Virtual Reality

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Rodriguez, Nancy, Jessel, Jean-Pierre, Torguet, Patrice (2002): A Virtual Reality Tool for Teleoperation Research. In Virtual Reality, 6 (2) pp. 57-62. https://www.springerlink.com/index/10.1007/s100550200006

Crabtree, Andy, Rodden, Tom, Mariani, John A. (2002): Designing Virtual Environments to Support Cooperation in the Real World. In Virtual Reality, 6 (2) pp. 63-74. https://www.springerlink.com/index/10.1007/s100550200007

Harris, Laurence R., Jenkin, Michael, Zikovitz, Daniel C., Redlick, Fara, Jaekl, P. M., Jasiobedzka, Urszula, Jenkin, H. L., Allison, Robert S. (2002): Simulating Self-Motion I: Cues for the Perception of Motion. In Virtual Reality, 6 (2) pp. 75-85. https://www.springerlink.com/index/10.1007/s100550200008

Allison, Robert S., Harris, Laurence R., Hogue, A. R., Jasiobedzka, Urszula, Jenkin, H. L., Jenkin, Michael, Jaekl, P. M., Laurence, J. R., Pentile, Greg, Redlick, Fara, Zacher, James E., Zikovitz, Daniel C. (2002): Simulating Self-Motion II: A Virtual Reality Tricycle. In Virtual Reality, 6 (2) pp. 86-95. https://www.springerlink.com/index/10.1007/s100550200009

Li, Z., Qiu, H., Yue, Y. (2002): Development of a Learning-Training Simulator with Virtual Functions for Lathe Operations. In Virtual Reality, 6 (2) pp. 96-104. https://www.springerlink.com/index/10.1007/s100550200010

Bowman, Doug A., Billinghurst, Mark (2002): Introduction. In Virtual Reality, 6 (3) pp. 105-106. https://www.springerlink.com/index/10.1007/s100550200011

Billinghurst, Mark, Kato, Hirokazu, Kiyokawa, Kiyoshi, Belcher, Daniel, Poupyrev, Ivan (2002): Experiments with Face-To-Face Collaborative AR Interfaces. In Virtual Reality, 6 (3) pp. 107-121. https://www.springerlink.com/index/10.1007/s100550200012

Bowman, Doug A., Wingrave, Chadwick A., Campbell, J. M., Ly, V. Q., Rhoton, C. J. (2002): Novel Uses of Pinch GlovesTM for Virtual Environment Interaction Techniques. In Virtual Reality, 6 (3) pp. 122-129. https://www.springerlink.com/index/10.1007/s100550200013

Lindeman, Robert W., Templeman, James N., Sibert, John L., Cutler, Justin R. (2002): Handling of Virtual Contact in Immersive Virtual Environments: Beyond Visuals. In Virtual Reality, 6 (3) pp. 130-139. https://www.springerlink.com/index/10.1007/s100550200014

Morar, Sonali, Macredie, Robert D., Cribbin, Timothy (2002): An Investigation of Visual Cues used to Create and Support Frames of Reference and Visual . In Virtual Reality, 6 (3) pp. 140-150. https://www.springerlink.com/index/10.1007/s100550200015

Regenbrecht, Holger, Wagner, Michael, Baratoff, Gregory (2002): MagicMeeting: A Collaborative Tangible Augmented Reality System. In Virtual Reality, 6 (3) pp. 151-166. https://www.springerlink.com/index/10.1007/s100550200016

Thomas, Bruce H., Piekarski, Wayne (2002): Glove Based User Interaction Techniques for Augmented Reality in an Outdoor Environment. In Virtual Reality, 6 (3) pp. 167-180. https://www.springerlink.com/index/10.1007/s100550200017

Baerten, Nik, Braspenning, Peter J. (2003): MAS Dynamics on Stage. In Virtual Reality, 6 (4) pp. 181-195. https://dx.doi.org/10.1007/s10055-003-0102-0

Liu, Wenyu, Hua, Li, Wang, Fei, Zhu, Guangxi (2003): Polyhedral Objects Metamorphosis Using Convex Decomposition and Morphology. In Virtual Reality, 6 (4) pp. 196-204. https://dx.doi.org/10.1007/s10055-003-0103-z

Yang, Shu-Kai, Chuang, Jung-Hong (2003): Material-Discontinuity Preserving Progressive Mesh Using Vertex-Collapsing Simplification. In Virtual Reality, 6 (4) pp. 205-216. https://dx.doi.org/10.1007/s10055-003-0104-y

Kim, S., Berkley, J. J., Sato, M. (2003): A Novel Seven Degree of Freedom Haptic Device for Engineering Design. In Virtual Reality, 6 (4) pp. 217-228. https://dx.doi.org/10.1007/s10055-003-0105-x

Wang, Yong, Jayaram, Uma, Jayaram, Sankar, Imtiyaz, Shaikh (2003): Methods and Algorithms for Constraint-based Virtual Assembly. In Virtual Reality, 6 (4) pp. 229-243. https://dx.doi.org/10.1007/s10055-003-0106-9

Murray, Norman, Fernando, Terrence, Aouad, Ghassan (2003): A Virtual Environment for the Design and Simulated Construction of Prefabricated Buildings. In Virtual Reality, 6 (4) pp. 244-256. https://dx.doi.org/10.1007/s10055-003-0107-8

Boeck, Joan De, Raymaekers, Chris, Coninx, Karin (2003): Aspects of Haptic Feedback in a Multi-modal Interface for Object Modelling. In Virtual Reality, 6 (4) pp. 257-270.

Schäfer, L. (2003): Storytelling in Virtual Environments. In Virtual Reality, 7 (1) pp. 1. https://dx.doi.org/10.1007/s10055-003-0115-8

MacIntyre, Blair, Bolter, Jay David (2003): Single-narrative, multiple point-of-view dramatic experiences in augmented reality. In Virtual Reality, 7 (1) pp. 10-16. https://dx.doi.org/10.1007/s10055-003-0110-0

Klesen, Martin, Kipp, Michael, Gebhard, Patrick, Rist, Thomas (2003): Staging exhibitions: methods and tools for modelling narrative structure to produce intera. In Virtual Reality, 7 (1) pp. 17-29. https://dx.doi.org/10.1007/s10055-003-0113-x

Aylett, Ruth, Louchart, Sandy (2003): Towards a narrative theory of virtual reality. In Virtual Reality, 7 (1) pp. 2-9. https://dx.doi.org/10.1007/s10055-003-0114-9

Ibanez, Jesus, Aylett, Ruth, Ruiz-Rodarte, Rocio (2003): Storytelling in virtual environments from a virtual guide perspective. In Virtual Reality, 7 (1) pp. 30-42. https://dx.doi.org/10.1007/s10055-003-0112-y

Schäfer, Leonie, Pankoke-Babatz, Uta, Prinz, Wolfgang, Schieck, A. Fatah gen., Oldroyd, Amanda (2003): DocuDrama. In Virtual Reality, 7 (1) pp. 43-53. https://dx.doi.org/10.1007/s10055-003-0111-z

Bayon, Victor, Wilson, John R., Stanton, Danae, Boltman, Angela (2003): Mixed reality storytelling environments. In Virtual Reality, 7 (1) pp. 54-63. https://dx.doi.org/10.1007/s10055-003-0109-6

Blanding, Robert L., Turkiyyah, George M. (2004): Flexible bones for the haptic prototyping of deformable objects. In Virtual Reality, 7 (2) pp. 103-111. https://dx.doi.org/10.1007/s10055-003-0119-4

Edwards, Gregory W., Barfield, Woodrow, Nussbaum, Maury A. (2004): The use of force feedback and auditory cues for performance of an assembly task in an imme. In Virtual Reality, 7 (2) pp. 112-119. https://dx.doi.org/10.1007/s10055-004-0120-6

Lepouras, George, Katifori, Akrivi, Vassilakis, Costas, Charitos, Dimitrios (2004): Real exhibitions in a virtual museum. In Virtual Reality, 7 (2) pp. 120-128. https://dx.doi.org/10.1007/s10055-004-0121-5

Fabri, Marc, Moore, David J., Hobbs, Dave J. (2004): Mediating the expression of emotion in educational collaborative virtual environments: an . In Virtual Reality, 7 (2) pp. 66-81. https://dx.doi.org/10.1007/s10055-003-0116-7

Serón, Francisco J., Gutierrez, Diego, Magallon, Juan A., Sobreviela, Emilio J., Gutiérrez, José A. (2004): A CAVE-like environment as a tool for full-size train design. In Virtual Reality, 7 (2) pp. 82-93. https://dx.doi.org/10.1007/s10055-003-0117-6

Holland, Kerry L., Williams, Robert L., Jr., Robert R. Conatser, Howell, John N., Cade, Dennis L. (2004): The implementation and evaluation of a virtual haptic back. In Virtual Reality, 7 (2) pp. 94-102. https://dx.doi.org/10.1007/s10055-003-0118-5

Morar, Sonali, Macredie, Robert D. (2004): Special issue on 'Interacting with desktop virtual environments: Perception and navigation. In Virtual Reality, 7 (3) pp. 129-130. https://dx.doi.org/10.1007/s10055-004-0135-z

Sayers, H. M., Wilson, S., McNeill, M. D. J. (2004): Navigational tools for desktop virtual environment interfaces. In Virtual Reality, 7 (3) pp. 131-139. https://dx.doi.org/10.1007/s10055-004-0124-2

Steiner, Karl E., Voruganti, Lavanya (2004): A comparison of guidance cues in desktop virtual environments. In Virtual Reality, 7 (3) pp. 140-147. https://dx.doi.org/10.1007/s10055-004-0125-1

Hicks, Martin, Nichols, Sarah, O'Malley, Claire (2004): Comparing the roles of 3D representations in audio and audio-visual collaborations. In Virtual Reality, 7 (3) pp. 148-163. https://dx.doi.org/10.1007/s10055-004-0126-0

Schafer, Wendy A., Bowman, Doug A. (2004): Evaluating the effects of frame of reference on spatial collaboration using desktop collab. In Virtual Reality, 7 (3) pp. 164-174. https://dx.doi.org/10.1007/s10055-004-0123-3

Morar, Sonali, Macredie, Robert D. (2004): Usability issues of desktop virtual environment applications. In Virtual Reality, 7 (3) pp. 175-176. https://dx.doi.org/10.1007/s10055-004-0136-y

Cramer, Henriette S. M., Evers, Vanessa, Zudilova, Elena V., Sloot, Peter M. A. (2004): Context analysis to support development of virtual reality applications. In Virtual Reality, 7 (3) pp. 177-186. https://dx.doi.org/10.1007/s10055-004-0130-4

Wang, Q. H., Li, J. R. (2004): A desktop VR prototype for industrial training applications. In Virtual Reality, 7 (3) pp. 187-197. https://dx.doi.org/10.1007/s10055-004-0127-z

Oh, Ji-Young, Stürzlinger, Wolfgang (2004): A system for desktop conceptual 3D design. In Virtual Reality, 7 (3) pp. 198-211. https://dx.doi.org/10.1007/s10055-004-0128-y

Antonio, Angelica de, Imbert, Ricardo, Ramírez, Jaime, Ferré, Xavier (2004): Usability issues in the design of an intuitive interface for planning and simulating maint. In Virtual Reality, 7 (3) pp. 212-221. https://dx.doi.org/10.1007/s10055-004-0129-x

Mahal, B. S., Clark, Douglas E. R., Simmons, J. E. L. (2004): A pseudo-immersive virtual environment-a framework for modelling sheet deformation. In Virtual Reality, 8 (1) pp. 1-16. https://dx.doi.org/10.1007/s10055-004-0131-3

Marshall, Eleanor, Nichols, Sarah (2004): Interaction with a desktop virtual environment: a 2D view into a 3D world. In Virtual Reality, 8 (1) pp. 17-25. https://dx.doi.org/10.1007/s10055-004-0132-2

Sebok, Angelia, Nystad, Espen, Helgar, Stein (2004): Navigation in desktop virtual environments: an evaluation and recommendations for supporti. In Virtual Reality, 8 (1) pp. 26-40. https://dx.doi.org/10.1007/s10055-004-0133-1

Polys, Nicholas F., Bowman, Doug A. (2004): Design and display of enhancing information in desktop information-rich virtual environmen. In Virtual Reality, 8 (1) pp. 41-54. https://dx.doi.org/10.1007/s10055-004-0134-0

Smith, Shamus P., Marsh, Tim (2004): Evaluating design guidelines for reducing user disorientation in a desktop virtual environ. In Virtual Reality, 8 (1) pp. 55-62. https://dx.doi.org/10.1007/s10055-004-0137-x

Redon, Stephane (2004): Fast continuous collision detection and handling for desktop virtual prototyping. In Virtual Reality, 8 (1) pp. 63-70. https://dx.doi.org/10.1007/s10055-004-0138-9

Nassiri, Nasser, Powell, Norman, Moore, David J. (2004): Avatar gender and personal space invasion anxiety level in desktop collaborative virtual e. In Virtual Reality, 8 (2) pp. 107-117. https://dx.doi.org/10.1007/s10055-004-0142-0

Dubois, Emmanuel, Nedel, Luciana Porcher, Freitas, Carla Maria Dal Sasso, Jacob, Liliane J. (2004): Beyond user experimentation: notational-based systematic evaluation of interaction techniq. In Virtual Reality, 8 (2) pp. 118-128. https://dx.doi.org/10.1007/s10055-005-0151-7

Suomela, Riku, Lehikoinen, Juha (2004): Taxonomy for visualizing location-based information. In Virtual Reality, 8 (2) pp. 71-82. https://dx.doi.org/10.1007/s10055-004-0139-8

Trevisan, Daniela Gorski, Vanderdonckt, Jean, Macq, Benoit M. (2004): Conceptualising mixed spaces of interaction for designing continuous interaction. In Virtual Reality, 8 (2) pp. 83-95. https://dx.doi.org/10.1007/s10055-004-0140-2

Lepouras, George, Vassilakis, Costas (2004): Virtual museums for all: employing game technology for edutainment. In Virtual Reality, 8 (2) pp. 96-106. https://dx.doi.org/10.1007/s10055-004-0141-1

Stone, Robert J. (2005): Editorial. In Virtual Reality, 8 (3) pp. 129-130. https://dx.doi.org/10.1007/s10055-005-0150-8

Aylett, Ruth, Delgado-Mata, Carlos, Serna, J. H., Stockdale, R., Clarke, H., Estebanez, M., Goillau, P., Lynam, T. (2005): REMOTE: Desk-top Virtual Reality for future command and control?. In Virtual Reality, 8 (3) pp. 131-146. https://dx.doi.org/10.1007/s10055-004-0143-z

Green, Damian, Stanton, Neville A., Walker, Guy H., Salmon, Paul M. (2005): Using wireless technology to develop a virtual reality command and control centre. In Virtual Reality, 8 (3) pp. 147-155. https://dx.doi.org/10.1007/s10055-004-0144-y

Deaton, John E., Barba, Charles, Santarelli, Thomas, Rosenzweig, Larry, Souders, Vance, McCollum, Chris, Seip, Jason, Knerr, Bruce W., Singer, Michael J. (2005): Virtual environment cultural training for operational readiness (VECTOR). In Virtual Reality, 8 (3) pp. 156-167. https://dx.doi.org/10.1007/s10055-004-0145-x

Ford, Keith (2005): The Euclid RTP 11.13 Synthetic Environment Development and Exploitation Process (SEDEP). In Virtual Reality, 8 (3) pp. 168-176. https://dx.doi.org/10.1007/s10055-004-0146-9

Day, Philip N., Ferguson, Gus, Holt, Patrik O'Brian, Hogg, Steven, Gibson, David (2005): Wearable augmented virtual reality for enhancing information delivery in high precision de. In Virtual Reality, 8 (3) pp. 177-184. https://dx.doi.org/10.1007/s10055-004-0147-8

Herrero, Pilar, Antonio, Angelica de (2005): Intelligent virtual agents keeping watch in the battlefield. In Virtual Reality, 8 (3) pp. 185-193. https://dx.doi.org/10.1007/s10055-004-0148-7

Li, Lei, Zhang, Maojun, Xu, Fangjiang, Liu, Shaohua (2005): ERT-VR: an immersive virtual reality system for emergency rescue training. In Virtual Reality, 8 (3) pp. 194-197. https://dx.doi.org/10.1007/s10055-004-0149-6

Olivier, Patrick, Feiner, Steven (2005): Editorial. In Virtual Reality, 8 (4) pp. 199-200. https://dx.doi.org/10.1007/s10055-005-0152-6

Albrecht, Irene, Schroder, Marc, Haber, Jorg, Seidel, Hans-Peter (2005): Mixed feelings: expression of non-basic emotions in a muscle-based talking head. In Virtual Reality, 8 (4) pp. 201-212. https://dx.doi.org/10.1007/s10055-005-0153-5

Rivière, Jean-Baptiste de la, Guitton, Pascal (2005): Model-based video tracking for gestural interaction. In Virtual Reality, 8 (4) pp. 213-221. https://dx.doi.org/10.1007/s10055-005-0154-4

Demirdjian, David, Ko, Teresa, Darrell, Trevor (2005): Untethered gesture acquisition and recognition for virtual world manipulation. In Virtual Reality, 8 (4) pp. 222-230. https://dx.doi.org/10.1007/s10055-005-0155-3

Po, Barry A., Fisher, Brian D., Booth, Kellogg S. (2005): A two visual systems approach to understanding voice and gestural interaction. In Virtual Reality, 8 (4) pp. 231-241. https://dx.doi.org/10.1007/s10055-005-0156-2

Corso, Jason J., Ye, Guangqi, Hager, Gregory D. (2005): Analysis of composite gestures with a coherent probabilistic graphical model. In Virtual Reality, 8 (4) pp. 242-252. https://dx.doi.org/10.1007/s10055-005-0157-1

Wongwirat, Olarn, Ohara, Shigeyuki (2005): Performance evaluation of compromised synchronization control mechanism for distributed vi. In Virtual Reality, 9 (1) pp. 1-16. https://dx.doi.org/10.1007/s10055-005-0158-0

Hutchinson, Tara C., Kuester, Falko, Hsieh, Tung-Ju, Chadwick, Rebecca (2005): A hybrid reality environment and its application to the study of earthquake engineering. In Virtual Reality, 9 (1) pp. 17-33. https://dx.doi.org/10.1007/s10055-005-0001-7

Machado, Isabel, Brna, Paul, Paiva, Ana (2005): Tell Me a Story. In Virtual Reality, 9 (1) pp. 34-48. https://dx.doi.org/10.1007/s10055-005-0002-6

Slator, Brian M., Chaput, Harold Cliff, Cosmano, Robert, Dischinger, Ben, Imdieke, Christopher, Vender, Bradley (2005): A multi-user desktop virtual environment for teaching shop-keeping to children. In Virtual Reality, 9 (1) pp. 49-56. https://dx.doi.org/10.1007/s10055-005-0003-5

Akl, W., Baz, A. (2005): Efficient virtual reality design of quiet underwater shells. In Virtual Reality, 9 (1) pp. 57-69. https://dx.doi.org/10.1007/s10055-005-0004-4

Kindratenko, Volodymyr V., Sherman, William R. (2005): Neural network-based calibration of electromagnetic tracking systems. In Virtual Reality, 9 (1) pp. 70-78. https://dx.doi.org/10.1007/s10055-005-0005-3

Reitmayr, Gerhard, Schmalstieg, Dieter (2005): OpenTracker: A flexible software design for three-dimensional interaction. In Virtual Reality, 9 (1) pp. 79-92. https://dx.doi.org/10.1007/s10055-005-0006-2

Corso, Jason J., Ye, Guangqi, Hager, Gregory D. (2005): Analysis of composite gestures with a coherent probabilistic graphical model. In Virtual Reality, 9 (1) pp. 93. https://dx.doi.org/10.1007/s10055-005-0007-1

Saarinen, Rami, Järvi, Janne, Raisamo, Roope, Tuominen, Eva, Kangassalo, Marjatta, Peltola, Kari, Salo, Jouni (2006): Supporting visually impaired children with software agents in a multimodal learning enviro. In Virtual Reality, 9 (2) pp. 108-117. https://dx.doi.org/10.1007/s10055-005-0011-5

Wang, Daniel, Zhang, Yuru, Yao, Chong (2006): Stroke-based modeling and haptic skill display for Chinese calligraphy simulation system. In Virtual Reality, 9 (2) pp. 118-132. https://dx.doi.org/10.1007/s10055-005-0012-4

Yu, Wai, Kuber, Ravi, Murphy, Emma, Strain, Philip, McAllister, Graham (2006): A novel multimodal interface for improving visually impaired people's web accessibility. In Virtual Reality, 9 (2) pp. 133-148. https://dx.doi.org/10.1007/s10055-005-0009-z

Haans, Antal, IJsselsteijn, Wijnand (2006): Mediated social touch: a review of current research and future directions. In Virtual Reality, 9 (2) pp. 149-159. https://dx.doi.org/10.1007/s10055-005-0014-2

Tavakoli, Mahdi, Patel, Rajnikant V., Moallem, Mehrdad (2006): A haptic interface for computer-integrated endoscopic surgery and training. In Virtual Reality, 9 (2) pp. 160-176. https://dx.doi.org/10.1007/s10055-005-0017-z

Rovers, A. F., Essen, H. A. van (2006): Guidelines for haptic interpersonal communication applications: an exploration of foot int. In Virtual Reality, 9 (2) pp. 177-191. https://dx.doi.org/10.1007/s10055-005-0016-0

Bordegoni, Monica, Cugini, Umberto (2006): Haptic modeling in the conceptual phases of product design. In Virtual Reality, 9 (2) pp. 192-202. https://dx.doi.org/10.1007/s10055-005-0013-3

Lindeman, Robert W., Yanagida, Yasuyuki, Noma, Haruo, Hosaka, Kenichi (2006): Wearable vibrotactile systems for virtual contact and information display. In Virtual Reality, 9 (2) pp. 203-213. https://dx.doi.org/10.1007/s10055-005-0010-6

Wall, Steven A., Brewster, Stephen A. (2006): Editorial: design of haptic user-interfaces and applications. In Virtual Reality, 9 (2) pp. 95-96. https://dx.doi.org/10.1007/s10055-005-0018-y

Hutchins, Matthew A., Stevenson, Duncan, Gunn, Chris, Krumpholz, Alexander, Adriaansen, Tony, Pyman, Brian, O'Leary, Stephen (2006): Communication in a networked haptic virtual environment for temporal bone surgery training. In Virtual Reality, 9 (2) pp. 97-107. https://dx.doi.org/10.1007/s10055-005-0015-1

Badni, Kevin (2006): Virtual reality design techniques for web-based historical reconstructions. In Virtual Reality, 9 (4) pp. 215-225. https://dx.doi.org/10.1007/s10055-005-0008-0

Bormann, Karsten (2006): Subjective performance. In Virtual Reality, 9 (4) pp. 226-233. https://dx.doi.org/10.1007/s10055-006-0019-5

Richardson, Barry L., Symmons, Mark A., Wuillemin, Dianne B. (2006): The contribution of virtual reality to research on sensory feedback in remote control. In Virtual Reality, 9 (4) pp. 234-242. https://dx.doi.org/10.1007/s10055-006-0020-z

Jansson, Gunnar, Monaci, Linda (2006): Identification of real objects under conditions similar to those in haptic displays: provi. In Virtual Reality, 9 (4) pp. 243-249. https://dx.doi.org/10.1007/s10055-006-0021-y

Gumtau, Simone (2006): Freshly squeezed touch into bits: towards the development of a haptic design palette. In Virtual Reality, 9 (4) pp. 250-259. https://dx.doi.org/10.1007/s10055-006-0022-x

Stock, Christian, Bishop, Ian D. (2006): Linking GIS with real-time visualisation for exploration of landscape changes in rural com. In Virtual Reality, 9 (4) pp. 260-270. https://dx.doi.org/10.1007/s10055-006-0023-9

Ballin, Daniel, Macredie, Robert D., Vince, John (2006): Introduction. In Virtual Reality, 10 (1) pp. 1. https://dx.doi.org/10.1007/s10055-006-0032-8

Pascale, Maurizio de, Formaglio, Alessandro, Prattichizzo, Domenico (2006): A mobile platform for haptic grasping in large environments. In Virtual Reality, 10 (1) pp. 11-23. https://dx.doi.org/10.1007/s10055-006-0026-6

Frisoli, Antonio, Camurri, Antonio (2006): Special Issue Editorial: Multisensory interaction in virtual environments. In Virtual Reality, 10 (1) pp. 2-3. https://dx.doi.org/10.1007/s10055-006-0031-9

Swapp, David, Pawar, Vijay, Loscos, Celine (2006): Interaction with co-located haptic feedback in virtual reality. In Virtual Reality, 10 (1) pp. 24-30. https://dx.doi.org/10.1007/s10055-006-0027-5

Díaz, Iñaki, Hernantes, Josune, Mansa, Ignacio, Lozano-Rodero, Alberto, Borro, Diego, Gil, Jorge Juan, Sanchez, Emilio (2006): Influence of multisensory feedback on haptic accessibility tasks. In Virtual Reality, 10 (1) pp. 31-40. https://dx.doi.org/10.1007/s10055-006-0028-4

Stoffregen, Thomas A., Bardy, Benoît G., Mantel, Bruno (2006): Affordances in the design of enactive systems. In Virtual Reality, 10 (1) pp. 4-10. https://dx.doi.org/10.1007/s10055-006-0025-7

Ponto, Kevin, Kuester, Falko, Nideffer, Robert, Penny, Simon (2006): Virtual Bounds: a teleoperated mixed reality. In Virtual Reality, 10 (1) pp. 41-47. https://dx.doi.org/10.1007/s10055-006-0030-x

Boulic, Ronan, Varona, Xavier, Unzueta, Luis, Peinado, Manuel, Suescun, Angel, López, Francisco J. Perales (2006): Evaluation of on-line analytic and numeric inverse kinematics approaches driven by partial. In Virtual Reality, 10 (1) pp. 48-61. https://dx.doi.org/10.1007/s10055-006-0024-8

Mion, Luca, D'Incà, Gianluca (2006): Analysis of expression in simple musical gestures to enhance audio in interfaces. In Virtual Reality, 10 (1) pp. 62-70. https://dx.doi.org/10.1007/s10055-006-0029-3

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New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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314,900 designers enjoy our newsletter—sure you don’t want to receive it?