sander, Pedro V., Finkelstein, Adam (2010): Interactive painterly stylization of images, videos and 3D animations. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 127-134. https://doi.acm.org/10.1145/1730804.1730825

Baxter, William, Govindaraju, Naga K. (2010): Simple data-driven modeling of brushes. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 135-142. https://doi.acm.org/10.1145/1730804.1730826

Vergne, Romain, Pacanowski, Romain, Barla, Pascal, Granier, Xavier, Schlick, Christophe (2010): Radiance Scaling for versatile surface enhancement. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 143-150. https://doi.acm.org/10.1145/1730804.1730827

Cohen, Jonathan M., Tariq, Sarah, Green, Simon (2010): Interactive fluid-particle simulation using translating Eulerian grids. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 15-22. https://doi.acm.org/10.1145/1730804.1730807

Loos, Bradford James, Sloan, Peter-Pike J. (2010): Volumetric obscurance. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 151-156. https://doi.acm.org/10.1145/1730804.1730829

Enderton, Eric, Sintorn, Erik, Shirley, Peter, Luebke, David P. (2010): Stochastic transparency. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 157-164. https://doi.acm.org/10.1145/1730804.1730830

Jansen, Jon, Bavoil, Louis (2010): Fourier opacity mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 165-172. https://doi.acm.org/10.1145/1730804.1730831

Chajdas, Matthäus G., Lefebvre, Sylvain, Stamminger, Marc (2010): Assisted texture assignment. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 173-179. https://doi.acm.org/10.1145/1730804.1730833

Olano, Marc, Baker, Dan (2010): LEAN mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 181-188. https://doi.acm.org/10.1145/1730804.1730834

Habel, Ralf, Wimmer, Michael (2010): Efficient irradiance normal mapping. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 189-195. https://doi.acm.org/10.1145/1730804.1730835

Hasler, Nils, Thormählen, Thorsten, Rosenhahn, Bodo, Seidel, Hans-Peter (2010): Learning skeletons for shape and pose. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 23-30. https://doi.acm.org/10.1145/1730804.1730809

Miller, Christian, Arikan, Okan, Fussell, Don (2010): Frankenrigs: building character rigs from multiple sources. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 31-38. https://doi.acm.org/10.1145/1730804.1730810

Min, Jianyuan, Liu, Huajun, Chai, Jinxiang (2010): Synthesis and editing of personalized stylistic human motion. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 39-46. https://doi.acm.org/10.1145/1730804.1730811

Torchelsen, Rafael P., Scheidegger, Luiz F., Oliveira, Guilherme N., Bastos, Rui, Comba, João Luiz Dihl (2010): Real-time multi-agent path planning on arbitrary surfaces. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 47-54. https://doi.acm.org/10.1145/1730804.1730813

Laine, Samuli, Karras, Tero (2010): Efficient sparse voxel octrees. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 55-63. https://doi.acm.org/10.1145/1730804.1730814

Lindstrom, Peter, Cohen, Jonathan D. (2010): On-the-fly decompression and rendering of multiresolution terrain. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 65-73. https://doi.acm.org/10.1145/1730804.1730815

Tang, Min, Manocha, Dinesh, Tong, Ruofeng (2010): Fast continuous collision detection using deforming non-penetration filters. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 7-13. https://doi.acm.org/10.1145/1730804.1730806

Liu, Fang, Huang, Meng-Cheng, Liu, Xuehui, Wu, Enhua (2010): FreePipe: a programmable parallel rendering architecture for efficient multi-fragment effe. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 75-82. https://doi.acm.org/10.1145/1730804.1730817

Cao, Thanh-Tung, Tang, Ke, Mohamed, Anis, Tan, Tiow Seng (2010): Parallel Banding Algorithm to compute exact distance transform with the GPU. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 83-90. https://doi.acm.org/10.1145/1730804.1730818

Herzog, Robert, Eisemann, Elmar, Myszkowski, Karol, Seidel, Hans-Peter (2010): Spatio-temporal upsampling on the GPU. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 91-98. https://doi.acm.org/10.1145/1730804.1730819

Kaplanyan, Anton, Dachsbacher, Carsten (2010): Cascaded light propagation volumes for real-time indirect illumination. In: Aliaga, Daniel G., Oliveira, Manuel M., Varshney, Amitabh, Wyman, Chris (eds.) Proceedings of the 2010 Symposium on Interactive 3D Graphics, SI3D 2010, February 19-21, 2010, Washington, DC, USA , 2010, . pp. 99-107. https://doi.acm.org/10.1145/1730804.1730821

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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